Opening Night: Difference between revisions
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[[File:Opening Night|thumb|'''Opening Night''']] | |||
'''Opening Night''' is a [[microgame]] found in ''[[WarioWare: Smooth Moves]]'' in [[9-Volt]]/[[18-Volt]]'s stage. It features sprites from classic NES Nintendo games, as well as music. | '''Opening Night''' is a [[microgame]] found in ''[[WarioWare: Smooth Moves]]'' in [[9-Volt]]/[[18-Volt]]'s stage. It features sprites from classic NES Nintendo games, as well as music. | ||
Revision as of 00:20, June 14, 2010
File:Opening Night
Opening Night
Opening Night is a microgame found in WarioWare: Smooth Moves in 9-Volt/18-Volt's stage. It features sprites from classic NES Nintendo games, as well as music.
Gameplay
The objective to pass this microgame is to wave the Wii Remote back and fourth to conduct the orchestra band into playing music. Once the music ends, the player's Mii will bow to the audience.
- 1st level difficulty: The player must conduct the band (Mario, Luigi and Link) to play very short music such as:
- Super Mario Bros. 3 athletic theme
- Super Mario Bros. 3 Boom Boom/Koopaling victory theme
- Super Mario Bros. 3 lose theme
- Super Mario Bros. overworld/lose theme
- Donkey Kong level start theme
- 2nd level difficulty: The player must conduct the band (Mario, Luigi, Link, Toad and Pit) to play short music such as:
- Super Mario Bros. 3 level goal theme
- Mario Bros. main theme
- Dr. Mario level settings theme
- Clu Clu Land main theme
- 3rd level difficulty: The player must conduct the band (Mario, Luigi, Link, Pit, Samus, Peach and Donkey Kong) to play long music such as:
- Kid Icarus underworld theme
- Super Mario Bros. level goal theme
- Excitebike main theme
- The Legend of Zelda overworld theme
Controls
Wii Remote - The Remote Control
Description
"Is this your first time conducting? Oh, it's simple! You just move the Form Baton, and we'll follow your lead. Just promise to take us through the end."