Showstopper: Difference between revisions
Booderdash (talk | contribs) (Undo revision 839469 by Fawfulfury65 (Talk) actually you can. Look at youtube videos) |
Booderdash (talk | contribs) (in fact I don't see the reason to mention this at all. Its just a normal way to defeat enemies except its caused by a percent chance) |
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[[Image:Showstopper_PM2.jpg|200px|thumb|Showstopper attempting to destroy all enemies.]] | [[Image:Showstopper_PM2.jpg|200px|thumb|Showstopper attempting to destroy all enemies.]] | ||
'''Showstopper''' is a special attack in ''[[Paper Mario: The Thousand-Year Door]]''. Unlike most attacks which deal a certain amount of HP, this attack works on a percentage chance of instantly defeating enemies. It is learned when [[Mario]] obtains the [[Garnet Star]] in [[Poshley Sanctum]] at the end of Chapter 6. The [[Action Command]] requires the player to press a random sequence of buttons that appear on the screen, in the order they appear. Getting the whole sequence correctly brings up another sequence with one additional button, up to a total of 5 sets of buttons. Once a player completes all five sequences, or they make a single error, they will stop and the attack will commence, its chance of success dictated by the number of sequences the player completed. It is a very effective attack to use on weak enemies, or on a large group of enemies. This move uses 2 [[Star Power (Paper Mario)|SP]], and does not affect [[bosses]] or some of the stronger enemies, such as the ones that appear in the deep floors of the [[Pit of 100 Trials (Rogueport)|Pit of 100 Trials]]. | '''Showstopper''' is a special attack in ''[[Paper Mario: The Thousand-Year Door]]''. Unlike most attacks which deal a certain amount of HP, this attack works on a percentage chance of instantly defeating enemies. It is learned when [[Mario]] obtains the [[Garnet Star]] in [[Poshley Sanctum]] at the end of Chapter 6. The [[Action Command]] requires the player to press a random sequence of buttons that appear on the screen, in the order they appear. Getting the whole sequence correctly brings up another sequence with one additional button, up to a total of 5 sets of buttons. Once a player completes all five sequences, or they make a single error, they will stop and the attack will commence, its chance of success dictated by the number of sequences the player completed. It is a very effective attack to use on weak enemies, or on a large group of enemies. This move uses 2 [[Star Power (Paper Mario)|SP]], and does not affect [[bosses]] or some of the stronger enemies, such as the ones that appear in the deep floors of the [[Pit of 100 Trials (Rogueport)|Pit of 100 Trials]]. | ||
The move is very similar to [[Up & Away]] from the first ''[[Paper Mario]]''. | The move is very similar to [[Up & Away]] from the first ''[[Paper Mario]]''. |
Revision as of 12:05, August 28, 2010
Showstopper is a special attack in Paper Mario: The Thousand-Year Door. Unlike most attacks which deal a certain amount of HP, this attack works on a percentage chance of instantly defeating enemies. It is learned when Mario obtains the Garnet Star in Poshley Sanctum at the end of Chapter 6. The Action Command requires the player to press a random sequence of buttons that appear on the screen, in the order they appear. Getting the whole sequence correctly brings up another sequence with one additional button, up to a total of 5 sets of buttons. Once a player completes all five sequences, or they make a single error, they will stop and the attack will commence, its chance of success dictated by the number of sequences the player completed. It is a very effective attack to use on weak enemies, or on a large group of enemies. This move uses 2 SP, and does not affect bosses or some of the stronger enemies, such as the ones that appear in the deep floors of the Pit of 100 Trials.
The move is very similar to Up & Away from the first Paper Mario.