Donkey Kong II: Difference between revisions
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'''''Donkey Kong II''''' is a multi-screen [[Game & Watch]] game that was later re-released in ''[[Game & Watch Gallery 3]]''. It is the semi-sequel to [[Donkey Kong Jr. (Game & Watch)|Donkey Kong Jr.]]While Donkey Kong Jr. is based on the first level of the game of the same name, Donkey Kong II appears to be based on the third and fourth levels. | '''''Donkey Kong II''''' is a multi-screen [[Game & Watch]] game that was later re-released in ''[[Game & Watch Gallery 3]]''. It is the semi-sequel to [[Donkey Kong Jr. (Game & Watch)|Donkey Kong Jr.]] While Donkey Kong Jr. is based on the first level of the game of the same name, Donkey Kong II appears to be based on the third and fourth levels. | ||
== Story == | |||
== Gameplay== | |||
This game is actually similar to ''[[Donkey Kong Jr.(game)|Donkey Kong Jr.]]'', with [[Donkey Kong]] chained to the floor in the top of the upper screen by several locks. DK Jr. must hit a key up to the top screen, and then progress through the bottom screen, jumping over enemies much as Mario jumped over barrels in ''Donkey Kong''. When he reaches the top screen, he must hit the key to right next to one of the locks, then climb up the chain that trails below the lock. Once he reaches the top, he uses the key to unlock the lock. Then, he must progress back down to the bottom to hit a new key up, and so on. | |||
==References to Other Games== | ==References to Other Games== |
Revision as of 00:23, November 28, 2009
Donkey Kong II is a multi-screen Game & Watch game that was later re-released in Game & Watch Gallery 3. It is the semi-sequel to Donkey Kong Jr. While Donkey Kong Jr. is based on the first level of the game of the same name, Donkey Kong II appears to be based on the third and fourth levels.
Story
Gameplay
This game is actually similar to Donkey Kong Jr., with Donkey Kong chained to the floor in the top of the upper screen by several locks. DK Jr. must hit a key up to the top screen, and then progress through the bottom screen, jumping over enemies much as Mario jumped over barrels in Donkey Kong. When he reaches the top screen, he must hit the key to right next to one of the locks, then climb up the chain that trails below the lock. Once he reaches the top, he uses the key to unlock the lock. Then, he must progress back down to the bottom to hit a new key up, and so on.
References to Other Games
- Donkey Kong- Donkey Kong II is its sequel.
- Donkey Kong Jr.- Both games share a very similar storyline.
- Donkey Kong Jr.- Donkey Kong Jr. is identical in both appearances.
References in Later Games
- Donkey Kong 3- A sequel to this game.
- Donkey Kong 3- The hand held version of the sequel.
- Game & Watch Gallery 3- Donkey Kong II is playable here.
Trivia
- This is one of several "Multiscreen" Game & Watch systems that resemble a Nintendo DS.
Game & Watch games | ||
---|---|---|
Super Mario franchise | Donkey Kong (1982, MS) • Mario Bros. (1983, MS) • Mario's Cement Factory (1983, TT/NWS) • Mario's Bombs Away (1983, PS) • Donkey Kong Hockey (1984, MVS) • Super Mario Bros. (1986, CrS | 1987, Sp | 1988, NWS) • Mario the Juggler (1991, NWS) • Game & Watch: Super Mario Bros. (2020, CoS) | |
Donkey Kong franchise | Donkey Kong (1982, MS) • Donkey Kong Jr. (1982, NWS | 1983, TT & PS) • Donkey Kong II (1983, MS) • Donkey Kong 3 (1984, MVS) • Donkey Kong Circus (1984, PS) • Donkey Kong Hockey (1984, MVS) | |
Miscellaneous | Green House (1982, MS) | |
MS: Multi Screen • TT: Table Top • PS: Panorama Screen • NWS: New Wide Screen • MVS: Micro VS. System • CrS: Crystal Screen • Sp: Special • CoS: Color Screen |