Catch You Letter: Difference between revisions
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'''Catch You Letter''' is a popular [[mini-game]] in ''[[Mario Party 6]]''. It involves catching lost mail and returning it to a Mailman [[Shy Guy]]. | '''Catch You Letter''' is a popular [[mini-game]] in ''[[Mario Party 6]]''. It involves catching lost mail and returning it to a Mailman [[Shy Guy]]. | ||
== Gameplay == | ==Gameplay== | ||
Players must runs toward a letter in an envelope, automatically picking it up. The player must then catch up to Shy Guy and collide with him; the character will automatically give him the letter and the player will receive a point. Regular white letters are worth one point, while pink love letters are worth three points. The player with the most points after time runs out wins. | Players must runs toward a letter in an envelope, automatically picking it up. The player must then catch up to Shy Guy and collide with him; the character will automatically give him the letter and the player will receive a point. Regular white letters are worth one point, while pink love letters are worth three points. The player with the most points after time runs out wins. | ||
The mini-game has no differences when played at night, except the streetlights are turned on to light up the area where the players compete. | The mini-game has no differences when played at night, except the streetlights are turned on to light up the area where the players compete. | ||
== Controls == | ==Controls== | ||
Control Stick – Move | Control Stick – Move | ||
== Trivia == | ==Trivia== | ||
*The name is a pun off the phrase, "Catch you later!" | *The name is a pun off the phrase, "Catch you later!" | ||
<br clear=all> | <br clear=all> | ||
{{Mario Party 6}} | {{Mario Party 6}} | ||
[[Category:4-player mini-games]] | [[Category:4-player mini-games]] |
Revision as of 14:47, July 13, 2009
File:MP6 CatchYouLetter.jpg
Catch You Letter.
Catch You Letter is a popular mini-game in Mario Party 6. It involves catching lost mail and returning it to a Mailman Shy Guy.
Gameplay
Players must runs toward a letter in an envelope, automatically picking it up. The player must then catch up to Shy Guy and collide with him; the character will automatically give him the letter and the player will receive a point. Regular white letters are worth one point, while pink love letters are worth three points. The player with the most points after time runs out wins.
The mini-game has no differences when played at night, except the streetlights are turned on to light up the area where the players compete.
Controls
Control Stick – Move
Trivia
- The name is a pun off the phrase, "Catch you later!"