Pikmin (microgame): Difference between revisions

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==Description==
==Description==
''"Get the Pikmin to the nectar."''
''"Get the Pikmin to the nectar."''
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{{WarioWare: D.I.Y. Microgames}}
[[Category:Microgames]]
[[Category:Microgames]]

Revision as of 07:45, June 26, 2010

The microgame Pikmin from WarioWare: D.I.Y.
Pikmin.

Pikmin is one of 9-Volt's microgames in localized versions of WarioWare D.I.Y. It replaces the microgame Murasamejō from the Japanese version, which features a completely different gameplay.

Gameplay

The microgame is based on the video game Pikmin. The player controls Captain Olimar, whom is holding a Red Pikmin in his hand. The point of the game is to throw the Pikmin onto the rock that contains nectar. The player will need to tap the screen when the cursor is over the rock. If the Pikmin lands on the nectar and drinks it, the game is won. However, if time runs out or if the Pikmin is accidentally thrown into the water, the game ends in a loss.

Description

"Get the Pikmin to the nectar."
Template:WarioWare: D.I.Y. Microgames