Skyway Highway (microgame): Difference between revisions
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[[Image:Skyway.png|thumb|Screenshot of '''Skyway Highway'''.]] | [[Image:Skyway.png|thumb|left|Screenshot of '''Skyway Highway'''.]] | ||
{{minigame-infobox | |||
|image = | |||
|appeared_in = ''[[WarioWare: Twisted!]] | |||
|type = [[Jimmy T.]] | |||
|info = ''"Pilot the helicopter to the other side."'' | |||
|controls = '''Tilt''' – Power helicopter | |||
}} | |||
'''Skyway Highway''' is one of [[Mona]]'s microgames and a boss level in the game ''[[WarioWare: Twisted!]]''. It involves a Car, A limo, and a Pick-Up-Truck flying over water and volts of lightning. To control them, a player has to spin the Game Boy back and forth. Hitting the lighting or water would result in dying. | '''Skyway Highway''' is one of [[Mona]]'s microgames and a boss level in the game ''[[WarioWare: Twisted!]]''. It involves a Car, A limo, and a Pick-Up-Truck flying over water and volts of lightning. To control them, a player has to spin the Game Boy back and forth. Hitting the lighting or water would result in dying. | ||
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3rd play: The [[player]] is a Pick-Up-Truck. This makes it harder for the player to fly, since the truck is so heavy, so it takes a few spins to get up to the top of the screen. There are many parts of this level where a wall of lighting is blocking the player except at a small opening at the bottom. | 3rd play: The [[player]] is a Pick-Up-Truck. This makes it harder for the player to fly, since the truck is so heavy, so it takes a few spins to get up to the top of the screen. There are many parts of this level where a wall of lighting is blocking the player except at a small opening at the bottom. | ||
{{WarioWare: Twisted! Microgames}} | |||
[[Category: Microgames]] | [[Category: Microgames]] |
Revision as of 12:54, December 6, 2009
Template:Minigame-infobox Skyway Highway is one of Mona's microgames and a boss level in the game WarioWare: Twisted!. It involves a Car, A limo, and a Pick-Up-Truck flying over water and volts of lightning. To control them, a player has to spin the Game Boy back and forth. Hitting the lighting or water would result in dying.
1st play: The player is a small car, and must navigate through water. After getting through a bit of it, then the player will stumble upon the first lighting bolt, it is random where it appears though. After getting past more, then the player will be at a platform, and a hand-drawn person is waiting for it.
2nd play: The player is a giant limbo. This makes it harder for the player, since he/she can touch the lighting bolts easier. Nothing is different in this level.
3rd play: The player is a Pick-Up-Truck. This makes it harder for the player to fly, since the truck is so heavy, so it takes a few spins to get up to the top of the screen. There are many parts of this level where a wall of lighting is blocking the player except at a small opening at the bottom.