Wizzerd: Difference between revisions
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'''Wizzerds''' are Part-Machine, Part-Organic creatures in ''[[Paper Mario: The Thousand-Year Door]]'' that use magic attacks and can multiply themselves to confuse their enemies. The can fire a green beam at Mario and his partners, and can also raise their attack by turning bigger or even raising their defense. They can also tickle the front character with their hands. They have a lightning attack that can hit both characters at once. | '''Wizzerds''' are Part-Machine, Part-Organic creatures in ''[[Paper Mario: The Thousand-Year Door]]'' that use magic attacks and can multiply themselves to confuse their enemies. The can fire a green beam at Mario and his partners, and can also raise their attack by turning bigger or even raising their defense. They can also tickle the front character with their hands. They have a lightning attack that can hit both characters at once. | ||
They are tough enemies that appear in floors 71 to 79 in the [[Pit of 100 Trials (Rogueport)|Pit of 100 Trials]]. Strangely, while their weaker and stronger brethren have the ability to heal each other by 10 HP and clone when they are alone, the standard Wizzerds can only heal themselves or their allies by 6 HP, and they do not have the ability to clone themselves. | They are tough enemies that only appear in floors 71 to 79 in the [[Pit of 100 Trials (Rogueport)|Pit of 100 Trials]]. Strangely, while their weaker and stronger brethren have the ability to heal each other by 10 HP and clone when they are alone, the standard Wizzerds can only heal themselves or their allies by 6 HP, and they do not have the ability to clone themselves. | ||
==Sub-Species== | ==Sub-Species== |
Revision as of 13:49, April 15, 2011
Template:Pmenemybox Wizzerds are Part-Machine, Part-Organic creatures in Paper Mario: The Thousand-Year Door that use magic attacks and can multiply themselves to confuse their enemies. The can fire a green beam at Mario and his partners, and can also raise their attack by turning bigger or even raising their defense. They can also tickle the front character with their hands. They have a lightning attack that can hit both characters at once.
They are tough enemies that only appear in floors 71 to 79 in the Pit of 100 Trials. Strangely, while their weaker and stronger brethren have the ability to heal each other by 10 HP and clone when they are alone, the standard Wizzerds can only heal themselves or their allies by 6 HP, and they do not have the ability to clone themselves.
Sub-Species
Names in Other Languages
Trivia
- Wizzerd is a pun on a wizard. The "zerd" suffix is frequently used in robot names.