Stick and Spin: Difference between revisions

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The aim of the game is to make combo's of 5 balls with the same color. To make combo's, the player needs to spin the weel where they are lying on. If the player clear a set of combo's he/she will go a level up.
The aim of the game is to make combo's of 5 balls with the same color. To make combo's, the player needs to spin the weel where they are lying on. If the player clear a set of combo's he/she will go a level up.
If 10 balls land outside the circle of the weel the player will lose the game.
If 10 balls land outside the circle of the wheel the player will lose the game.
<br clear=all>
<br clear=all>
{{Mario Party 7}}
{{Mario Party 7}}
{{Mario Party DS mini-games}}
{{Mario Party DS mini-games}}

Revision as of 19:06, November 22, 2009

File:MP7 StickandSpin.jpg
Stick and Spin that appears in Mario Party 7.
File:MPDS Stick and Spin.jpg
Stick and Spin in the DS version.

Stick and Spin is a rare minigame in Mario Party 7 and a Puzzle mini-game in Mario Party DS.

The aim of the game is to make combo's of 5 balls with the same color. To make combo's, the player needs to spin the weel where they are lying on. If the player clear a set of combo's he/she will go a level up. If 10 balls land outside the circle of the wheel the player will lose the game.
Template:Mario Party 7 Template:Mario Party DS mini-games