Butterflies (microgame): Difference between revisions
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[[ | {{minigame infobox | ||
'''Butterflies''' is the third and final microgame the player makes in ''[[WarioWare: D.I.Y.]]'' | |image = [[File:Butterflies microgame.png]] | ||
|appears_in = ''[[WarioWare: D.I.Y.]] | |||
|type = Tutorial | |||
|intro = ''Butterflies?'' | |||
|info = ''"In this game, you tap the two butterflies. You need to tap both to win."'' (Tutorial)<br>''"Which ones are butterflies?"'' (Game) | |||
|controls = {{button|ds|stylus}} – Tap butterflies | |||
}} | |||
'''Butterflies''' is the third and final [[Microgame|microgame]] the player makes in ''[[WarioWare: D.I.Y.]]''{{'}}s tutorial. | |||
==Gameplay== | ==Gameplay== | ||
There are three objects placed randomly in the stage: | There are three objects placed randomly in the stage: two butterflies and one blue ribbon. The player has to tap both of the butterflies. | ||
==Lesson== | ==Lesson== | ||
Line 27: | Line 31: | ||
*'''Step 8:''' ''Changing the object display order!'' | *'''Step 8:''' ''Changing the object display order!'' | ||
**The player learns how to set up layers for objects, i.e. making a butterfly go ''over'' the ribbon rather than ''under'' it. | **The player learns how to set up layers for objects, i.e. making a butterfly go ''over'' the ribbon rather than ''under'' it. | ||
==Names in other languages== | |||
{{foreign names | |||
|Jpn=ちょうちょあて | |||
|JpnR=Chōcho-ate | |||
|JpnM=Addressed to butterfly | |||
|Ita=Farfalle | |||
|ItaM=Butterflies | |||
}} | |||
==See | ==See also== | ||
*[[Ladybug]] | *[[Ladybug]] | ||
*[[Balloon POP!]] | *[[Balloon POP!]] | ||
{{WWDIY microgames}} | |||
[[Category: | [[Category:WarioWare: D.I.Y. microgames]] |
Latest revision as of 13:07, January 7, 2025
Butterflies | |
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Appears in | WarioWare: D.I.Y. |
Type | Tutorial |
Command(s) | Butterflies? |
Info | "In this game, you tap the two butterflies. You need to tap both to win." (Tutorial) "Which ones are butterflies?" (Game) |
Controls |
Butterflies is the third and final microgame the player makes in WarioWare: D.I.Y.'s tutorial.
Gameplay[edit]
There are three objects placed randomly in the stage: two butterflies and one blue ribbon. The player has to tap both of the butterflies.
Lesson[edit]
The lesson consists of 8 steps:
- Step 1: Putting it all together!
- The player learns about the main screen for microgame production and how to set the game length. The player also learns how to create custom palettes.
- Step 2: Using objects from another game!
- The player learns how to import objects from other microgames, including the Diamond Software microgames.
- Step 3: Using music from another game!
- The player learns how to import music from other microgames.
- Step 4: Placing an object in a general area!
- The player learns how to set a random location for an object to appear in in a general area.
- Step 5: Copying an object and its AI!
- The player learns how to duplicate objects and their AI.
- Step 6: Two win conditions!
- The player learns how to set up more than 1 win condition. Setting a trigger within the same conditions means both of those triggers have to be performed to win, while setting a trigger in a separate condition means either one trigger or the other has to be met.
- Step 7: AI -- the big picture!
- Penny reviews the concept of AI, or action instructions, more in-depth.
- Step 8: Changing the object display order!
- The player learns how to set up layers for objects, i.e. making a butterfly go over the ribbon rather than under it.
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ちょうちょあて[?] Chōcho-ate |
Addressed to butterfly | |
Italian | Farfalle[?] | Butterflies |