Template:SMRPG bestiary: Difference between revisions

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m (Text replacement - "\|[^\n]*(style="[^"\n]+)text-align:center;([^"\n]+") *\| *'''([^\n]+)'''↵\|[^\|\n]+\|↵\|-" to "!colspan=100% $1$2|$3 |-")
m (Text replacement - "([Cc])olor-link" to "$1olor link")
 
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{| class="infobox-wide" style="background:#CFEEFF;border-color:aliceblue"
{| class="infobox-wide" style="background:#CFEEFF;border-color:aliceblue"
!colspan=100% style="font-size:125%;color:white;background:dodgerblue"|{{color-link|white|{{{name|Enemy Name}}}|{{{altname|}}}}}
|colspan=100% style="font-size:125%;text-align:center;color:white;background:dodgerblue"|'''{{color link|white|{{{name|Enemy Name}}}|{{{altname|}}}}}'''{{{postname|}}}
|-
|-
|rowspan=7 style="padding:4px;text-align:center;width:20%"|{{{image|[[File:Nocoverart.png|80px|center|class=notpageimage]]
|rowspan=7 style="padding:4px;text-align:center;width:20%"|{{{image|[[File:No image.png|80px|center|class=notpageimage]]
[[Special:Upload|<small>Upload one!</small>]]}}}  
[[Special:Upload|<small>Upload one!</small>]]}}}  
|style="border-bottom:3px solid skyblue;background:aliceblue;width:80px"|'''HP'''
|style="border-bottom:3px solid skyblue;background:aliceblue;width:80px"|'''HP'''
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|style="border-bottom:3px solid skyblue;background:aliceblue"|{{{items|}}}
|style="border-bottom:3px solid skyblue;background:aliceblue"|{{{items|}}}
|-style="text-align:center"
|-style="text-align:center"
|style="border-bottom:3px solid #CFEEFF;background:#AADDFF;width:8%"|'''{{color-link|black|Thought Peek|Psychopath}}'''
|style="border-bottom:3px solid #CFEEFF;background:#AADDFF;width:8%"|'''{{color link|black|Thought Peek|Psychopath}}'''
|style="border-bottom:3px solid #CFEEFF;background:#AADDFF" colspan=9|''"{{{psychopath|}}}"''
|style="border-bottom:3px solid #CFEEFF;background:#AADDFF" colspan=9|''"{{{psychopath|}}}"''
|-<noinclude>
|-<noinclude>

Latest revision as of 18:33, December 31, 2024

Enemy Name
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.

Upload one!

HP FP Speed
Location(s) Attack Magic attack
Role Defense Magic defense
Bonus Flower Yoshi Cookie Morph rate
Evade Magic evade Spells
Weak Strong Sp. attacks
Coins Exp. points Items
Psychopath ""

This template is for information on enemies in Super Mario RPG: Legend of the Seven Stars. The variables are as follows:

<onlyinclude>{{#ifeq:{{{transcludesection|NAME}}}|NAME|
{{<noinclude>SMRPG bestiary</noinclude><includeonly>smrpgenemy</includeonly>
|name=
|altname=
|role=
|align={{{align|right}}}
|image={{{image|}}}
|location=
|hp=
|atk=
|matk=
|def=
|mdef=
|speed=
|moves=
|items=
|coins=
|fp=
|evade=
|mevade=
|strong=
|weak=
|exp=
|flower=
|cookie=
|psychopath=
}}}}</onlyinclude>
The section label; Replace "NAME" with the enemy name.
 
The enemy's name.
Used for links [[altname|name]].
The enemy's role: (common, boss, support)
<-- DO NOT CHANGE
An image of the enemy.
Where the enemy can be found.
The enemy's HP.
The enemy's physical attack.
The enemy's magical attack.
The enemy's physical defence.
The enemy's magical defence.
The enemy's speed.
The enemy's moves.
The item(s) potentially dropped by the enemy.
The coins gained from defeating the enemy.
The enemy's FP.
The odds of the enemy evading physical attacks.
The odds of the enemy evading magical attacks.
The types of attacks the enemy is resistant to.
The types of attacks that deal extra damage.
The basic amount of EXP gained from the enemy.
What item the Bonus Flower will produce.
What item Yoshi Cookie will turn the enemy into.
The enemy's psychopath thought.
 

All of the stats, as well as explanations, can be found on the two tables included in the Super Mario RPG: Legend of the Seven Stars bestiary article.

For Item= include the rates of item drops in brackets after the item (it will always be 5% or 25%). If there are two items, list them both; if there is a chance of getting a second copy of an item, list it the same way (e.g. "X (25%), Y (5%)" or "(X (25%), X (5%)"). If no coins or items can be dropped (and/or gained from a Bonus Flower), put "None" in the Items=, Coins= and/or Flower= inputs. It an enemy cannot be turned into an item using a Yoshi Cookie, put "N/A" in Cookie= (note that bosses can never ne turned into items).