Drop: Difference between revisions

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[[File:Donkey Kong Jr Coleco Adam.png|thumb|right]]
{{distinguish|Do-Drop|Water Drop}}
'''Drops'''<ref>Page 7 of the Coleco Adam port's instruction manual</ref> are hazardous green water droplets that appear in the {{wp|Coleco Adam}} port of ''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'' They are found only in [[Stage 3 (Donkey Kong Jr.)|Mario's Hideout]] where they fall from the orange mouths of the four upper spigots and the three cracks in the ceiling. They are indestructible and any collision will defeat [[Donkey Kong Jr.]] instantly. In later loops, their frequency increases.
{{species infobox
|image=[[File:Drop Sprite.png]]
|first_appearance=''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'' ({{Wp|Coleco Adam}}) ([[List of games by date#1984|1984]])
|comparable=[[Icicle]]
}}
'''Drops'''<ref>{{Cite|title=''Donkey Kong Jr.'' (Coleco Adam) instruction booklet|publisher=Coleco|language=en-us|page=7|date=1984}}</ref> are hazardous green water droplets that appear in the {{wp|Coleco Adam}} port of ''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'' They are found only in [[Mario's Hideout]] where they fall from the orange mouths of the four upper spigots and the three cracks in the ceiling. They are indestructible and any collision will defeat [[Donkey Kong Jr.]] instantly. In later loops, their frequency increases.


==Gallery==
<gallery>
Donkey Kong Jr Coleco Adam.png|Drops in ''Donkey Kong Jr.''
</gallery>
==References==
==References==
<references/>
<references/>


{{DKJR}}
{{DKJR}}
[[Category:Traps and Obstacles]]
[[Category:Hazardous objects]]
[[Category:Donkey Kong Jr.]]
[[Category:Donkey Kong Jr. enemies]]

Latest revision as of 07:21, February 10, 2025

Not to be confused with Do-Drop or Water Drop.
Drop
A drop.
First appearance Donkey Kong Jr. (Coleco Adam) (1984)
Comparable

Drops[1] are hazardous green water droplets that appear in the Coleco Adam port of Donkey Kong Jr. They are found only in Mario's Hideout where they fall from the orange mouths of the four upper spigots and the three cracks in the ceiling. They are indestructible and any collision will defeat Donkey Kong Jr. instantly. In later loops, their frequency increases.

Gallery[edit]

References[edit]

  1. ^ 1984. Donkey Kong Jr. (Coleco Adam) instruction booklet. Coleco (American English). Page 7.