Hovercraft: Difference between revisions

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[[File:DKR Hovercraft.png|thumb|A yellow Hovercraft.]]
{{about|the vehicle from Diddy Kong Racing|Funky Kong's similarly-named vehicle from [[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]|[[Hover Craft]]}}
{{about|the vehicle from Diddy Kong Racing|Funky Kong's similarly-named vehicle from Donkey Kong Country 3|[[Hover Craft]]}}
[[File:DKR Hovercraft.png|thumb|A yellow hovercraft]]
'''Hovercrafts''' are one of the three usable vehicles in ''[[Diddy Kong Racing]]'' and ''[[Diddy Kong Racing DS]]'', the other two being [[Car]]s and [[Plane]]s. Their main attribute is the ability to float across bodies of water, including [[lava]]. They are the default vehicle of those stages, which are the main theme of [[Sherbet Island]]. It is the only hub world where the character drives around in a Hovercraft. These vehicles can be driven in every stage except for some boss fights and battle stages.
'''Hovercrafts''' are one of the three usable vehicles in ''[[Diddy Kong Racing]]'' and ''[[Diddy Kong Racing DS]]'', the other two being [[car]]s and [[plane]]s. Their main attribute is the ability to float across bodies of water, including [[lava]] due to their immunity to burn, and they can jump and go across ice that is too bouncy for cars. The hovercrafts are the default vehicle of those stages, which are the main theme of [[Sherbet Island]]. It is the only hub world where the character drives around in a hovercraft. These vehicles can be driven in every stage, except for some boss fights and battle stages. In the [[Nintendo DS]] remake, players can initiate a [[Rocket Start]] by blowing into the DS's microphone.
 
Hovercrafts are considered to be the trickiest vehicle to control, mainly because of poor steering capabilities. In the Nintendo DS remake, players can initiate a [[Rocket Start]] by blowing into the DS's microphone.
 
== Colors ==
In the original ''Diddy Kong Racing'', every character's Hovercraft had its own color, just like [[Car]]s and [[Plane]]s. In ''Diddy Kong Racing DS'', every character's Hovercraft is yellow by default. However, from Taj's Wishes Menu, the player can change its color along with adding more customization options to it.


In the original ''Diddy Kong Racing'', every character's hovercraft had its own color, just like [[car]]s and [[plane]]s. In ''Diddy Kong Racing DS'', every character's hovercraft is yellow by default, though the player can change its color and add more customization options to it from [[Diddy Kong Racing DS#Taj's Wishes Menu|Taj's Wishes Menu]]. The colors in the original version are as follows:
{{columns|count=2|
*[[Diddy Kong]] - Blue
*[[Diddy Kong]] - Blue
*[[Pipsy]] - Pink
*[[Pipsy]] - Pink
*[[Bumper (character)|Bumper]] - Yellow
*[[Bumper (character)|Bumper]] - Yellow
*[[Tiptup]] - Sky blue
*[[Tiptup|TipTup]] - Sky blue
*[[Timber]] - Green
*[[Timber]] - Green
*[[Banjo]] - Spring green
*[[Banjo]] - Spring green
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*[[Drumstick (character)|Drumstick]] - Red
*[[Drumstick (character)|Drumstick]] - Red
*[[T.T.]] - Silver
*[[T.T.]] - Silver
 
}}
== Level availability ==
[[File:Pirate Lagoon.png|thumb|Diddy and T.T. race in hovercrafts in [[Pirate Lagoon]], a course where hovercrafts are the default vehicle.]]
[[File:Pirate Lagoon.png|thumb|250px|Diddy and T.T. race in Hovercrafts in [[Pirate Lagoon]], a course where Hovercrafts are the default vehicle.]]
Hovercrafts are a usable vehicle in every course. However, they are only used as a default vehicle in three courses, two from [[Sherbet Island]] and one from [[Dragon Forest]]. The player races in a hovercraft during two boss races, against [[Bluey]] and [[Bubbler]]; it is the only vehicle that is not used in a race against [[Wizpig]]. [[Darkwater Beach]] is the only Challenge Level where racers ride in hovercrafts.
Hovercrafts are a usable vehicle in every course. However, they are only used as a default vehicle in three courses, two from [[Sherbet Island]] and one from [[Dragon Forest]]. The player races in a Hovercraft during two boss races, against [[Bluey the Walrus]] and [[Bubbler the Octopus]]; it is the only vehicle that is not used in a race against [[Wizpig]]. [[Darkwater Beach]] is the only Challenge Level where racers ride in Hovercrafts.
{|class="wikitable dk"width=40%
 
{|class="dktable-brown" width=40%
|-
|-
!{{Color|Course|#FFF}}
!{{Color|#FFF|Course}}
!{{Color|Availability|#FFF}}
!{{Color|#FFF|Availability}}
!{{Color|Default vehicle|#FFF}}
!{{Color|#FFF|Default vehicle}}
|-
|-
!colspan=4 | {{color-link|Dino Domain|#FFF}}
!colspan=4|{{color link|#FFF|Dino Domain}}
|-
|-
| [[Ancient Lake]]
|[[Ancient Lake]]
|[[File:Check mark.svg|17px]]
|[[File:Check mark.svg|17px]]
|[[File:X mark.svg|17px]]
|[[File:X mark.svg|17px]]
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|[[File:X mark.svg|17px]]
|[[File:X mark.svg|17px]]
|-
|-
|'''Boss level:''' [[Tricky the Triceratops]]
|'''Boss level:''' [[Tricky Challenge]]
|[[File:X mark.svg|17px]]
|[[File:X mark.svg|17px]]
|[[File:X mark.svg|17px]]
|[[File:X mark.svg|17px]]
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|[[File:X mark.svg|17px]]
|[[File:X mark.svg|17px]]
|-
|-
!colspan=4 | {{color-link|Snowflake Mountain|#FFF}}
!colspan=4|{{color link|#FFF|Snowflake Mountain}}
|-
|-
|[[Everfrost Peak]]
|[[Everfrost Peak]]
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|[[File:X mark.svg|17px]]
|[[File:X mark.svg|17px]]
|-
|-
|'''Boss level:''' [[Bluey the Walrus]]
|'''Boss level:''' [[Bluey Challenge]]
|[[File:Check mark.svg|17px]]
|[[File:Check mark.svg|17px]]
|[[File:Check mark.svg|17px]]
|[[File:Check mark.svg|17px]]
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|[[File:X mark.svg|17px]]
|[[File:X mark.svg|17px]]
|-
|-
!colspan=4 | {{color-link|Sherbet Island|#FFF}}
!colspan=4|{{color link|#FFF|Sherbet Island}}
|-
|-
|[[Whale Bay]]
|[[Whale Bay]]
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|[[File:X mark.svg|17px]]
|[[File:X mark.svg|17px]]
|-
|-
|'''Boss level:''' [[Bubbler the Octopus]]
|'''Boss level:''' [[Bubbler Challenge]]
|[[File:Check mark.svg|17px]]
|[[File:Check mark.svg|17px]]
|[[File:Check mark.svg|17px]]
|[[File:Check mark.svg|17px]]
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|[[File:Check mark.svg|17px]]
|[[File:Check mark.svg|17px]]
|-
|-
!colspan=4 | {{color-link|Dragon Forest|#FFF}}
!colspan=4|{{color link|#FFF|Dragon Forest}}
|-
|-
|[[Windmill Plains]]
|[[Windmill Plains]]
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|[[File:X mark.svg|17px]]
|[[File:X mark.svg|17px]]
|-
|-
|'''Boss level:''' [[Smokey the Dragon]]
|'''Boss level:''' [[Smokey Challenge]]
|[[File:X mark.svg|17px]]
|[[File:X mark.svg|17px]]
|[[File:X mark.svg|17px]]
|[[File:X mark.svg|17px]]
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|[[File:X mark.svg|17px]]
|[[File:X mark.svg|17px]]
|-
|-
!colspan=4 | {{color-link|Future Fun Land|#FFF}}
!colspan=4|{{color link|#FFF|Future Fun Land}}
|-
|-
|[[Space Dust Alley]]
|[[Space Dust Alley]]
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|[[File:X mark.svg|17px]]
|[[File:X mark.svg|17px]]
|-
|-
!colspan=4 | {{color-link|Wizpig|#FFF}}
!colspan=4|{{color link|#FFF|Wizpig}}
|-
|-
|First race
|[[Wizpig's First Strike]]
|[[File:X mark.svg|17px]]
|[[File:X mark.svg|17px]]
|[[File:X mark.svg|17px]]
|[[File:X mark.svg|17px]]
|-
|-
|Second race
|[[Wizpig Strikes Back]]
|[[File:X mark.svg|17px]]
|[[File:X mark.svg|17px]]
|[[File:X mark.svg|17px]]
|[[File:X mark.svg|17px]]
|}
|}


== Gallery ==
==Gallery==
=== Artwork ===
===Artwork===
<gallery>
<gallery>
Hovercraft aerial view DKR.jpg|Aerial view of a hovercraft
Diddywave.jpg|Diddy Kong
Diddywave.jpg|Diddy Kong
Hoveringtiptup.jpg|Tiptup
Hoveringtiptup.jpg|TipTup
TiptupDKRDSArtwork.png|Tiptup
TiptupDKRDSArtwork.png|Tiptup
Conker the Squirrel DKR artwork.jpg|Conker
Conker the Squirrel DKR artwork.jpg|Conker
Timber Hovercraft DKR.png|Timber
Timber Hovercraft DKR.png|Timber
DKRBeachPromo.jpg|Characters driving in hovercrafts
DKR early vehicle designs.jpg|Early hovercraft and car designs
</gallery>
</gallery>


=== Screenshots ===
===Screenshots===
<gallery>
<gallery>
Sherbet Island.png|''Diddy Kong Racing''
Sherbet Island.png|''Diddy Kong Racing''
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</gallery>
</gallery>


==Notes==
*In the original Nintendo 64 version of ''[[Diddy Kong Racing]]'', while the inflatable body is 3d, the fan and the engine parts of the hovercraft in-game are pre-rendered sprites, similar to the racers in ''[[Mario Kart 64]]''. The wheels on [[car]]s also function this way.
{{DKR}}
{{DKR}}
[[Category:Equipment]]
[[Category:Equipment]]
[[Category:Watercraft]]
[[Category:Watercraft]]
[[Category:Diddy Kong Racing]]
[[Category:Diddy Kong Racing]]

Latest revision as of 14:55, February 2, 2025

This article is about the vehicle from Diddy Kong Racing. For Funky Kong's similarly-named vehicle from Donkey Kong Country 3: Dixie Kong's Double Trouble!, see Hover Craft.
A Hovercraft from Diddy Kong Racing.
A yellow hovercraft

Hovercrafts are one of the three usable vehicles in Diddy Kong Racing and Diddy Kong Racing DS, the other two being cars and planes. Their main attribute is the ability to float across bodies of water, including lava due to their immunity to burn, and they can jump and go across ice that is too bouncy for cars. The hovercrafts are the default vehicle of those stages, which are the main theme of Sherbet Island. It is the only hub world where the character drives around in a hovercraft. These vehicles can be driven in every stage, except for some boss fights and battle stages. In the Nintendo DS remake, players can initiate a Rocket Start by blowing into the DS's microphone.

In the original Diddy Kong Racing, every character's hovercraft had its own color, just like cars and planes. In Diddy Kong Racing DS, every character's hovercraft is yellow by default, though the player can change its color and add more customization options to it from Taj's Wishes Menu. The colors in the original version are as follows:

Diddy and T.T. race in hovercrafts in Pirate Lagoon, a course where hovercrafts are the default vehicle.

Hovercrafts are a usable vehicle in every course. However, they are only used as a default vehicle in three courses, two from Sherbet Island and one from Dragon Forest. The player races in a hovercraft during two boss races, against Bluey and Bubbler; it is the only vehicle that is not used in a race against Wizpig. Darkwater Beach is the only Challenge Level where racers ride in hovercrafts.

Course Availability Default vehicle
Dino Domain
Ancient Lake A green check mark, used to indicate when something is true or applicable. A red "X" mark, used to indicate when something is false or not applicable.
Fossil Canyon A green check mark, used to indicate when something is true or applicable. A red "X" mark, used to indicate when something is false or not applicable.
Jungle Falls A green check mark, used to indicate when something is true or applicable. A red "X" mark, used to indicate when something is false or not applicable.
Hot Top Volcano A green check mark, used to indicate when something is true or applicable. A red "X" mark, used to indicate when something is false or not applicable.
Boss level: Tricky Challenge A red "X" mark, used to indicate when something is false or not applicable. A red "X" mark, used to indicate when something is false or not applicable.
Challenge Level: Fire Mountain A red "X" mark, used to indicate when something is false or not applicable. A red "X" mark, used to indicate when something is false or not applicable.
Snowflake Mountain
Everfrost Peak A green check mark, used to indicate when something is true or applicable. A red "X" mark, used to indicate when something is false or not applicable.
Walrus Cove A green check mark, used to indicate when something is true or applicable. A red "X" mark, used to indicate when something is false or not applicable.
Snowball Valley A green check mark, used to indicate when something is true or applicable. A red "X" mark, used to indicate when something is false or not applicable.
Frosty Village A green check mark, used to indicate when something is true or applicable. A red "X" mark, used to indicate when something is false or not applicable.
Boss level: Bluey Challenge A green check mark, used to indicate when something is true or applicable. A green check mark, used to indicate when something is true or applicable.
Challenge Level: Icicle Pyramid A red "X" mark, used to indicate when something is false or not applicable. A red "X" mark, used to indicate when something is false or not applicable.
Sherbet Island
Whale Bay A green check mark, used to indicate when something is true or applicable. A green check mark, used to indicate when something is true or applicable.
Crescent Island A green check mark, used to indicate when something is true or applicable. A red "X" mark, used to indicate when something is false or not applicable.
Pirate Lagoon A green check mark, used to indicate when something is true or applicable. A green check mark, used to indicate when something is true or applicable.
Treasure Caves A green check mark, used to indicate when something is true or applicable. A red "X" mark, used to indicate when something is false or not applicable.
Boss level: Bubbler Challenge A green check mark, used to indicate when something is true or applicable. A green check mark, used to indicate when something is true or applicable.
Challenge Level: Darkwater Beach A green check mark, used to indicate when something is true or applicable. A green check mark, used to indicate when something is true or applicable.
Dragon Forest
Windmill Plains A green check mark, used to indicate when something is true or applicable. A red "X" mark, used to indicate when something is false or not applicable.
Greenwood Village A green check mark, used to indicate when something is true or applicable. A red "X" mark, used to indicate when something is false or not applicable.
Boulder Canyon A green check mark, used to indicate when something is true or applicable. A green check mark, used to indicate when something is true or applicable.
Haunted Woods A green check mark, used to indicate when something is true or applicable. A red "X" mark, used to indicate when something is false or not applicable.
Boss level: Smokey Challenge A red "X" mark, used to indicate when something is false or not applicable. A red "X" mark, used to indicate when something is false or not applicable.
Challenge Level: Smokey Castle A red "X" mark, used to indicate when something is false or not applicable. A red "X" mark, used to indicate when something is false or not applicable.
Future Fun Land
Space Dust Alley A green check mark, used to indicate when something is true or applicable. A red "X" mark, used to indicate when something is false or not applicable.
Darkmoon Caverns A green check mark, used to indicate when something is true or applicable. A red "X" mark, used to indicate when something is false or not applicable.
Spaceport Alpha A green check mark, used to indicate when something is true or applicable. A red "X" mark, used to indicate when something is false or not applicable.
Star City A green check mark, used to indicate when something is true or applicable. A red "X" mark, used to indicate when something is false or not applicable.
Wizpig
Wizpig's First Strike A red "X" mark, used to indicate when something is false or not applicable. A red "X" mark, used to indicate when something is false or not applicable.
Wizpig Strikes Back A red "X" mark, used to indicate when something is false or not applicable. A red "X" mark, used to indicate when something is false or not applicable.

Gallery[edit]

Artwork[edit]

Screenshots[edit]

Notes[edit]

  • In the original Nintendo 64 version of Diddy Kong Racing, while the inflatable body is 3d, the fan and the engine parts of the hovercraft in-game are pre-rendered sprites, similar to the racers in Mario Kart 64. The wheels on cars also function this way.