Dream Table Tennis: Difference between revisions
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[[Image:MaSo_TableTennis_DS.jpg|thumb|'''Dream Table Tennis''' in the [[Nintendo DS]] version. Shown: [[Wario]] against [[Knuckles]]]] | [[Image:MaSo_TableTennis_DS.jpg|thumb|'''Dream Table Tennis''' in the [[Nintendo DS]] version. Shown: [[Wario]] against [[Knuckles]]]] | ||
'''Dream Table Tennis''' is a [[Table Tennis]]-based Dream Event in ''[[Mario & Sonic at the Olympic Games]]'', taking attributes from the Mario and Sonic series and is similar to [[Dream Fencing]] in that it is a variation of a normal event but features new fantastic gameplay elements. When a [[player]] scores, he or she gets a point for every hit in the rally where he/she scored from. The players | '''Dream Table Tennis''' is a [[Table Tennis]]-based Dream Event in ''[[Mario & Sonic at the Olympic Games]]'', taking attributes from the Mario and Sonic series and is similar to [[Dream Fencing]] in that it is a variation of a normal event but features new fantastic gameplay elements. Unlike [[Table Tennis]], Dream table tennis utilizes rally scoring. When a [[player]] scores, he or she gets a point for every hit in the rally where he/she scored from. The players have a gage that increases. Once it is filled to a certain degree, characters can use special attacks. Effects of special volleys can be incredibly fast returns or invisible balls. First player to reach 50 points is the victor. | ||
==Controls== | |||
===Wii Version=== | |||
Dream Table Tennis is played by holding the [[Wii Remote]] like a paddle. Players swing the remote to hit the ball. A serve is executed by first swinging the controller up to throw the ball up and then swinging at the right time to finish the serve. Forehand and Backhand swings can be used and are determined by how the player swings the controller. Holding down the "A" button during a volley will make the character simply rebound the ball over the net. Pressing down the "B" button will make the ball rocket over the table (which is best countered by using a rebound shot). Holding down both "A" and "B" when the gage is filled activates a characters special attack. | |||
===DS Version=== | |||
This event is one of the few DS events where the [[Touch Screen]] isn't utilized. The "Y" and "A" buttons are used for regular swings and the "B" button is used to send a very fast rebound across the table. The "X" button activates a character's special attack. | |||
==Description== | |||
{{Construction}} | |||
<br clear=all> | <br clear=all> | ||
{{Olympicevents}} | {{Olympicevents}} | ||
[[Category: Dream Events]] | [[Category: Dream Events]] |
Revision as of 11:07, June 29, 2009
It has been requested that this article be rewritten and expanded to include more information.
Dream Table Tennis is a Table Tennis-based Dream Event in Mario & Sonic at the Olympic Games, taking attributes from the Mario and Sonic series and is similar to Dream Fencing in that it is a variation of a normal event but features new fantastic gameplay elements. Unlike Table Tennis, Dream table tennis utilizes rally scoring. When a player scores, he or she gets a point for every hit in the rally where he/she scored from. The players have a gage that increases. Once it is filled to a certain degree, characters can use special attacks. Effects of special volleys can be incredibly fast returns or invisible balls. First player to reach 50 points is the victor.
Controls
Wii Version
Dream Table Tennis is played by holding the Wii Remote like a paddle. Players swing the remote to hit the ball. A serve is executed by first swinging the controller up to throw the ball up and then swinging at the right time to finish the serve. Forehand and Backhand swings can be used and are determined by how the player swings the controller. Holding down the "A" button during a volley will make the character simply rebound the ball over the net. Pressing down the "B" button will make the ball rocket over the table (which is best countered by using a rebound shot). Holding down both "A" and "B" when the gage is filled activates a characters special attack.
DS Version
This event is one of the few DS events where the Touch Screen isn't utilized. The "Y" and "A" buttons are used for regular swings and the "B" button is used to send a very fast rebound across the table. The "X" button activates a character's special attack.
Description
This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.