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'''Naplocks''' are Golem-like pig enemies found in [[Peach's Castle]] during the events of ''[[Mario & Luigi: Bowser's Inside Story]]''. | '''Naplocks''' are Golem-like pig enemies found in [[Peach's Castle]] during the events of ''[[Mario & Luigi: Bowser's Inside Story]]''. | ||
When a battle starts, the Naplocks fighting will be asleep unless [[Bowser]] started the fight with a punch | When a battle starts, the Naplocks fighting will be asleep unless [[Bowser]] started the fight with a punch or his fire breath. While asleep, they shoot bubbles at Bowser. Naplocks shoot out two different kinds of bubbles. One of them contains a [[Mushroom]] that can heal Bowser if the latter pops them with his spikes. The other is a green bubble that causes damage and possibly the [[Sick]] status. Naplocks can be awoken by being attacked or if their [[Alarm Bob-omb]]s explode. While awake, they attack by spitting out brick blocks and throwing them at Bowser. They spit seven brick blocks, then charge at Bowser, who can punch the blocks as the enemy approaches, causing them to break. This can be done up to five times, leaving two blocks. Afterward, the Naplock will throw the blocks into the air, and they will fall toward Bowser. He needs to dodge this attack by withdrawing into his shell. If none of the seven blocks were broken, some damage is unavoidable, as Bowser cannot hold his position long enough for all seven to break. Additionally, if Bowser is hit by any of the blocks, he will be hit by every other falling block as well. | ||
==Names in Other Languages== | ==Names in Other Languages== |
Revision as of 04:09, November 11, 2009
Naplocks are Golem-like pig enemies found in Peach's Castle during the events of Mario & Luigi: Bowser's Inside Story.
When a battle starts, the Naplocks fighting will be asleep unless Bowser started the fight with a punch or his fire breath. While asleep, they shoot bubbles at Bowser. Naplocks shoot out two different kinds of bubbles. One of them contains a Mushroom that can heal Bowser if the latter pops them with his spikes. The other is a green bubble that causes damage and possibly the Sick status. Naplocks can be awoken by being attacked or if their Alarm Bob-ombs explode. While awake, they attack by spitting out brick blocks and throwing them at Bowser. They spit seven brick blocks, then charge at Bowser, who can punch the blocks as the enemy approaches, causing them to break. This can be done up to five times, leaving two blocks. Afterward, the Naplock will throw the blocks into the air, and they will fall toward Bowser. He needs to dodge this attack by withdrawing into his shell. If none of the seven blocks were broken, some damage is unavoidable, as Bowser cannot hold his position long enough for all seven to break. Additionally, if Bowser is hit by any of the blocks, he will be hit by every other falling block as well.