Donkey Kong (WarioWare, Inc.: Mega Microgame$!): Difference between revisions
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{{minigame | {{italic title|id=yes}} | ||
|image = [[File:WWIMM DonkeyKong. | {{minigame infobox | ||
| | |image=[[File:WWIMM DonkeyKong.png]] | ||
|type = [[Nintendo Classics]] | |appears_in=''[[WarioWare, Inc.: Mega Microgame$!]]''<br>''[[WarioWare, Inc.: Mega Party Game$!]]'' | ||
|info = '' | |type=[[List of WarioWare, Inc.: Mega Microgame$! microgames#Nintendo Classics|Nintendo Classics]] | ||
|controls = {{button|gba|A}} – Jump | |intro=''Dodge!'' | ||
|clear= 25 | |info="''You know this one! Donkey Kong is heaving barrels at you, and you'd better avoid them!''" 1981: Arcade Game | ||
|controls={{button|gba|A}}/{{button|gcn|A}} – Jump | |||
|clear=25 | |||
|track=Donkey Kong | |||
}} | }} | ||
'''Donkey Kong''' is a [[microgame]] in the [[Nintendo Classics]] folder in ''[[WarioWare, Inc.: | '''Donkey Kong''' is a [[microgame]] in the [[List of WarioWare, Inc.: Mega Microgame$! microgames#Nintendo Classics|Nintendo Classics]] folder in ''[[WarioWare, Inc.: Mega Microgame$!]]'' It is based on ''[[Donkey Kong (game)|Donkey Kong]]''. | ||
==Gameplay== | |||
The microgame is set in [[25m]], where [[Mario]] stands on the beam just below the top one. [[Donkey Kong]] will throw [[barrel]]s down the beams, and the player must press the {{button|gba|A}} button to jump over them. | |||
*'''1st level difficulty:''' The barrels roll down the rightmost [[ladder]]. Mario has to jump over only one barrel. | |||
*'''2nd level difficulty:''' The barrels roll down the broken ladder. Mario has to jump over two barrels. | |||
*'''3rd level difficulty:''' The barrels roll down both ladders. Mario has to jump over two or three barrels, occasionally having to jump over two of them at once. | |||
== | ==Additional names== | ||
===Internal names=== | |||
{{internal names | |||
|game1=''[[WarioWare Inc.: Mega Microgame$!]]'' | |||
|name1=DONKEYKONG | |||
|meaning1= | |||
}} | |||
===Names in other languages=== | |||
{{foreign names | |||
|Jap=ドンキーコング | |||
|JapR=Donkī Kongu | |||
|JapM=Donkey Kong | |||
|Ita=Donkey Kong | |||
}} | |||
{{9-Volt & 18-Volt's microgames}} | |||
{{WarioWare, Inc.: Mega Microgame$! | {{WWIMM microgames}} | ||
[[Category: | [[Category:WarioWare, Inc.: Mega Party Game$!]] | ||
[[Category:WarioWare, Inc.: Mega Microgame$! microgames]] | |||
[[Category:Donkey Kong (game)]] | |||
[[it:Donkey Kong (WarioWare, Inc.: Minigame Mania)]] |
Latest revision as of 21:15, August 28, 2024
Donkey Kong | |
---|---|
Appears in | WarioWare, Inc.: Mega Microgame$! WarioWare, Inc.: Mega Party Game$! |
Type | Nintendo Classics |
Command(s) | Dodge! |
Info | "You know this one! Donkey Kong is heaving barrels at you, and you'd better avoid them!" 1981: Arcade Game |
Controls | / – Jump |
Points to clear | 25 |
Music track | Donkey Kong |
Donkey Kong is a microgame in the Nintendo Classics folder in WarioWare, Inc.: Mega Microgame$! It is based on Donkey Kong.
Gameplay[edit]
The microgame is set in 25m, where Mario stands on the beam just below the top one. Donkey Kong will throw barrels down the beams, and the player must press the button to jump over them.
- 1st level difficulty: The barrels roll down the rightmost ladder. Mario has to jump over only one barrel.
- 2nd level difficulty: The barrels roll down the broken ladder. Mario has to jump over two barrels.
- 3rd level difficulty: The barrels roll down both ladders. Mario has to jump over two or three barrels, occasionally having to jump over two of them at once.
Additional names[edit]
Internal names[edit]
Game | File | Name | Meaning
|
---|---|---|---|
WarioWare Inc.: Mega Microgame$! | DONKEYKONG |
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ドンキーコング[?] Donkī Kongu |
Donkey Kong | |
Italian | Donkey Kong[?] | - |