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<noinclude>'''Please read:''' If you are going to replace the current information on the Featured template, please see [[Template:UpcomingFA|here]] before doing that and look at which order our next FAs will be put on this page. [[Category:Main page templates]]</noinclude>{{featured-image|MK8D BCP Pauline artwork.png|100px}}
<noinclude>'''Please read:''' If you are going to replace the current information on the Featured template, please see [[Template:UpcomingFA|here]] before doing that and look at which order our next FAs will be put on this page. [[Category:Main page templates]]</noinclude>{{featured-image|SMM-NSMBUSkewer.png|150px}}
'''[[Pauline]]''' (originally known as '''Lady''' or the '''Beautiful Girl''') is the damsel-in-distress in the arcade game ''[[Donkey Kong (game)|Donkey Kong]]'', the installment that marked her debut in both the ''[[Donkey Kong (franchise)|Donkey Kong]]'' and ''[[Super Mario (franchise)|Super Mario]]'' franchises, along with [[Mario]] and her titular kidnapper (confirmed in later games to be a younger [[Cranky Kong]]). She was Mario's first love interest. After a long absence, Pauline reprises her damsel-in-distress role in the [[Mario vs. Donkey Kong (series)|''Mario vs. Donkey Kong'' series]]. In ''[[Super Mario Odyssey]]'', she plays a prominent supporting role, being the mayor of [[Metro Kingdom|New Donk City]], as well as singing the theme song of the game, "[[Jump Up, Super Star!]]"
'''[[Skewer]]s''' (also known as '''Spikes''' and '''Spike Pillars''') are gray, blue, black or green metallic pillars with spikes on them, serving as major, indestructible course obstacles. They primarily appear in castle and tower levels, usually later in the game, with some exceptions. First appearing in ''[[Super Mario World]]'', their attack patterns are moving in a single direction, either vertically or horizontally, and they can either power-down [[Mario]] if they touch him or crush him for an instant life loss. In ''[[Super Mario World: Super Mario Advance 2]]'' and later titles, however, the Skewers can only power-down Mario. Unlike some other obstacles of the same manner, Mario can run through them if he is invincible or is undergoing post-damage invincibility frames.

Revision as of 06:40, February 1, 2025

Please read: If you are going to replace the current information on the Featured template, please see here before doing that and look at which order our next FAs will be put on this page.

Super Mario Maker (New Super Mario Bros. U style) Skewer

Skewers (also known as Spikes and Spike Pillars) are gray, blue, black or green metallic pillars with spikes on them, serving as major, indestructible course obstacles. They primarily appear in castle and tower levels, usually later in the game, with some exceptions. First appearing in Super Mario World, their attack patterns are moving in a single direction, either vertically or horizontally, and they can either power-down Mario if they touch him or crush him for an instant life loss. In Super Mario World: Super Mario Advance 2 and later titles, however, the Skewers can only power-down Mario. Unlike some other obstacles of the same manner, Mario can run through them if he is invincible or is undergoing post-damage invincibility frames.