Wizzerd: Difference between revisions

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|def=3
|def=3
|location=[[Pit of 100 Trials (Rogueport)|Pit of 100 Trials]]
|location=[[Pit of 100 Trials (Rogueport)|Pit of 100 Trials]]
|items=None
|items=[[Stopwatch]]
|moves=Tickle (6), Laser Beam (6 or 0; Confusion (Confusion will happens if attack doesn't hurt Mario)), Lightning Storm (6), Power Up (Raises Stats), Recover (Heals 6 HP)
|moves=Tickle (6), Laser Beam (6 or 0; Confusion (Confusion will happens if attack doesn't hurt Mario)), Lightning Storm (6), Power Up (Raises Stats), Recover (Heals 6 HP)
|log=A part-machine, part-organic creature who uses different kinds of magic. It looks to be the best tickler of all time.
|log=A part-machine, part-organic creature who uses different kinds of magic. It looks to be the best tickler of all time.

Revision as of 16:34, April 6, 2011

Template:Pmenemybox Wizzerds are Part-Machine, Part-Organic creatures in Paper Mario: The Thousand-Year Door that use magic attacks and can multiply themselves to confuse their enemies. The can fire a green beam at Mario and his partners, and can also raise their attack by turning bigger or even raising their defense. They can also tickle the front character with their hands. They have a lightning attack that can hit both characters at once.

They are tough enemies that appear in floors 71 to 79 in the Pit of 100 Trials. Strangely, while their weaker and stronger brethren have the ability to heal each other by 10 HP and clone when they are alone, the standard Wizzerds can only heal themselves or their allies by 6 HP, and they do not have the ability to clone themselves.

Sub-Species

Names in Other Languages

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Trivia

  • Wizzerd is a pun on a wizard. The "zerd" suffix is frequently used in robot names.


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