The Cave Of Chomp Rock: Difference between revisions
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The level revolves around [[Chomp Rock]]s and the appearance of [[Nipper Plant]]s. This level might be relatively harder for some players due to to the latter. | The level revolves around [[Chomp Rock]]s and the appearance of [[Nipper Plant]]s. This level might be relatively harder for some players due to to the latter. | ||
This time around, [[Yoshi]] starts off in a field with a huge [[Pipe|pipe]] in the middle. After getting into it, Yoshi will encounter his first Chomp Rock in the level, which doesn't really serve any purpose. The Chomp Rock will collide against a small pole of sorts (Additional Hint: each time the player finds one of these poles, he or she should ground pound it, as there might be something hidden in it), and Yoshi must follow it. After hitting the Info Block and learning about [[Ground Pound]]s, Yoshi may destroy a small box to the right with his newly learned ability to collect five stars. After this optional try-out, Yoshi shall continue forward and encounter his first | This time around, [[Yoshi]] starts off in a field with a huge [[Pipe|pipe]] in the middle. After getting into it, Yoshi will encounter his first Chomp Rock in the level, which doesn't really serve any purpose. The Chomp Rock will collide against a small pole of sorts (Additional Hint: each time the player finds one of these poles, he or she should ground pound it, as there might be something hidden in it), and Yoshi must follow it. After hitting the Info Block and learning about [[Ground Pound]]s, Yoshi may destroy a small box to the right with his newly learned ability to collect five stars. After this optional try-out, Yoshi shall continue forward and encounter his first Nipper Plants, which act like faster [[Shy Guy]]s. There will also be some coins scattered around, which Yoshi should collect. After this, Yoshi will encounter the second Help Block in the level. Now Yoshi shall proceed forward, but make yet another stop in a spot in which there are several mushrooms. If Yoshi keeps going down and down, he will finally bump into a [[Special Flower]], as well as two red coins and two [[Lantern Ghost]]s. The level continues its maze-like structure until the end, with Nipper Plants. Something interesting found in this level is a key, which opens an easy-to-find door. The key is held by a [[Fly Guy]] in an area with two red mushrooms and a blue one, in which Nipper Plants fall from above as spores and in which there is a single Lantern Ghost. Upon opening the door, Yoshi can play a mini-game for a 1-UP. | ||
Once Yoshi is outside, he will find himself in the field once again. There are two Piranha Plants and a Fly Guy holding a 1-UP in this area. After that, Yoshi will find the level's finish. | Once Yoshi is outside, he will find himself in the field once again. There are two Piranha Plants and a Fly Guy holding a 1-UP in this area. After that, Yoshi will find the level's finish. |
Revision as of 11:20, March 30, 2009
The Cave of Chomp Rock is the third level of World One in the games Super Mario World 2: Yoshi's Island and Super Mario Advance 3: Yoshi's Island. The level revolves around Chomp Rocks and the appearance of Nipper Plants. This level might be relatively harder for some players due to to the latter.
This time around, Yoshi starts off in a field with a huge pipe in the middle. After getting into it, Yoshi will encounter his first Chomp Rock in the level, which doesn't really serve any purpose. The Chomp Rock will collide against a small pole of sorts (Additional Hint: each time the player finds one of these poles, he or she should ground pound it, as there might be something hidden in it), and Yoshi must follow it. After hitting the Info Block and learning about Ground Pounds, Yoshi may destroy a small box to the right with his newly learned ability to collect five stars. After this optional try-out, Yoshi shall continue forward and encounter his first Nipper Plants, which act like faster Shy Guys. There will also be some coins scattered around, which Yoshi should collect. After this, Yoshi will encounter the second Help Block in the level. Now Yoshi shall proceed forward, but make yet another stop in a spot in which there are several mushrooms. If Yoshi keeps going down and down, he will finally bump into a Special Flower, as well as two red coins and two Lantern Ghosts. The level continues its maze-like structure until the end, with Nipper Plants. Something interesting found in this level is a key, which opens an easy-to-find door. The key is held by a Fly Guy in an area with two red mushrooms and a blue one, in which Nipper Plants fall from above as spores and in which there is a single Lantern Ghost. Upon opening the door, Yoshi can play a mini-game for a 1-UP.
Once Yoshi is outside, he will find himself in the field once again. There are two Piranha Plants and a Fly Guy holding a 1-UP in this area. After that, Yoshi will find the level's finish.
In-Game Help Information (SMA3)
- "Pound the Ground: Press Down on the Control Pad while in the air to make Yoshi pound the ground. This move has many uses. It rocks!"
- "There are two controller configurations for egg-throwing. Would you like to switch? (Yes) (No)"