Template:M&LBIS enemy: Difference between revisions
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{|class="infobox{{#ifeq:{{{align|right}}}|horizontal|-wide}}" style="{{# | {| class="infobox{{#ifeq:{{{align|right}}}|horizontal|-wide}}" style="{{#ifeq:{{{align|right}}}|right|width:250px}};background:#CFEEFF;border-color:aliceblue" | ||
{{#switch:{{{align|right}}} | {{#switch:{{{align|right}}} | ||
|horizontal=!colspan= | |horizontal=!colspan=9 style="font-size:120%;text-align:center;background:#00DDFF"{{!}}''{{color link|black|Mario & Luigi: Bowser's Inside Story}}'' enemy | ||
{{!}}- | {{!}}- | ||
{{!}}colspan= | {{!}}colspan=9 style="font-size:125%;text-align:center;background:aqua"{{!}}'''{{color link|black|{{{name|Enemy Name}}}|{{{altname|}}}}}''' | ||
{{!}}- | {{!}}- | ||
{{!}}rowspan= | {{!}}rowspan=4 style="padding:4px;text-align:center;width:20%"{{!}}{{{image|[[File:No image.png|100px|center|class=notpageimage]] | ||
[[Special:Upload|<small>Upload one!</small>]]}}} | [[Special:Upload|<small>Upload one!</small>]]}}} | ||
{{!}} style="border-bottom:3px solid aqua;background:aliceblue;width: | {{!}}style="border-bottom:3px solid aqua;background:aliceblue;width:80px"{{!}}'''HP''' | ||
{{!}} style="border-bottom:3px solid aqua;background:aliceblue"{{!}}{{{hp|}}} | {{!}}style="border-bottom:3px solid aqua;background:aliceblue;width:16%"{{!}}{{{hp|}}} | ||
{{!}} style="border-bottom:3px solid aqua;width: | {{!}}style="border-bottom:3px solid aqua;width:80px"{{!}}'''POW''' | ||
{{!}} style="border-bottom:3px solid aqua"{{!}}{{{pow|}}} | {{!}}style="border-bottom:3px solid aqua;width:16%"{{!}}{{{pow|}}} | ||
{{!}} style="border-bottom:3px solid aqua;background:aliceblue;width: | {{!}}style="border-bottom:3px solid aqua;background:aliceblue;width:80px"{{!}}'''DEF''' | ||
{{!}} style="border-bottom:3px solid aqua;background:aliceblue"{{!}}{{{def|}}} | {{!}}style="border-bottom:3px solid aqua;background:aliceblue;width:16%"{{!}}{{{def|}}} | ||
{{!}} style="border-bottom:3px solid aqua;width: | {{!}}style="border-bottom:3px solid aqua;width:80px"{{!}}'''SPEED''' | ||
{{!}}style="border-bottom:3px solid aqua;width:16%"{{!}}{{{speed|}}} | |||
{{!}} style="border-bottom:3px solid aqua | |||
{{ | |||
{{!}}- | {{!}}- | ||
{{!}} style="border-bottom:3px solid aqua;background:aliceblue"{{!}}<span title=" | {{!}}style="border-bottom:3px solid aqua;background:aliceblue"{{!}}<span title="This amount can be changed with Badges and Clothing.">'''Coins'''</span> | ||
{{!}} style="border-bottom:3px solid aqua;background:aliceblue"{{!}}{{{ | {{!}}style="border-bottom:3px solid aqua;background:aliceblue"{{!}}{{{coins|}}} | ||
{{!}} style="border-bottom:3px solid aqua"{{!}}<span title=" | {{!}}style="border-bottom:3px solid aqua"{{!}}<span title="The enemy's level.">'''Level'''</span> | ||
{{!}} style="border-bottom:3px solid aqua"{{!}}{{{ | {{!}}style="border-bottom:3px solid aqua"{{!}}{{{lvl|}}} | ||
{{!}} style="border-bottom:3px solid aqua;background:aliceblue"{{!}}<span title="How much damage the enemy takes from fire attacks.">''' | {{!}}style="border-bottom:3px solid aqua;background:aliceblue"{{!}}<span title="How much damage the enemy takes from fire attacks.">'''Fire'''</span> | ||
{{!}} style="border-bottom:3px solid aqua;background:aliceblue"{{!}}{{{ | {{!}}style="border-bottom:3px solid aqua;background:aliceblue"{{!}}{{{fire|}}} | ||
{{!}} style="border-bottom:3px solid aqua"{{!}}<span title=" | {{!}}style="border-bottom:3px solid aqua"{{!}}<span title="How much damage the enemy takes from fire attacks.">'''Burn?'''</span> | ||
{{!}} style="border-bottom:3px solid aqua"{{!}}{{{ | {{!}}style="border-bottom:3px solid aqua"{{!}}{{{burn|}}} | ||
{{!}}- | {{!}}- | ||
{{!}} style="border-bottom:3px solid aqua;background:aliceblue"{{!}} | {{!}}style="border-bottom:3px solid aqua;background:aliceblue"{{!}}'''Role''' | ||
{{!}} style="border-bottom:3px solid aqua;background:aliceblue"{{!}}{{{ | {{!}}style="border-bottom:3px solid aqua;background:aliceblue"{{!}}{{{role|}}} | ||
{{!}} style="border-bottom:3px solid aqua"{{!}}<span title=" | {{!}}style="border-bottom:3px solid aqua"{{!}}<span title="Who battles the enemy.">'''Battled by'''</span> | ||
{{!}} style="border-bottom:3px solid aqua"{{!}}{{{ | {{!}}style="border-bottom:3px solid aqua"{{!}}{{{battledby|}}} | ||
{{!}} style="border-bottom:3px solid aqua;background:aliceblue"{{!}} | {{!}}style="border-bottom:3px solid aqua;background:aliceblue"{{!}}'''Location(s)''' | ||
{{!}} style="border-bottom:3px solid aqua;background:aliceblue"{{!}}{{{ | {{!}}style="border-bottom:3px solid aqua;background:aliceblue"{{!}}{{{location|}}} | ||
{{!}} style="border-bottom:3px solid aqua | {{!}}style="border-bottom:3px solid aqua"{{!}}<span title="The enemy's susceptibility to becoming dizzy.">'''Dizzy?'''</span> | ||
{{!}}style="border-bottom:3px solid aqua"{{!}}{{{dizzy|}}} | |||
{{!}} style="border-bottom:3px solid aqua | |||
{{!}}- | {{!}}- | ||
{{!}} style="background:aqua" colspan= | {{!}}style="background:aliceblue"{{!}}<span title="The enemy's susceptibility to having its POW/DEF lowered.">{{nw|'''Stat down?'''}}</span> | ||
|left|right=!colspan=2 style="font-size:120%;text-align:center;background:#00DDFF"{{!}}''{{color | {{!}}style="background:aliceblue"{{!}}{{{statdown|}}} | ||
{{!}}<span title="The enemy's susceptibility to instant KOs.">'''KO?'''</span> | |||
{{!}}{{{ko|}}} | |||
{{!}}style="background:aliceblue"{{!}}<span title="This amount can be changed with Badges and Clothing.">'''Experience'''</span> | |||
{{!}}style="background:aliceblue"{{!}}{{{exp|}}} | |||
{{!}}<span title="The item(s) dropped by the enemy, with the drop rate(s). These may be changed with Clothing.">'''Item drop'''</span> | |||
{{!}}{{{items|}}} | |||
{{!}}- | |||
{{!}} style="background:aqua" colspan=9{{!}} '''Notice:''' {{{notice|The second set of numbers next to the enemy's HP, POW, DEF, SPEED and Coins are stat increases from the Challenge Medal accessory; a 50% increase for HP, DEF, SPEED and Coins earned, and a 150% increase for POW.}}} | |||
|left|right=!colspan=2 style="font-size:120%;text-align:center;background:#00DDFF"{{!}}''{{color link|black|Mario & Luigi: Bowser's Inside Story|Bowser's Inside Story}}'' enemy | |||
{{!}}- | {{!}}- | ||
{{!}}colspan=2 style="font-size:125%;text-align:center;background:aqua"{{!}}{{{altname|{{{name|}}}}}} | {{!}}colspan=2 style="font-size:125%;text-align:center;background:aqua"{{!}}{{{altname|{{{name|{{PAGETITLE}}}}}}}} | ||
{{!}}- | {{!}}- | ||
{{!}}colspan=2 style="padding:4px;text-align:center"{{!}} {{{image|[[File: | {{!}}colspan=2 style="padding:4px;text-align:center"{{!}} {{{image|[[File:No image.png|100px|center|class=notpageimage]] | ||
[[Special:Upload|<small>Upload one!</small>]]}}} | [[Special:Upload|<small>Upload one!</small>]]}}} | ||
{{!}}-style=background:aliceblue | {{!}}-style=background:aliceblue | ||
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{{!}} {{{battledby|}}} | {{!}} {{{battledby|}}} | ||
{{!}}- style=background:aliceblue | {{!}}- style=background:aliceblue | ||
{{!}}<span title="The enemy's role, such as common enemy or boss.">'''Role'''</span> | |||
{{!}} {{{role|}}} | |||
{{!}}- | |||
{{!}}<span title="The enemy's level.">'''Level'''</span> | {{!}}<span title="The enemy's level.">'''Level'''</span> | ||
{{!}} {{{lvl|}}} | {{!}} {{{lvl|}}} | ||
{{!}}- | {{!}}- style=background:aliceblue | ||
{{!}}'''HP''' | {{!}}'''HP''' | ||
{{!}} {{{hp|}}} | {{!}} {{{hp|}}} | ||
{{!}}- | {{!}}- | ||
{{!}}'''POW''' | {{!}}'''POW''' | ||
{{!}} {{{pow|}}} | {{!}} {{{pow|}}} | ||
{{!}}- | {{!}}- style=background:aliceblue | ||
{{!}}'''DEF''' | {{!}}'''DEF''' | ||
{{!}} {{{def|}}} | {{!}} {{{def|}}} | ||
{{!}}- | {{!}}- | ||
{{!}}'''SPEED''' | {{!}}'''SPEED''' | ||
{{!}} {{{speed|}}} | {{!}} {{{speed|}}} | ||
{{!}}- | {{!}}- style=background:aliceblue | ||
{{!}}<span title="How much damage the enemy takes from fire attacks.">'''Fire'''</span> | {{!}}<span title="How much damage the enemy takes from fire attacks.">'''Fire'''</span> | ||
{{!}} {{{fire|}}} | {{!}} {{{fire|}}} | ||
{{!}}- | {{!}}- | ||
{{!}}<span title="The enemy's susceptibility to being burned.">'''Burn?'''</span> | {{!}}<span title="The enemy's susceptibility to being burned.">'''Burn?'''</span> | ||
{{!}} {{{burn|}}} | {{!}} {{{burn|}}} | ||
{{!}}- | {{!}}- style=background:aliceblue | ||
{{!}}<span title="The enemy's susceptibility to becoming dizzy.">'''Dizzy?'''</span> | {{!}}<span title="The enemy's susceptibility to becoming dizzy.">'''Dizzy?'''</span> | ||
{{!}} {{{dizzy|}}} | {{!}} {{{dizzy|}}} | ||
{{!}}- | |||
{{!}}<span title="The enemy's susceptibility to having its POW/DEF lowered.">'''Stat down?'''</span> | |||
{{!}} {{{statdown|}}} | |||
{{!}}- style=background:aliceblue | {{!}}- style=background:aliceblue | ||
{{!}}<span title="The enemy's susceptibility to instant KOs.">'''KO?'''</span> | {{!}}<span title="The enemy's susceptibility to instant KOs.">'''KO?'''</span> | ||
{{!}} {{{ko|}}} | {{!}} {{{ko|}}} | ||
{{!}}- | {{!}}- | ||
{{!}} <span title="This amount can be changed with Badges and Clothing.">'''Experience'''</span> | {{!}} <span title="This amount can be changed with Badges and Clothing.">'''Experience'''</span> | ||
{{!}}{{{exp|}}} | {{!}}{{{exp|}}} | ||
{{!}}- | {{!}}- style=background:aliceblue | ||
{{!}} <span title="This amount can be changed with Badges and Clothing.">'''Coins'''</span> | {{!}} <span title="This amount can be changed with Badges and Clothing.">'''Coins'''</span> | ||
{{!}}{{{coins|}}} | {{!}}{{{coins|}}} | ||
{{!}}- | {{!}}- | ||
{{!}}<span title="The item(s) dropped by the enemy, with the drop rate(s). These may be changed with Clothing.">'''Item | {{!}}<span title="The item(s) dropped by the enemy, with the drop rate(s). These may be changed with Clothing.">'''Item drop'''</span> | ||
{{!}} {{{items|}}} | {{!}} {{{items|}}} | ||
{{!}}- style="background:aliceblue" | {{!}}- style="background:aliceblue" | ||
{{!}}colspan=2 style=padding:0;{{!}} | {{!}}colspan=2 style=padding:0;{{!}} | ||
{{{!}} class="mw-collapsible mw-collapsed" | {{{!}} class="mw-collapsible mw-collapsed" style="width:100%" cellspacing="0" | ||
! style="background:aqua | ! style="background:aqua"{{!}}Notice | ||
{{!}}- | {{!}}- | ||
{{!}}style="padding:0 0 2px 0;background:#aliceblue"{{!}} | {{!}}style="padding:0 0 2px 0;background:#aliceblue"{{!}} | ||
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{| | {| | ||
|<pre>{{ | |<pre>{{M&LBIS enemy | ||
|name= | |name= | ||
|image= | |image= | ||
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If no Align= value is provided, the template will take the vertical right-aligned form (seen to the right); it should be "horizontal" (seen below) in "List of stats" sections, or other assemblages of infoboxes, and left vertical when imbedded in the body text at the top of the page. If the page's title is the plain enemy name (i.e. no qualifiers in parentheses), the Name= variable is not needed. | If no Align= value is provided, the template will take the vertical right-aligned form (seen to the right); it should be "horizontal" (seen below) in "List of stats" sections, or other assemblages of infoboxes, and left vertical when imbedded in the body text at the top of the page. If the page's title is the plain enemy name (i.e. no qualifiers in parentheses), the Name= variable is not needed. | ||
{{ | {{M&LBIS enemy|align=horizontal}} | ||
[[Category:Hybrid infoboxes]]</noinclude> | [[Category:Hybrid infoboxes]]</noinclude> |
Latest revision as of 17:34, December 31, 2024
Bowser's Inside Story enemy | |||
---|---|---|---|
M&LBIS enemy | |||
Location(s) | |||
Battled by | |||
Role | |||
Level | |||
HP | |||
POW | |||
DEF | |||
SPEED | |||
Fire | |||
Burn? | |||
Dizzy? | |||
Stat down? | |||
KO? | |||
Experience | |||
Coins | |||
Item drop | |||
|
This template is for information on enemies in Mario & Luigi: Bowser's Inside Story. The variables are as follows:
{{M&LBIS enemy |name= |image= |align= |location= |battledby= |lvl= |hp= |pow= |def= |speed= |fire= |burn= |dizzy= |statdown= |ko= |exp= |coins= |items= |related= }} |
The enemy's name (the page title is the default). An image of the enemy. "Right" (default), "left" or "horizontal". Where the enemy can be found. Who battles the enemy. The enemy's level. The enemy's HP. The enemy's power The enemy's defense. The enemy's speed. How much damage the enemy takes from fire attacks. The enemy's susceptibility to being burned. The enemy's susceptibility to becoming dizzy. The enemy's susceptibility to lowering power/def. The enemy's susceptibility to instant KOs. The amount of EXP gained from beating the enemy.* The coins gained from defeating the enemy.* The item(s) dropped by the enemy.* Enemies related to the enemy in question. |
The asterisk'd ones (*) are ones that can be changed by Clothing and/or Badges, as explained in the hover-over text. If no items can be dropped, put "none" in that variable. For "Battledby=", the options are "Mario & Luigi", "Luigi", "Bowser", "Giant Bowser" or "Anyone". All of the stats, as well as explanations, can be found on the two tables included in the Mario & Luigi: Bowser's Inside Story bestiary article.
If no Align= value is provided, the template will take the vertical right-aligned form (seen to the right); it should be "horizontal" (seen below) in "List of stats" sections, or other assemblages of infoboxes, and left vertical when imbedded in the body text at the top of the page. If the page's title is the plain enemy name (i.e. no qualifiers in parentheses), the Name= variable is not needed.
Mario & Luigi: Bowser's Inside Story enemy | ||||||||
---|---|---|---|---|---|---|---|---|
Enemy Name | ||||||||
HP | POW | DEF | SPEED | |||||
Coins | Level | Fire | Burn? | |||||
Role | Battled by | Location(s) | Dizzy? | |||||
Stat down? | KO? | Experience | Item drop | |||||
Notice: The second set of numbers next to the enemy's HP, POW, DEF, SPEED and Coins are stat increases from the Challenge Medal accessory; a 50% increase for HP, DEF, SPEED and Coins earned, and a 150% increase for POW. |