Drago: Difference between revisions
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[[ | {{character infobox | ||
''' | |image=[[File:Drago Wario Woods artwork.jpg|200px]]<br>Artwork from ''Wario's Woods'' (Famicom/NES) | ||
|species=Dragon | |||
|first_appearance=[[Wario's Woods (Nintendo Entertainment System)|''Wario's Woods'' (Famicom/NES)]] ([[List of games by date#1994|1994]]) | |||
}} | |||
'''Drago'''<ref>{{cite|date=1994|title=''Wario's Woods'' NES instruction booklet|page=15|publisher=Nintendo of America}}</ref> is the sixth boss that [[Toad]] faces in Game B of the Round Mode in the [[Wario's Woods (Nintendo Entertainment System)|Famicom/NES version of ''Wario's Woods'']]. It is a somewhat large, smug, green dragon. | |||
==History== | |||
===''Wario's Woods''=== | |||
Drago is fought in the 59th round and has 16 HP. Its special attack is to become red and spit fire, turning all bombs onscreen into enemies. Drago can throw enemies and teleport around, like other bosses. If Drago teleports on Toad, the latter loses instantly. | |||
[[ | ===''Super Mario'' (KC Deluxe)=== | ||
[[ | In the [[Super Mario (Kodansha manga)|''Super Mario'' Kodansha manga]], Drago is the last of [[Fauster]]'s summoned helpers to enter the scene. During the second act of the [[Super Mario: Wario no Mori|''Wario's Woods'' volume]], Wario's base is near a canyon where the giant statue of Drago stands. Later, when [[Mario]], [[Princess Peach]], and [[Birdo]] arrives on the scene, Fauster uses a [[Diamond]] to awake the statue. Drago is completely immune to the bombs, but following [[Chiyōrō-sama]]'s suggestion, Mario uses a [[Cape Feather|cape]] to fly around it and take the Diamond that awakened it from its head, turning it back to stone and making it crumble to pieces. | ||
[[ | |||
[[ | ===''Super Mario-kun''=== | ||
[[Category: | Drago also appears in volume 13 of ''[[Super Mario-kun]]'' as a machine created by Wario and his monsters. To activate it, Wario transfers part of his personality into it, making it aggressive and cruel, but also insecure of his body, capable of making deadly farts and having a soft spot for the ladies, which is ultimately how he is won over, by using [[Birdo]] as a damsel for him to cuddle. | ||
[[Category: | |||
[[Category: | ==Gallery== | ||
{{image|more=yes|Drago's powered-up color palette.}} | |||
<gallery> | |||
Drago WarioWoods NES.png|''Wario's Woods'' sprite | |||
Drago KC Mario.jpg|''Super Mario: Wario no Mori'' | |||
Dorago SuperMarioKun 13.png|''Super Mario-Kun'' | |||
</gallery> | |||
==Names in other languages== | |||
{{foreign names | |||
|Jpn=ドラゴ | |||
|JpnC=<ref>''Wario no Mori'' Famicom instruction booklet, fold-out.</ref> | |||
|JpnR=Dorago | |||
|JpnM=A shortening of "dragon" or "dragon" from Italian | |||
|Ita=Drago | |||
|ItaC=<ref>{{cite|title=''Wario's Woods'' (NES version) Italian instruction booklet|page=15|publisher=Nintendo of Europe|language=it}}</ref> | |||
|ItaM=Dragon | |||
|Spa=Drago | |||
}} | |||
==References== | |||
<references/> | |||
{{Wario's Woods}} | |||
[[Category:Dragons]] | |||
[[Category:Fire creatures]] | |||
[[Category:Wario's Woods bosses]] |
Latest revision as of 00:57, January 18, 2025
Drago | |
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![]() Artwork from Wario's Woods (Famicom/NES) | |
Species | Dragon |
First appearance | Wario's Woods (Famicom/NES) (1994) |
Drago[1] is the sixth boss that Toad faces in Game B of the Round Mode in the Famicom/NES version of Wario's Woods. It is a somewhat large, smug, green dragon.
History
Wario's Woods
Drago is fought in the 59th round and has 16 HP. Its special attack is to become red and spit fire, turning all bombs onscreen into enemies. Drago can throw enemies and teleport around, like other bosses. If Drago teleports on Toad, the latter loses instantly.
Super Mario (KC Deluxe)
In the Super Mario Kodansha manga, Drago is the last of Fauster's summoned helpers to enter the scene. During the second act of the Wario's Woods volume, Wario's base is near a canyon where the giant statue of Drago stands. Later, when Mario, Princess Peach, and Birdo arrives on the scene, Fauster uses a Diamond to awake the statue. Drago is completely immune to the bombs, but following Chiyōrō-sama's suggestion, Mario uses a cape to fly around it and take the Diamond that awakened it from its head, turning it back to stone and making it crumble to pieces.
Super Mario-kun
Drago also appears in volume 13 of Super Mario-kun as a machine created by Wario and his monsters. To activate it, Wario transfers part of his personality into it, making it aggressive and cruel, but also insecure of his body, capable of making deadly farts and having a soft spot for the ladies, which is ultimately how he is won over, by using Birdo as a damsel for him to cuddle.
Gallery
It has been requested that more images be uploaded for this article. Remove this notice only after the additional images have been added. Specifics: Drago's powered-up color palette.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ドラゴ[2] Dorago |
A shortening of "dragon" or "dragon" from Italian | |
Italian | Drago[3] | Dragon | |
Spanish | Drago[?] | - |
References
NES version, SNES version) | Wario's Woods (|
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Protagonists | Toad • Birdo • Sprite • Abata (Satellaview) |
NES bosses | Fauster • Boom • Mad • Goro • Seizer • Drago • Fake Wario • Wario |
SNES bosses | Katsini • Galrog • Harley Q • SamSpook • Sven • Parrotor • Mssr Boo • Aqualea • Razor • Tad Rock • Thak • Lizardon • Sarissa • Mangylox • Dedar • Carlton • Harry H • Wario |
Enemies | Monster (Fuzz • Spud • Squeak • Beaker • Scram • Spook • Dovo) • Thwomp • Pidgit |
Items | Bomb • Coin • Diamond • Egg |
Locations | Wario Castle • Wario's Woods |
Miscellaneous | Gallery • Quotes • Staff |