Haunted Woods: Difference between revisions
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[[Image:Haunted_Woods.PNG| | {{construction}} | ||
{{DKRBox | |||
|image=[[Image:Haunted_Woods.PNG|200px]] | |||
|location=[[Dragon Forest]] | |||
|balloons=22 | |||
|notes=This track features strange, but harmless, ghosts floating through the area. | |||
|transportation=[[Hovercraft]] | |||
|before=[[Boulder Canyon|<<]] | |||
|after=[[Spacedust Alley|>>]] | |||
}} | |||
'''Haunted Woods''' is an area in the [[Dragon Forest]] area of [[Timber Island]] in the games ''[[Diddy Kong Racing]]'' and its remake, ''[[Diddy Kong Racing DS]].'' | '''Haunted Woods''' is an area in the [[Dragon Forest]] area of [[Timber Island]] in the games ''[[Diddy Kong Racing]]'' and its remake, ''[[Diddy Kong Racing DS]].'' | ||
The beginning of the track features an enormous fountain which doubles as the catalyst for a fork in the road. Either way has no advantage over the other. Further in the level are many zippers aligned to either the left or right of the path. There are ghosts in this level which resemble [[Wizpig]]. | The beginning of the track features an enormous fountain which doubles as the catalyst for a fork in the road. Either way has no advantage over the other. Further in the level are many zippers aligned to either the left or right of the path. There are ghosts in this level which resemble [[Wizpig]]. | ||
<br clear=all> | <br clear=all> | ||
{{DKR64}} | {{DKR64}} | ||
{{DKRCourse}} | {{DKRCourse}} | ||
[[Category: Forests and Jungles]] | [[Category: Forests and Jungles]] |
Revision as of 19:13, April 28, 2010
This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.
Template:DKRBox Haunted Woods is an area in the Dragon Forest area of Timber Island in the games Diddy Kong Racing and its remake, Diddy Kong Racing DS.
The beginning of the track features an enormous fountain which doubles as the catalyst for a fork in the road. Either way has no advantage over the other. Further in the level are many zippers aligned to either the left or right of the path. There are ghosts in this level which resemble Wizpig.
Template:DKR64
Template:DKRCourse