World 6-Fortress 2: Difference between revisions
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{{ | {{level infobox | ||
|title={{World|6|fort}} 2 | |title={{World|6|fort}} 2 | ||
|image=[[File: | |image=[[File:IcedLandThwompCastle.png]] | ||
|code=World 6-Fortress 2 | |code=World 6-Fortress 2 | ||
|world=[[Ice Land]] | |world=[[Ice Land]] | ||
Line 9: | Line 9: | ||
|before=[[World 6-7 (Super Mario Bros. 3)|<<]] | |before=[[World 6-7 (Super Mario Bros. 3)|<<]] | ||
|after=[[World 6-8 (Super Mario Bros. 3)|>>]] | |after=[[World 6-8 (Super Mario Bros. 3)|>>]] | ||
|track=Fortress BGM | |||
|sample=[[File:Fortress Theme Super Mario Bros 3.oga]] | |||
}} | }} | ||
'''{{World|6|fort}} 2''' is the second [[fortress]] in [[Ice Land]] from ''[[Super Mario Bros. 3]]'', and the ninth level in the world overall. | '''{{World|6|fort}} 2''' is the second [[fortress]] in [[Ice Land]] from ''[[Super Mario Bros. 3]]'', and the ninth level in the world overall. | ||
==Layout== | ==Layout== | ||
This level is a very simple level made mostly from [[Ice Block]]s. It starts with a sliding [[Thwomp]], a [[Boo]], and a [[? Block]] with a [[Super Leaf]]. Next, there are three more sliding Thwomps before a second ? Block with another Super Leaf. Next, there a few [[Roto- | This level is a very simple level made mostly from [[Ice Block]]s. It starts with a sliding [[Thwomp]], a [[Boo]], and a [[? Block]] with a [[Super Leaf]]. Next, there are three more sliding Thwomps before a second ? Block with another Super Leaf. Next, there a few [[Roto-Disc]]s, three more sliding Thwomps, another Boo, and a [[Warp Door]] which takes Mario to the boss, [[Boom Boom]]. | ||
==Enemies== | ==Enemies== | ||
{|border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"style="text-align: center" | |||
!Name | |||
!Count | |||
|- | |||
|[[File:SMB3 Thwomp sprite.png]]<br>[[Thwomp]] | |||
|7 (horizontal) | |||
|- | |||
|[[File:SMB3Boo.png]]<br>[[Boo]] | |||
|2 | |||
|- | |||
|[[File:Rotodisc.gif]]<br>[[Roto-Disc]] | |||
|4 | |||
|- | |||
|align="center"style="background:#000000|[[File:Boomboom.gif]]<br>[[Boom Boom]] | |||
|1 (boss) | |||
|} | |||
==Level statistics== | ==Level statistics== | ||
Line 27: | Line 38: | ||
*Secret areas: 0 | *Secret areas: 0 | ||
== | ==Level map== | ||
* | {{Wide image|SMB3 World 6-fortress 2 Map.png}} | ||
==Gallery== | |||
<gallery> | |||
SMAS SMB3 World 6-F2 Screenshot.png|''[[Super Mario All-Stars]]'' | |||
</gallery> | |||
==Notes== | |||
*{{World|6|fort}} 2 has several unique palette values associated with it in the original [[Nintendo Entertainment System]] release; [[? Blocks]] have black question marks, [[Thwomp]]s have gray outlines, and [[Boom Boom]] uses a similar palette to the tan one reserved for vehicle stages, but with white details instead of the light tan ones. This is due to it using the ice tileset rather than the typical fortress tileset, similar to how {{world link|2|fort|World 2-Fortress}} has a unique palette due to using the desert tileset. | |||
{{SMB3 | {{SMB3 levels}} | ||
[[Category:Fortresses]] | |||
[[Category:Snowscapes]] | |||
[[Category:Haunted areas]] | |||
[[Category:Super Mario Bros. 3 levels]] | [[Category:Super Mario Bros. 3 levels]] |
Latest revision as of 01:41, February 12, 2025
Level | |||
---|---|---|---|
World 6-![]() | |||
![]() | |||
Level code | World 6-Fortress 2 | ||
World | Ice Land | ||
Game | Super Mario Bros. 3 | ||
Time limit | 300 seconds | ||
Boss | Boom Boom | ||
Music track | Fortress BGM | ||
| |||
<< Directory of levels >> |
World 6-Fortress 2 is the second fortress in Ice Land from Super Mario Bros. 3, and the ninth level in the world overall.
Layout[edit]
This level is a very simple level made mostly from Ice Blocks. It starts with a sliding Thwomp, a Boo, and a ? Block with a Super Leaf. Next, there are three more sliding Thwomps before a second ? Block with another Super Leaf. Next, there a few Roto-Discs, three more sliding Thwomps, another Boo, and a Warp Door which takes Mario to the boss, Boom Boom.
Enemies[edit]
Name | Count |
---|---|
![]() Thwomp |
7 (horizontal) |
![]() Boo |
2 |
![]() Roto-Disc |
4 |
![]() Boom Boom |
1 (boss) |
Level statistics[edit]
- Power-ups: 2 (Super Mushroom or Super Leaf)
- 1-Up Mushrooms: 0
- Secret areas: 0
Level map[edit]
Gallery[edit]
Notes[edit]
- World 6-
Fortress 2 has several unique palette values associated with it in the original Nintendo Entertainment System release; ? Blocks have black question marks, Thwomps have gray outlines, and Boom Boom uses a similar palette to the tan one reserved for vehicle stages, but with white details instead of the light tan ones. This is due to it using the ice tileset rather than the typical fortress tileset, similar to how World 2-
Fortress has a unique palette due to using the desert tileset.