3 Lemmy's Castle: Difference between revisions

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'''#3 Lemmy's Castle''' is the third castle in ''[[Super Mario World]]''. It is ruled by [[Lemmy Koopa]]. The first part of the hallway consists of [[Magikoopa]] which can cast a spell. If the spell hits one of the many blocks that are in the hallway, those blocks will be turned into enemies. A checkpoint can be reached if the [[Player|player]] hits the [[P-Switch]] and reaches the closest door before the time limit is up. The second part of this castle is another long hallway, this time, consisting of blocks that move up and down in a set amount of time. In order to reach the other side the Player must move carefully in order not to get crushed by the blocks and also be wary of the [[Dry Bones]] that may be around.
'''Lemmy's Castle''' is the third castle occupied by a [[Koopaling]] in ''[[Super Mario World]]''. It is guarded by [[Lemmy Koopa]]. The first part of the hallway contains some [[Magikoopa]]s who cast spells at the [[Mario bros.]]. If these spells hit one of the many [[Turn Block]]s in the castle, that block will be transformed into an enemy. A checkpoint can be reached if the [[Player|player]] hits the [[P-Switch]] and reaches the closest door before the time limit is up. The second part of this castle is another long hallway, this time, consisting of blocks that move up and down in a set amount of time. In order to reach the other side the Player must move carefully in order not to get crushed by the blocks and also be wary of the [[Dry Bones]] that may be around.


==Boss Battle==
==Boss Battle==

Revision as of 19:29, September 28, 2009

It has been requested that this article be rewritten.

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Lemmy's Castle is the third castle occupied by a Koopaling in Super Mario World. It is guarded by Lemmy Koopa. The first part of the hallway contains some Magikoopas who cast spells at the Mario bros.. If these spells hit one of the many Turn Blocks in the castle, that block will be transformed into an enemy. A checkpoint can be reached if the player hits the P-Switch and reaches the closest door before the time limit is up. The second part of this castle is another long hallway, this time, consisting of blocks that move up and down in a set amount of time. In order to reach the other side the Player must move carefully in order not to get crushed by the blocks and also be wary of the Dry Bones that may be around.

Boss Battle

Main article: Lemmy Koopa

Lemmy Koopa, the second oldest of the koopalings, is the third boss of Super Mario World.He appears out of the pipes along with two other fake Lemmys while a Podoboo bounces around the room. The Player has to identify the real Lemmy and stomp on him three times and he will be defeated. Mario will then unlock the next area, the Twin Bridges.

Gallery


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