Mario Brothers (WarioWare: Twisted!): Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
No edit summary
m (→‎Gameplay: the enemies are clearly from SMB (Buzzy Bettles were not in MB))
Line 11: Line 11:
The purpose of the game is to get the shell back up before [[Mario]] kicks it.  
The purpose of the game is to get the shell back up before [[Mario]] kicks it.  


*'''1st level difficulty:''' The [[Player|player]] controls a green [[Shellcreeper|shellcreeper]] that is easy to get up.
*'''1st level difficulty:''' The [[Player|player]] controls a green [[Koopa Troopa]] that is easy to get up.
*'''2nd level difficulty:''' The player controls a red shellcreeper that is fairly hard to get up.
*'''2nd level difficulty:''' The player controls a red Koopa Troopa that is fairly hard to get up.
*'''3rd level difficulty:''' The player controls a [[Buzzy Beetle]] that is hard to get up and [[Luigi]] is added.
*'''3rd level difficulty:''' The player controls a [[Buzzy Beetle]] that is hard to get up and [[Luigi]] is added.



Revision as of 13:01, August 20, 2010

Template:Minigame-infobox Mario Bros. is one of 9-Volt's microgames in WarioWare: Twisted!.

Gameplay

The purpose of the game is to get the shell back up before Mario kicks it.

  • 1st level difficulty: The player controls a green Koopa Troopa that is easy to get up.
  • 2nd level difficulty: The player controls a red Koopa Troopa that is fairly hard to get up.
  • 3rd level difficulty: The player controls a Buzzy Beetle that is hard to get up and Luigi is added.

A minimum of 10 points must be earned to clear this microgame.


Template:WarioWare: Twisted! Microgames