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<noinclude>'''Please read:''' If you are going to replace the current information on the Featured template, please see [[Template:UpcomingFA|here]] before doing that and look at which order our next FAs will be put on this page. [[Category:Main page templates]]</noinclude>{{featured-image|dkjunglb.jpg|150x150px}}
<noinclude>'''Please read:''' If you are going to replace the current information on the Featured template, please see [[Template:UpcomingFA|here]] before doing that and look at which order our next FAs will be put on this page. [[Category:Main page templates]]</noinclude>{{featured-image|MetalMarioMK7Solo.png|120px}}
'''''[[Donkey Kong Jungle Beat]]''''' is a {{wp|2.5D}} [[Genre#Platform|platformer]] in the ''[[Donkey Kong (franchise)|Donkey Kong]]'' franchise for the [[Nintendo GameCube]]. The game's main gimmick stems from the use of the [[Nintendo GameCube#DK Bongos|DK Bongos]] controller, previously affiliated with ''[[Donkey Konga]]'', as the recommended controller, though a standard [[Nintendo GameCube#Nintendo GameCube Controller|Nintendo GameCube Controller]] may still be used. It is the first console ''Donkey Kong'' platformer since the release of ''[[Donkey Kong Country]]'' to not be developed by [[Rare Ltd.|Rare]], since the company, which lost the rights to the ''Donkey Kong'' series due to the fact that it was trademarked by [[Nintendo]], was bought out by {{wp|Microsoft}}. Due to the change in developers, ''Donkey Kong Jungle Beat'' was very different than the ''[[Donkey Kong Country (series)|Donkey Kong Country]]'' games in gameplay, characters, and, perhaps most notably, the personality of [[Donkey Kong]], who is shown to be more aggressive than in past titles. This was also the first game to be given the "E10+" rating by the {{wp|Entertainment Software Rating Board|ESRB}}.
'''[[Metal Mario]]''' (originally also referred to as '''Metal-Head Mario''') is a recurring power-up and variant of [[Mario]] that first appears in ''[[Super Mario 64]]''. Metal Mario is tougher, heavier, stronger, and virtually invincible except from long falls. This form is acquired through various means, such as by picking up a [[Metal Cap]] or [[Cap Block#Super Smash Bros. series|Metal Box]] or using a [[Metal Mushroom Orb]]. Later games also feature other characters receiving the metal power-up, such as ''[[Mario Party 6]]'' and the ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' series.

Latest revision as of 08:03, April 26, 2025

Please read: If you are going to replace the current information on the Featured template, please see here before doing that and look at which order our next FAs will be put on this page.

An alternate version of Metal Mario's artwork, from Mario Kart 7.

Metal Mario (originally also referred to as Metal-Head Mario) is a recurring power-up and variant of Mario that first appears in Super Mario 64. Metal Mario is tougher, heavier, stronger, and virtually invincible except from long falls. This form is acquired through various means, such as by picking up a Metal Cap or Metal Box or using a Metal Mushroom Orb. Later games also feature other characters receiving the metal power-up, such as Mario Party 6 and the Super Smash Bros. series.