Gunslinger: Difference between revisions
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(New page: thumb|'''Gunslinger''' '''Gunslinger''' is the boss microgame found in the Retro Action stage in ''[[WarioWare: T...) |
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[[Image:Gunslinger.png|thumb|'''Gunslinger''']] | [[Image:Gunslinger.png|thumb|'''Gunslinger''']] | ||
'''Gunslinger''' is the boss [[microgame]] found in the [[List of microgames in WarioWare: Touched!|Retro Action]] stage in ''[[WarioWare: Touched!]]''. | '''Gunslinger''' is the boss [[microgame]] found in the [[List of microgames in WarioWare: Touched!#Retro Action|Retro Action]] stage in ''[[WarioWare: Touched!]]''. | ||
== Gameplay == | == Gameplay == | ||
The objective of the game is to tap and shoot all the 8-bit cans so that they will land on the slots on the left. Be careful not to let them fall off the screen. Once all the 8-bit cans are secure, 3D barrels will fly in. Repeatedly tap the barrels to destroy them so they will release classic Nintendo items. | The objective of the game is to tap and shoot all the 8-bit cans so that they will land on the slots on the left. Be careful not to let them fall off the screen. Once all the 8-bit cans are secure, 3D barrels will fly in. Repeatedly tap the barrels to destroy them so they will release classic Nintendo items. | ||
*'''1st level difficulty:''' shoot 3 cans. | *'''1st level difficulty:''' shoot 3 cans. | ||
*'''2nd level difficulty:''' shoot 4 cans. | *'''2nd level difficulty:''' shoot 4 cans. | ||
*'''3rd level difficulty:''' shoot 5 cans and the top slot is blocked. | *'''3rd level difficulty:''' shoot 5 cans and the top slot is blocked. | ||
The player must score 7 points or more to clear the microgame. | |||
===Description=== | ===Description=== |
Revision as of 18:21, June 24, 2010
Gunslinger is the boss microgame found in the Retro Action stage in WarioWare: Touched!.
Gameplay
The objective of the game is to tap and shoot all the 8-bit cans so that they will land on the slots on the left. Be careful not to let them fall off the screen. Once all the 8-bit cans are secure, 3D barrels will fly in. Repeatedly tap the barrels to destroy them so they will release classic Nintendo items.
- 1st level difficulty: shoot 3 cans.
- 2nd level difficulty: shoot 4 cans.
- 3rd level difficulty: shoot 5 cans and the top slot is blocked.
The player must score 7 points or more to clear the microgame.
Description
"Shoot the cans to the bins. I can't be bothered to carry 'em there."