Memory Lane: Difference between revisions

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The player must walk on the exact path that the Shy Guy did, if he misses just one step the floor would crumble away, but [[Lakitu]] would soon pull you back up. The path Shy Guy walked is nearly random, so the player cannot memorize a pattern for every single time they play it. The first one to reach the castle on the other side wins.
The player must walk on the exact path that the Shy Guy did, if he misses just one step the floor would crumble away, but [[Lakitu]] would soon pull you back up. The path Shy Guy walked is nearly random, so the player cannot memorize a pattern for every single time they play it. The first one to reach the castle on the other side wins.


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{{Mario Party 6}}
{{Mario Party 6}}


[[Category:Mini-games]]
[[Category:Mini-games]]
[[Category:4-player mini-games]]
[[Category:4-player mini-games]]

Revision as of 19:15, October 22, 2008

File:MP6 MemoryLane.jpg
Players attempting to reach to the castle at the end in the mini-game, Memory Lane.

Memory Lane is a 4-player mini-game in Mario Party 6.

Introduction

The introduction is actually a very important part of the mini-game, in it the player must pay attention to the path which a Shy Guy walks on.

Gameplay

The player must walk on the exact path that the Shy Guy did, if he misses just one step the floor would crumble away, but Lakitu would soon pull you back up. The path Shy Guy walked is nearly random, so the player cannot memorize a pattern for every single time they play it. The first one to reach the castle on the other side wins.


Template:Mario Party 6