Pep: Difference between revisions

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|FraEM=From ''Attaque'' (Attack), similar to European Spanish.
|FraEM=From ''Attaque'' (Attack), similar to European Spanish.
|FraA=Pep PUIS.
|FraA=Pep PUIS.
|FraAM=POW Pep, PUIS. is an abreviation of ''Puissance'', which mean Power (POW).
|FraAM=POW Pep, PUIS. is an abbreviation of ''Puissance'', which mean Power (POW).
|SpaA=Pep Atacante
|SpaA=Pep Atacante
|SpaAM=Pep Attacker.
|SpaAM=Pep Attacker.
Line 62: Line 62:
|FraEM=From ''Vitesse'' (Speed), similar to European Spanish.
|FraEM=From ''Vitesse'' (Speed), similar to European Spanish.
|FraA=Pep VIT.
|FraA=Pep VIT.
|FraAM=SPEED Pep, VIT. is an abreviation of ''vitesse'', which mean speed.
|FraAM=SPEED Pep, VIT. is an abbreviation of ''vitesse'', which mean speed.
|SpaA=Pep Veloz
|SpaA=Pep Veloz
|SpaAM=Fast Pep.
|SpaAM=Fast Pep.

Revision as of 14:02, March 25, 2011

Template:Bisenemy Peps are a type of enemy from Mario & Luigi: Bowser's Inside Story. The three types of Pep are found in the Energy Hold in Bowser's body.

The Peps have two special abilities. They can merge with other enemies to make them stronger in speed, power, or defense, similar to the Ghoul Guys from Mario and Luigi: Partners in Time. They can also change themselves into a different type of Pep, similar to the viruses from Mario & Luigi: Superstar Saga.

POW Peps

POW Peps are red with big muscular arms. POW Peps attack by getting close to Mario or Luigi and attempting to punch them, but Mario or Luigi can counter attack by using the Hammer at the correct time. If this enemy is fused with another enemy, the other enemy increases power.

DEF Peps

DEF Peps are green with a shield next to them. DEF Peps do not attack at all, making it easy to defeat, despite the defense. If this enemy is fused with another, the other enemy will gain higher defense.

SPEED Peps

SPEED Peps are blue with shark like fins. These Peps attack by bolting towards Mario and Luigi. The brothers can counter attack by jumping on them or staying still, depending on which area they are attacking. If this enemy fuses itself to another enemy, it will increase the other enemy's speed.

Names in Other Languages

POW

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DEF

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SPEED

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