Wild Gunman (WarioWare, Inc.: Mega Microgame$!): Difference between revisions
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
No edit summary |
(Excessive links IMO.) Tag: Manual revert |
||
(41 intermediate revisions by 28 users not shown) | |||
Line 1: | Line 1: | ||
{{minigame | {{italic title|id=yes}} | ||
|image = [[ | {{minigame infobox | ||
| | |image=[[File:Wild_Gunman.png]] | ||
|type = [[Nintendo Classics]] | |appears_in=''[[WarioWare, Inc.: Mega Microgame$!]]''<br>''[[WarioWare, Inc.: Mega Party Game$!]]'' | ||
|info = '' | |type=[[List of WarioWare, Inc.: Mega Microgame$! microgames#Nintendo Classics|Nintendo Classics]] | ||
|controls = '''A | |intro=''Draw!'' | ||
| | |info="''I love this game! Prove who's the fastest draw in the West!''" 1985: NES / The Zapper | ||
|controls={{button|gba|A}} / {{button|gcn|A}} – Draw | |||
|clear=15 | |||
|track=Wild Gunman | |||
}} | |||
'''Wild Gunman''' is a [[microgame]] found in the [[List of WarioWare, Inc.: Mega Microgame$! microgames#Nintendo Classics|Nintendo Classics]] folder in ''[[WarioWare, Inc.: Mega Microgame$!]]''. It references the {{wp|Wild Gunman|homonymous NES game}}. | |||
==Gameplay== | |||
The objective of the game is to wait for the signal, then fire at the gunman as quickly as possible by pressing {{button|gba|A}}. Do it too soon and the player will draw a foul, do it too late and the player will be shot by the gunman. As the speed increases, the gunman will take less time to shoot, giving the player less time to react. The times listed below are how long the gunman takes to shoot when the microgame is on the lowest speed. | |||
*'''1st level difficulty:''' The gunman will take 1.3 seconds to shoot. If won, the gunman will fall on his back. | |||
*'''2nd level difficulty:''' The gunman will take 0.8 seconds to shoot. If won, the gunman's pants will fall down, revealing his underwear. | |||
*'''3rd level difficulty:''' The gunman will take 0.5 seconds to shoot. If won, the gunman's hat falls off. | |||
==Additional names== | |||
===Internal names=== | |||
{{internal names | |||
|game1=''[[WarioWare Inc.: Mega Microgame$!]]'' | |||
|name1=WILD GUNMAN | |||
|meaning1= | |||
}} | }} | ||
[[Category: | {{9-Volt & 18-Volt's microgames}} | ||
{{WWIMM microgames}} | |||
[[Category:WarioWare, Inc.: Mega Party Game$!]] | |||
[[Category:WarioWare, Inc.: Mega Microgame$! microgames]] | |||
[[it:Wild Gunman (WarioWare, Inc.: Minigame Mania)]] |
Latest revision as of 23:00, November 29, 2024
Wild Gunman | |
---|---|
Appears in | WarioWare, Inc.: Mega Microgame$! WarioWare, Inc.: Mega Party Game$! |
Type | Nintendo Classics |
Command(s) | Draw! |
Info | "I love this game! Prove who's the fastest draw in the West!" 1985: NES / The Zapper |
Controls | / – Draw |
Points to clear | 15 |
Music track | Wild Gunman |
Wild Gunman is a microgame found in the Nintendo Classics folder in WarioWare, Inc.: Mega Microgame$!. It references the homonymous NES game.
Gameplay[edit]
The objective of the game is to wait for the signal, then fire at the gunman as quickly as possible by pressing . Do it too soon and the player will draw a foul, do it too late and the player will be shot by the gunman. As the speed increases, the gunman will take less time to shoot, giving the player less time to react. The times listed below are how long the gunman takes to shoot when the microgame is on the lowest speed.
- 1st level difficulty: The gunman will take 1.3 seconds to shoot. If won, the gunman will fall on his back.
- 2nd level difficulty: The gunman will take 0.8 seconds to shoot. If won, the gunman's pants will fall down, revealing his underwear.
- 3rd level difficulty: The gunman will take 0.5 seconds to shoot. If won, the gunman's hat falls off.
Additional names[edit]
Internal names[edit]
Game | File | Name | Meaning
|
---|---|---|---|
WarioWare Inc.: Mega Microgame$! | WILD GUNMAN |