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(Updated to WarioWare: Smooth Moves)
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<noinclude>'''Please read:''' If you are going to replace the current information on the Featured template, please see [[Template:UpcomingFA|here]] before doing that and look at which order our next FAs will be put on this page. [[Category:Main page templates]]</noinclude>{{featured-image|Smooth moves cover.jpg|150px}}
<noinclude>'''Please read:''' If you are going to replace the current information on the Featured template, please see [[Template:UpcomingFA|here]] before doing that and look at which order our next FAs will be put on this page. [[Category:Main page templates]]</noinclude>{{featured-image|SMM-NSMBUSkewer.png|150px}}
'''''[[WarioWare: Smooth Moves]]''''' is the fifth game in the ''[[WarioWare (series)|WarioWare]]'' series, released as a launch title for the [[Wii]] initially in Japan on December 2, 2006. The game showcases and takes full advantage of the [[Wii#Wii Remote|Wii Remote]] and its motion sensor, as microgames are played by placing the controller in numerous positions, called "Forms" in the game, which often invites the player to perform odd actions. All major characters from the previous games return, in addition to the new characters [[Young Cricket]], [[Master Mantis]], [[Penny]], and [[Jimmy P.]] Alongside the microgames and some longer minigames, the game includes a multiplayer mode with several subgames. This was the first ''WarioWare'' game to receive an E10+ rating from the ESRB. The game received a successor, ''[[WarioWare: Move It!]]'', which was released in November 2023.
'''[[Skewer]]s''' (also known as '''Spikes''' and '''Spike Pillars''') are gray, blue, black or green metallic pillars with spikes on them, serving as major, indestructible course obstacles. They primarily appear in castle and tower levels, usually later in the game, with some exceptions. First appearing in ''[[Super Mario World]]'', their attack patterns are moving in a single direction, either vertically or horizontally, and they can either power-down [[Mario]] if they touch him or crush him for an instant life loss. In ''[[Super Mario World: Super Mario Advance 2]]'' and later titles, however, the Skewers can only power-down Mario. Unlike some other obstacles of the same manner, Mario can run through them if he is invincible or is undergoing post-damage invincibility frames.

Revision as of 06:40, February 1, 2025

Please read: If you are going to replace the current information on the Featured template, please see here before doing that and look at which order our next FAs will be put on this page.

Super Mario Maker (New Super Mario Bros. U style) Skewer

Skewers (also known as Spikes and Spike Pillars) are gray, blue, black or green metallic pillars with spikes on them, serving as major, indestructible course obstacles. They primarily appear in castle and tower levels, usually later in the game, with some exceptions. First appearing in Super Mario World, their attack patterns are moving in a single direction, either vertically or horizontally, and they can either power-down Mario if they touch him or crush him for an instant life loss. In Super Mario World: Super Mario Advance 2 and later titles, however, the Skewers can only power-down Mario. Unlike some other obstacles of the same manner, Mario can run through them if he is invincible or is undergoing post-damage invincibility frames.