Blooper (microgame): Difference between revisions
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== Gameplay == | == Gameplay == | ||
In this the game, the player is underwater controlling [[Mario]]. There is a [[Blooper]] on the stage that will roam the entire stage. The player must touch the two arrows on the bottom of the screen to move Mario around and collect the 5 [[coin]]s scattered on the stage. If the player can collect the five coins, the game will be won. However, if the player touches the Blooper or falls offscreen, the game ends in a loss. | This game is designed in 8-bit form, what ''[[Super Mario Bros.]]'' looked like, with exact sprites from ''Super Mario Bros''. In this the game, the player is underwater controlling [[Mario]]. There is a [[Blooper]] on the stage that will roam the entire stage. The player must touch the two arrows on the bottom of the screen to move Mario around and collect the 5 [[coin]]s scattered on the stage. If the player can collect the five coins, the game will be won. However, if the player touches the Blooper or falls offscreen, the game ends in a loss. | ||
==Trivia== | ==Trivia== |
Revision as of 14:40, February 5, 2011
Blooper is 9-Volt's boss microgame in WarioWare: D.I.Y.
Gameplay
This game is designed in 8-bit form, what Super Mario Bros. looked like, with exact sprites from Super Mario Bros. In this the game, the player is underwater controlling Mario. There is a Blooper on the stage that will roam the entire stage. The player must touch the two arrows on the bottom of the screen to move Mario around and collect the 5 coins scattered on the stage. If the player can collect the five coins, the game will be won. However, if the player touches the Blooper or falls offscreen, the game ends in a loss.
Trivia
- This is the only WarioWare: D.I.Y. microgame that has no time limit.