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[[File:Diddy Kong Rocketbarrel Boost.jpg|thumb|250px|Rocketbarrel Boost in ''[[Super Smash Bros. for Wii U]]'']]
[[File:Diddy Kong Rocketbarrel Boost.jpg|thumb|250px|Rocketbarrel Boost in ''[[Super Smash Bros. for Wii U]]'']]
'''Rocketbarrel Boost''' ('''''Boostum Highus''''') is an attack that [[Diddy Kong]] can utilize once he drinks one of [[Cranky Kong]]'s potions in ''[[Donkey Kong 64]]''; once Diddy jumps into a barrel with his face on it, he will gain the Rocketbarrel Boost and be able to fly around using his '''Jetbarrel'''<ref>''Donkey Kong 64'' instruction booklet, page 7.</ref> (also known as '''Barrel Jet''' or '''Rocketbarrel Pack'''). This attack utilizes [[Crystal Coconut]]s as fuel. However, this ability is also barred in a few sections of the game. In both ''[[Mario Power Tennis]]'' and ''[[Mario Hoops 3-on-3]]'', Diddy is also capable of using the Rocketbarrel Boost to fly.
{{quote|[[Diddy Kong|He]] can fly real high with his jetpack on. With his pistols out, he's one tough [[Kong]]!|DK Rap}}
'''Rocketbarrel Boost''' ('''''Boostum Highus''''') is a signature move of [[Diddy Kong]] allowing him to fly around with his [[Barrel Jet]]. The move first appears in ''[[Donkey Kong 64]]'' and has been subsequently featured in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]].


Diddy Kong also uses Rocketbarrel Boost in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]]. Rocketbarrel Boost is Diddy's up special move, and allows him to fly with only his jetpack. Diddy Kong can charge this attack up, and if it is charged, he will be able to fly farther. Tilting the control stick allows Diddy to curve his flight path, allowing him to fly in several different directions. Diddy Kong can ram into opponents to damage them, and if used in mid-air the initial burst of height acts as a [[meteor smash]]. However, if Diddy Kong is attacked while flying, he will lose his jetpack, and fall down. The jetpack will then fly away, and has a chance of hitting another player. In ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. for Wii U]]'', two custom variants can be unlocked for this move. The first one is '''Rocketbarrel Attack''', which deals more damage when Diddy hits an opponent, but his flight path cannot cannot be controlled as easily. The second is '''Rocketbarrel Kaboom''', which charges faster and can be steered easier, but doesn't travel as far and explodes if it hits terrain. The Rocketbarrel Boost is also used during Diddy Kong's [[Final Smash]], [[Rocketbarrel Barrage]].
==History==
===''Donkey Kong 64''===
[[File:DK64 Rocketbarrel Boost.png|thumb|left|200px|Diddy using the Rocketbarrel Boost in Angry Aztec from ''Donkey Kong 64'']]
Rocketbarrel Boost is first used by [[Diddy Kong]] in ''[[Donkey Kong 64]]''. Starting with the level [[Angry Aztec]], Diddy can purchase the Rocketbarrel Boost ability from [[Cranky's Lab]] for five [[Banana Coin|Banana Bunch Coin]]s.


While Diddy does not use this specific move to fly, he does utilize the Barrel Jet to hover in ''[[Donkey Kong Country Returns]]'' and ''[[Donkey Kong Country: Tropical Freeze]]'', as well as use it as a [[Barrel Jet|Power Shot]] in ''[[Mario Power Tennis]]'' and as a [[Jet Shot|Special Shot]] in ''[[Mario Hoops 3-on-3]]''.
After acquiring the ability, Diddy is able to jump into a [[Cranky's Kong Barrel|Diddy Barrel]]. By doing so, he activates his Rocketbarrel Boost ability and flies around. As with the other Kong Barrel abilities, the Rocketbarrel Boost is powered by [[Crystal Coconut]]s. Diddy is able to utilize his [[Peanut Popgun]]s while performing the move. The Rocketbarrel Boost is also barred in a few sections of the game, such as [[Crocodile Isle]].


==Trophy information==
===''Super Smash Bros.'' series===
===''[[Super Smash Bros. Brawl]]''===
[[File:Brawl Rocketbarrel Boost.jpg|thumb|Diddy using Rocketbarrel Blast in ''Brawl''.]]
{|border=1 cellpadding=1 cellspacing=0 width=100%
The Rocketbarrel Boost, originally known as '''Rocketbarrel Blast''' from the ''Brawl'' manual, appears in the ''Super Smash Bros.'' series as Diddy's up special move, starting in ''[[Super Smash Bros. Brawl]]''. By using Rocketbarrel Boost, Diddy can blast up using his Rocketbarrel Pack. The player can charge this move to blast Diddy up into the air. The longer they charge the move, the farther distance the distance that Diddy blasts. Tilting the control stick allows Diddy to curve his flight path, allowing him to fly in several different directions. Diddy Kong can ram into opponents to damage them, and if used in mid-air the initial burst of height acts as a [[smashwiki:meteor smash|meteor smash]]. However, if Diddy Kong is attacked while flying, he will lose his jetpack, and fall down. The jetpack will then fly away, and has a chance of hitting another player.
|-
!width=100px|Name!!width=100px|Image!!width=200px|Game!!|Description
|-
!rowspan=2|Rocketbarrel Pack
|rowspan=2|[[File:BrawlTrophy338.png|100px]]
|align=center|'''N64''' ''Donkey Kong 64''
|rowspan=2|''An item that looks like regular barrels but becomes a rocket-powered jet pack when Diddy Kong straps them on his back. It's a convenient gadget to have when adventuring, but for whatever reason, Diddy also uses it when playing tennis and basketball. The moves he can pull off with the rocketbarrel pack are so cool that they're almost not fair. Almost.''
|-
|align=center|'''Wii''' ''Donkey Kong: Barrel Blast''
|-
|}


===''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''===
This move has a unique property to physically react when it goes into a wall (unlike most other attacks in ''Brawl'' that simply resume the animation). If Diddy collides with a wall or another character hits him, his flight will take an abrupt stop, his pack exploding and the tow rocketbarrels flying off randomly. He will receive a small amount of damage when he collides into a wall.
{|border=1 cellpadding=1 cellspacing=0 width=100%
 
|-
In ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. for Wii U]]'', two custom variants can be unlocked for this move. The first one is '''Rocketbarrel Attack''', which deals more damage when Diddy hits an opponent, but his flight path cannot be controlled as easily. The second is '''Rocketbarrel Kaboom''', which charges faster and can be steered easier, but does not travel as far and explodes if it hits terrain. The Rocketbarrel Boost is also used during Diddy Kong's [[Final Smash]], [[Rocketbarrel Barrage]].
!width=100px|Name!!width=100px|Image!!width=200px|Appears In<br>(Wii U version only)!!|Description
|-
!width="10%"|Rocketbarrel Pack
|[[File:RocketbarrelPackTrophyWiiU.png|100px]]
|align=center width="20%"|'''N64''' Donkey Kong 64 (11/1999)<br> '''Wii''' Donkey Kong Country Returns (11/2010)
|''Two barrels modified into jet engines - throw them on and you're airborne! You can charge them up for a bigger, more accurate boost, but be careful while using these. If you get hit while you're powering up on the ground or zipping around the sky, you'll lose all control of this jet pack!''
|-
|}


==Names in other languages==
==Names in other languages==
{{NIWA|SmashWiki=1}}
{{foreign names
{{foreign names
|Jap=バレルジェット
|Jap=バレルジェット
Line 39: Line 25:
|JapM=Barrel Jet
|JapM=Barrel Jet
|Fre=Rapido Rocket
|Fre=Rapido Rocket
|FreM=Fast Rocket}}
|FreM=Fast Rocket
 
|Ita=Spinta Barilmissile (''Donkey Kong 64'')<br>Razzobarili (''Super Smash Bros.'' series)
==Gallery==
|ItaM=Roacetbarrel Boost<br>Rocketbarrels
<gallery>
}}
DK64 Rocketbarrel Boost.png|''Donkey Kong 64''
Brawl_Rocketbarrel_Boost.jpg|''Super Smash Bros. Brawl''
</gallery>


==References==
<references/>
{{DK64}}
{{DK64}}
{{SSBB Moves}}
{{SSBB}}
{{SSB4 Moves}}
{{SSB4}}
{{SSBU}}
[[Category:Aircraft]]
[[Category:Aircraft]]
[[Category:Donkey Kong 64 Moves]]
[[Category:Donkey Kong 64 moves]]
[[Category:Super Smash Bros. Brawl Special Moves]]
[[Category:Super Smash Bros. Brawl special moves]]
[[Category:Super Smash Bros. for Nintendo 3DS / Wii U Special Moves]]
[[Category:Super Smash Bros. for Nintendo 3DS / Wii U special moves]]
[[Category:Super Smash Bros. Ultimate special moves]]
[[it:Razzobarili (mossa speciale)]]

Latest revision as of 11:17, December 3, 2024

Diddy Kong's Rocketbarrel Boost in Super Smash Bros. for Wii U.
Rocketbarrel Boost in Super Smash Bros. for Wii U
He can fly real high with his jetpack on. With his pistols out, he's one tough Kong!”
DK Rap

Rocketbarrel Boost (Boostum Highus) is a signature move of Diddy Kong allowing him to fly around with his Barrel Jet. The move first appears in Donkey Kong 64 and has been subsequently featured in the Super Smash Bros. series.

History[edit]

Donkey Kong 64[edit]

Rocketbarrel Boost in the game Donkey Kong 64.
Diddy using the Rocketbarrel Boost in Angry Aztec from Donkey Kong 64

Rocketbarrel Boost is first used by Diddy Kong in Donkey Kong 64. Starting with the level Angry Aztec, Diddy can purchase the Rocketbarrel Boost ability from Cranky's Lab for five Banana Bunch Coins.

After acquiring the ability, Diddy is able to jump into a Diddy Barrel. By doing so, he activates his Rocketbarrel Boost ability and flies around. As with the other Kong Barrel abilities, the Rocketbarrel Boost is powered by Crystal Coconuts. Diddy is able to utilize his Peanut Popguns while performing the move. The Rocketbarrel Boost is also barred in a few sections of the game, such as Crocodile Isle.

Super Smash Bros. series[edit]

Super Smash Bros. Brawl
Diddy using Rocketbarrel Blast in Brawl.

The Rocketbarrel Boost, originally known as Rocketbarrel Blast from the Brawl manual, appears in the Super Smash Bros. series as Diddy's up special move, starting in Super Smash Bros. Brawl. By using Rocketbarrel Boost, Diddy can blast up using his Rocketbarrel Pack. The player can charge this move to blast Diddy up into the air. The longer they charge the move, the farther distance the distance that Diddy blasts. Tilting the control stick allows Diddy to curve his flight path, allowing him to fly in several different directions. Diddy Kong can ram into opponents to damage them, and if used in mid-air the initial burst of height acts as a meteor smash. However, if Diddy Kong is attacked while flying, he will lose his jetpack, and fall down. The jetpack will then fly away, and has a chance of hitting another player.

This move has a unique property to physically react when it goes into a wall (unlike most other attacks in Brawl that simply resume the animation). If Diddy collides with a wall or another character hits him, his flight will take an abrupt stop, his pack exploding and the tow rocketbarrels flying off randomly. He will receive a small amount of damage when he collides into a wall.

In Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U, two custom variants can be unlocked for this move. The first one is Rocketbarrel Attack, which deals more damage when Diddy hits an opponent, but his flight path cannot be controlled as easily. The second is Rocketbarrel Kaboom, which charges faster and can be steered easier, but does not travel as far and explodes if it hits terrain. The Rocketbarrel Boost is also used during Diddy Kong's Final Smash, Rocketbarrel Barrage.

Names in other languages[edit]

Language Name Meaning Notes
Japanese バレルジェット[?]
Bareru Jetto
Barrel Jet
French Rapido Rocket[?] Fast Rocket
Italian Spinta Barilmissile (Donkey Kong 64)
Razzobarili (Super Smash Bros. series)
[?]
Roacetbarrel Boost
Rocketbarrels