Crescent Island: Difference between revisions

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[[Image:Crescent_Island.jpg|thumb|'''Crescent Island'''.]]
[[Image:Crescent_Island.jpg|thumb|'''Crescent Island'''.]]
'''Crescent Island''' is an area in the Sherbert Island area of [[Timber Island]] in the games ''[[Diddy Kong Racing]]'' and its remake, ''[[Diddy Kong Racing DS]]''.
'''Crescent Island''' is an area in the Sherbert Island area of [[Timber island]] in the games ''[[Diddy Kong Racing]]'' and its remake, ''[[Diddy Kong Racing DS]]''.


The track has a fork in the road at the initial part of the level, where the player may either take a zipper on the left or collect balloons on the right. Further ahead is a pirate ship, where you can either drive directly through it or can enter an opening on top of it and continue onwards. Near the end of the track is a shortcut where the player must take a hard right to achieve not crashing into a sandy spike in the ground.
The track has a fork in the road at the initial part of the level, where the player may either take a zipper on the left or collect balloons on the right. Further ahead is a pirate ship, where you can either drive directly through it or can enter an opening on top of it and continue onwards. Near the end of the track is a shortcut where the player must take a hard right to achieve not crashing into a sandy spike in the ground.
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[[Category:Islands]]
[[Category:Islands]]
[[Category:Beaches]]
[[Category:Beaches]]
{{Isle}}
[[Category:Places]]

Revision as of 00:19, February 28, 2009

File:Crescent Island.jpg
Crescent Island.

Crescent Island is an area in the Sherbert Island area of Timber island in the games Diddy Kong Racing and its remake, Diddy Kong Racing DS.

The track has a fork in the road at the initial part of the level, where the player may either take a zipper on the left or collect balloons on the right. Further ahead is a pirate ship, where you can either drive directly through it or can enter an opening on top of it and continue onwards. Near the end of the track is a shortcut where the player must take a hard right to achieve not crashing into a sandy spike in the ground.

In the Nintendo DS remake, the key is found in a different location to the original.


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