Running of the Bulb: Difference between revisions
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==Introduction== | ==Introduction== | ||
The minigame takes place in a fortress or castle, notably | The minigame takes place in a fortress or castle, notably a hallway, where light sources hanging on the wall are lit. The player who holds the light bulb is positioned at the front, while the three other players stand beside the front player. The mini-game then starts. | ||
==Gameplay== | ==Gameplay== | ||
The objective of the mini-game consists | The objective of the mini-game consists of all four players cooperating together to reach the end of the hallway, with one player holding the light bulb while the other three players act as bodyguards for him or her. | ||
The hallway is full of [[Boo]]s, | The hallway is full of [[Boo]]s, which attempt to engulf and hypnotize the players. A [[Big Boo]] makes things difficult by slowly chasing all the players down the hallway, consuming those who fall behind. They can be eliminated by [[punch]]ing them when they get close enough, but if they get too close to the player, they will become possessed by the Boo(s). Players under the control of the Boos will usually attempt to retrieve the bulb from its current holder. Alternatively, if the possessed has the light bulb, he or she will walk into the Big Boo, forfeiting the game for the players. Either situation is easily remedied, however, as a punch from an ally will snap a hypnotized player back to reality. Players must also be aware of [[Thwomp]]s, who appear as obstacles and attempt to fall on players, stunning them and opening them up to attack from a Boo. | ||
If the player with the bulb reaches the end of the hallway, all | If the player with the bulb reaches the end of the hallway, all players win, including those lost to the Boos, as the bulb illuminates the room and eradicates the infestation of Boos. However, if all four players lose due to failure of reaching the end of the hallway or by losing possession of the bulb, each loses five [[Coins]] upon the game's termination. | ||
The mini-game can be purchased from the [[Mini-Game House]] for four-hundred Coins when it is available for | The mini-game can be purchased from the [[Mini-Game House]] for four-hundred Coins when it is available for purchase. | ||
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{{Mario Party 1}} | {{Mario Party 1}} |
Revision as of 16:15, April 8, 2011
Template:Minigame-infobox Running of the Bulb is a 4-player mini-game in Mario Party. The name of the mini-game is most likely derived from the traditional Spanish Running of the Bulls event.
Introduction
The minigame takes place in a fortress or castle, notably a hallway, where light sources hanging on the wall are lit. The player who holds the light bulb is positioned at the front, while the three other players stand beside the front player. The mini-game then starts.
Gameplay
The objective of the mini-game consists of all four players cooperating together to reach the end of the hallway, with one player holding the light bulb while the other three players act as bodyguards for him or her.
The hallway is full of Boos, which attempt to engulf and hypnotize the players. A Big Boo makes things difficult by slowly chasing all the players down the hallway, consuming those who fall behind. They can be eliminated by punching them when they get close enough, but if they get too close to the player, they will become possessed by the Boo(s). Players under the control of the Boos will usually attempt to retrieve the bulb from its current holder. Alternatively, if the possessed has the light bulb, he or she will walk into the Big Boo, forfeiting the game for the players. Either situation is easily remedied, however, as a punch from an ally will snap a hypnotized player back to reality. Players must also be aware of Thwomps, who appear as obstacles and attempt to fall on players, stunning them and opening them up to attack from a Boo.
If the player with the bulb reaches the end of the hallway, all players win, including those lost to the Boos, as the bulb illuminates the room and eradicates the infestation of Boos. However, if all four players lose due to failure of reaching the end of the hallway or by losing possession of the bulb, each loses five Coins upon the game's termination.
The mini-game can be purchased from the Mini-Game House for four-hundred Coins when it is available for purchase.
Template:Mario Party 1