Key-pa-Way: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
mNo edit summary
Tag: Mobile edit
 
(26 intermediate revisions by 11 users not shown)
Line 1: Line 1:
{{Minigame-infobox
{{minigame infobox
|image=[[File:Key-pa-WayMP1.png|260px]]
|image=[[File:Key-pa-WayMP1.png|260px]]
|appeared_in=''[[Mario Party]]''
|appears_in=''[[Mario Party]]''
|type=4-player mini-game
|type=4-Player mini-game
|time=30 seconds
|time=30 seconds
|song=The Room Underground
|track=The Room Underground
|sample=[[File:MP The Room Underground.oga]]
}}
}}
'''Key-pa-Way''' is a four-player [[minigame]] in ''[[Mario Party]]''. It is based on the real life game, [[wikipedia:Keep away|Keep Away]], off which its name is a pun (a [[key]] is used in the minigame, rather than a ball).
'''Key-pa-Way''' is a 4-Player [[minigame]] in ''[[Mario Party]]''. Its name and gameplay are based on the real-life game {{wp|keep away|Keep Away}} (a [[key]] is used in the minigame, rather than a ball). This is one of the two minigames in ''Mario Party'' that require four-way cooperation, the other being [[Running of the Bulb]].


==Gameplay==
==Gameplay==
All the players must team up to win this minigame; one player gets a key, and the rest of the players have to intercept the key like a team. If the player with the key makes it to the key lock, all the players win, earning ten coins.
All the players must team up to win this minigame; one player gets a key, and the rest of the players have to intercept the key like a team. If the player with the key makes it to the key lock, all the players win, earning ten [[Coin]]s. If one of the five [[Spike Koopa]]s gets the key or the timer runs out, the minigame ends and all players lose five Coins.
If one of the five [[Spike Koopa]]s gets the key, the game ends and all players lose five [[coin]]s. Additionally, the game also ends when the timer runs out, thus also making all players lose five coins.
 
The minigame can be purchased from the [[Mini-Game House]] for 400 Coins when it is available for purchase.


==Controls==
==Controls==
* {{button|n64|Stick}} – Move
* {{button|n64|Stick}} – Move
* {{button|n64|A}} – Jump
* {{button|n64|A}} – [[Jump]]
* {{button|n64|B}} – Throw Key
* {{button|n64|B}} – Throw key


==In-game text==
==In-game text==
* '''Game Rules''' – ''"Open the door without letting the Spike Koopas get the key. If they do, the game ends. Press {{button|n64|B}} to pass the key."''
* '''Game Rules''' – ''"Open the door without letting the Spike Koopas get the key. If they do, the game ends. Press {{button|n64|B}} to pass the key."''
*'''Game Rules ([[Mini-Game Island]])''' &ndash; ''"Keep the key away from the Spike Koopas and open the door. <font color="green">Clear the game by opening the door.</font>"''
* '''Advice''' &ndash; ''"It gets easier to pass to your teammates as Spike Koopas approach."''
* '''Advice''' &ndash; ''"It gets easier to pass to your teammates as Spike Koopas approach."''
==Gallery==
<gallery>
Key-pa-Way Goal MP1.png|Coins and [[! Block]]s are behind the door.
</gallery>


==Names in other languages==
==Names in other languages==
Line 26: Line 34:
|JapR=Kī! KEY! Kīpu
|JapR=Kī! KEY! Kīpu
|JapM=Kee! KEY! Keep
|JapM=Kee! KEY! Keep
|Ger=Draußen bleiben
|Ger=Draußen bleiben!
|GerM=Keep out
|GerM=Keep out!
|Fra=Clé-pas-touche!
|Fre=Clé-pas-touche!
|FraM="Key don't touch!", pun on ''Hé-pas-touche!'' (Hey don't touch!)
|FreM="Key don't touch!", pun on ''Hé-pas-touche!'' (Hey don't touch!)
}}
|Ita=Key-pa-Way<ref>''[[Mario Party]]'' European manual, pag. 141</ref>}}
{{MP1 Minigames}}
 
[[Category:4-player Minigames]]
==References==
[[Category:Mario Party Minigames]]
<references/>
{{MP minigames}}
[[Category:4-player minigames]]
[[Category:Mario Party minigames]]
[[de:Draußen bleiben!]]
[[de:Draußen bleiben!]]

Latest revision as of 18:34, November 12, 2024

Key-pa-Way
The minigame Key-pa-Way.
Appears in Mario Party
Type 4-Player mini-game
Time limit 30 seconds
Music track The Room Underground
Music sample

Key-pa-Way is a 4-Player minigame in Mario Party. Its name and gameplay are based on the real-life game Keep Away (a key is used in the minigame, rather than a ball). This is one of the two minigames in Mario Party that require four-way cooperation, the other being Running of the Bulb.

Gameplay[edit]

All the players must team up to win this minigame; one player gets a key, and the rest of the players have to intercept the key like a team. If the player with the key makes it to the key lock, all the players win, earning ten Coins. If one of the five Spike Koopas gets the key or the timer runs out, the minigame ends and all players lose five Coins.

The minigame can be purchased from the Mini-Game House for 400 Coins when it is available for purchase.

Controls[edit]

  • Control Stick – Move
  • A ButtonJump
  • B Button – Throw key

In-game text[edit]

  • Game Rules"Open the door without letting the Spike Koopas get the key. If they do, the game ends. Press B Button to pass the key."
  • Game Rules (Mini-Game Island)"Keep the key away from the Spike Koopas and open the door. Clear the game by opening the door."
  • Advice"It gets easier to pass to your teammates as Spike Koopas approach."

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese キー!KEY! キープ[?]
Kī! KEY! Kīpu
Kee! KEY! Keep
French Clé-pas-touche![?] "Key don't touch!", pun on Hé-pas-touche! (Hey don't touch!)
German Draußen bleiben![?] Keep out!
Italian Key-pa-Way[1] -

References[edit]

  1. ^ Mario Party European manual, pag. 141