Retry Clock: Difference between revisions
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The '''Retry Clock''' is an item in ''[[Mario & Luigi: Bowser's Inside Story]]''. If both [[Mario]] and [[Luigi]] or [[Bowser]] fall in battle, the Retry Clock will allow them to restart with all the stats they had before the battle began. The Retry Clock is similar to a [[Life Shroom]], however it is in someways better and in | The '''Retry Clock''' is an item in ''[[Mario & Luigi: Bowser's Inside Story]]''. If both [[Mario]] and [[Luigi]] or [[Bowser]] fall in battle, the Retry Clock will allow them to restart with all the stats they had before the battle began. The Retry Clock is similar to a [[Life Shroom]], however it is in someways better and in someways worse. It is better insofar as Mario and Luigi will be reinvigorated with all their stats from the battle's start. It is worse insofar as the battle must begin again from the beginning and all damage dealt to the enemies from the start will be undone leaving the enemies at full health too. No retry clock may be purchased by either Bowser or the bros.; they are only given out as rewards for winning battles. They are very useful if a gamer misses a [[Save Block]] or just forgets to save, as all their progress will be retained if they fall in battle. Retry Clocks are very limited, though very useful. | ||
Revision as of 16:51, November 5, 2009
The Retry Clock is an item in Mario & Luigi: Bowser's Inside Story. If both Mario and Luigi or Bowser fall in battle, the Retry Clock will allow them to restart with all the stats they had before the battle began. The Retry Clock is similar to a Life Shroom, however it is in someways better and in someways worse. It is better insofar as Mario and Luigi will be reinvigorated with all their stats from the battle's start. It is worse insofar as the battle must begin again from the beginning and all damage dealt to the enemies from the start will be undone leaving the enemies at full health too. No retry clock may be purchased by either Bowser or the bros.; they are only given out as rewards for winning battles. They are very useful if a gamer misses a Save Block or just forgets to save, as all their progress will be retained if they fall in battle. Retry Clocks are very limited, though very useful.