Wild Gunman (WarioWare, Inc.: Mega Microgame$!): Difference between revisions

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==See also==
*[[Laser Outlaw]]
*[[Duck Hunt (WarioWare, Inc.: Mega Microgame$!)]]
*[[Duck Hunt (WarioWare: Twisted!)]]
*[[Hogan's Alley (WarioWare: Touched!)]]
*[[Laser Clay Shooting]]
*[[Duck Hunt (WarioWare: D.I.Y. Showcase)]]
*[[Wild Gunman (WarioWare: D.I.Y. Showcase)]]
*[[Duck Hunt]]
{{9-Volt & 18-Volt's microgames}}
{{9-Volt & 18-Volt's microgames}}
{{WWIMM microgames}}
{{WWIMM microgames}}

Revision as of 20:50, November 29, 2024

Wild Gunman
Wild Gunman.png
Appears in WarioWare, Inc.: Mega Microgame$!
WarioWare, Inc.: Mega Party Game$!
Type Nintendo Classics
Command(s) Draw!
Info "I love this game! Prove who's the fastest draw in the West!" 1985: NES / The Zapper
Controls A Button / A Button – Draw
Points to clear 15
Music track Wild Gunman

Wild Gunman is a microgame found in the Nintendo Classics folder in WarioWare, Inc.: Mega Microgame$!. It references the homonymous NES game.

Gameplay

The objective of the game is to wait for the signal, then fire at the gunman as quickly as possible by pressing A Button. Do it too soon and the player will draw a foul, do it too late and the player will be shot by the gunman. As the speed increases, the gunman will take less time to shoot, giving the player less time to react. The times listed below are how long the gunman takes to shoot when the microgame is on the lowest speed.

  • 1st level difficulty: The gunman will take 1.3 seconds to shoot. If won, the gunman will fall on his back.
  • 2nd level difficulty: The gunman will take 0.8 seconds to shoot. If won, the gunman's pants will fall down, revealing his underwear.
  • 3rd level difficulty: The gunman will take 0.5 seconds to shoot. If won, the gunman's hat falls off.

Additional names

Internal names

Game File Name Meaning

WarioWare Inc.: Mega Microgame$! WILD GUNMAN

See also