Invisible Wario: Difference between revisions
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(OK, next on the agenda is to make articles for ALL the Wario alter-egos! once done, I will update the Advantures comic once again, for all you guys who never got a chance to read it ;))) |
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[[Image:invisiwario.jpg|right|frame|Wario as light-refracting sceince experiment]]'''Invisible Wario''' is just one of [[Wario's many, many transformations in the [[Wario Land]] series of games. When hit by a certain potion thrown by [[Mad Seincestein]], he turns ''completely'' invisible, even to the player! The only way to figure out where he is is the occaisional cloud of dust by his feet, or the scrolling of the screen as he walks. However, it is needed to pass usually protected | [[Image:invisiwario.jpg|right|frame|Wario as light-refracting sceince experiment]]'''Invisible Wario''' is just one of [[Wario]]'s many, many transformations in the [[Wario Land]] series of games. When hit by a certain potion thrown by [[Mad Seincestein]], he turns ''completely'' invisible, even to the player! The only way to figure out where he is is the occaisional cloud of dust by his feet, or the scrolling of the screen as he walks. However, it is needed to pass usually protected doors guarded by large eyeballs, as Wario cannot be seen! This is of of the only cases where in-game invisibility is a hinderance to the player, instead of a useful ability. | ||
[[Category:Wario's Transformations]] | [[Category:Wario's Transformations]] |
Revision as of 13:49, October 28, 2006
File:Invisiwario.jpg
Wario as light-refracting sceince experiment
Invisible Wario is just one of Wario's many, many transformations in the Wario Land series of games. When hit by a certain potion thrown by Mad Seincestein, he turns completely invisible, even to the player! The only way to figure out where he is is the occaisional cloud of dust by his feet, or the scrolling of the screen as he walks. However, it is needed to pass usually protected doors guarded by large eyeballs, as Wario cannot be seen! This is of of the only cases where in-game invisibility is a hinderance to the player, instead of a useful ability.