Jinx Clone: Difference between revisions

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A '''Jinx Clone''' is a monster that can be summoned by [[Magikoopa]] during the events of ''[[Super Mario RPG: Legend of the Seven Stars]]''.  The enemy is a clone of [[Jinx]], the master martial artist of [[Monstro Town]].  The Jinx Clone is one of three creatures manifested by the brainwashed Magikoopa of the [[Smithy Gang]] during [[Mario]] and his party's infiltration of [[Bowser's Keep]]; the other two monsters are [[Bahamutt]] and [[King Bomb]]. When a Jinx Clone is present, Mario and his party cannot attack Magikoopa until the summoned creature is defeated.
A '''Jinx Clone''' is a monster that can be summoned by [[Magikoopa]] during the events of ''[[Super Mario RPG: Legend of the Seven Stars]]''.  The enemy is a clone of [[Jinx]], the master martial artist of [[Monstro Town]].  The Jinx Clone is one of three creatures manifested by the brainwashed Magikoopa of the [[Smithy Gang]] during his battle with [[Mario]]'s party during their infiltration of [[Bowser's Keep]]; the other two monsters are [[Bahamutt]] and [[King Bomb]]. When a Jinx Clone is present, Mario and his party cannot attack Magikoopa until the summoned creature is defeated.


A Jinx Clone has significantly less [[HP]] and magic defense than Jinx himself (in any of his three forms).  However, a Jinx Clone's defense is even with Jinx's second (middle) form, and the monster actually has the same amount of attack power as Jinx's most powerful form.   
A Jinx Clone has significantly less [[HP]] and magic defense than Jinx himself (in any of his three forms).  However, a Jinx Clone's defense is even with Jinx's second (middle) form, and the monster actually has the same amount of attack power as Jinx's most powerful form.   

Revision as of 12:57, November 25, 2008

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Template:Smrpgenemy A Jinx Clone is a monster that can be summoned by Magikoopa during the events of Super Mario RPG: Legend of the Seven Stars. The enemy is a clone of Jinx, the master martial artist of Monstro Town. The Jinx Clone is one of three creatures manifested by the brainwashed Magikoopa of the Smithy Gang during his battle with Mario's party during their infiltration of Bowser's Keep; the other two monsters are Bahamutt and King Bomb. When a Jinx Clone is present, Mario and his party cannot attack Magikoopa until the summoned creature is defeated.

A Jinx Clone has significantly less HP and magic defense than Jinx himself (in any of his three forms). However, a Jinx Clone's defense is even with Jinx's second (middle) form, and the monster actually has the same amount of attack power as Jinx's most powerful form.