Lunar-tics: Difference between revisions

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(→‎Gameplay: fixed note about timer going past 0; added perfect-win strategy)
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==Gameplay==
==Gameplay==
[[Image:MP6 Toad2.jpg|left|thumb|120px|[[Mario Party 6]] official art that shows Toad playing Lunar-tics.]]
 
The object of the game is to land on the landing pad (apparently on the [[moon]]) as closely as possible to the moment the timer reaches 0.00. Each player has a jet pack. If (s)he presses and holds A, (s)he falls slower. The player with the time closest to 0.00 wins, regardless of whether the timer went past zero.
The object of the game is to land on the landing pad (apparently on the [[moon]]) as closely as possible to the moment the timer reaches 0.00. Each player has a jet pack. If (s)he presses and holds A, (s)he falls slower. The player with the time closest to 0.00 wins, regardless of whether the timer went past zero.


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{{Mario Party 6}}
{{Mario Party 6}}
[[Category:Duel mini-games]]
[[Category:Duel mini-games]]
[[Category:Mini-games]]

Revision as of 06:27, February 21, 2011

Template:Minigame-infobox


Lunar-tics is a duel minigame in Mario Party 6. This minigame's name is a pun on the word "lunatics".

Introduction

In the introduction, the players jump from a rocket, activating their jet packs.

Gameplay

The object of the game is to land on the landing pad (apparently on the moon) as closely as possible to the moment the timer reaches 0.00. Each player has a jet pack. If (s)he presses and holds A, (s)he falls slower. The player with the time closest to 0.00 wins, regardless of whether the timer went past zero.

If a player holds down the A button until 3.51 seconds are left on the timer, and then lets go, (s)he will land with exactly 0.00 remaining.



Template:Mario Party 6