User:Zootalo/Drafts: Difference between revisions

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Active projects I work on here. For other projects in "queue", see: [[User:Zootalo/Sandbox]]
Active projects I work on here. For other projects in "queue", see: [[User:Zootalo/Sandbox]]


==Spark bestiary?==
==List of Snoutlet School hints==
{{Quote|This is where I'll be giving you useful hints and whatnot to help you on your way. So listen up!|Snoutlet|''Mario & Luigi: Brothership''}}


===[[Starburst]]===
===List of hints===
<onlyinclude>{{#ifeq:{{{transcludesection|Starburst}}}|Starburst|
*''"You can tell if it's Mario or Luigi getting attacked by watching the bad guy's moves real carefully."''
{{M+RSOH Spark
*''"You ever want to look at the whole area map? If so, tilt {{button|switch|rightstick}} on the Main Menu!"''
|image=[[File:Starburst icon 2 MRSOH.png|30px]]
*''"When the game's autosaving, there'll be a little twirly thing in the upper right."''
|title=Starburst
*''"If either bro. gets KO'd in battle, be sure to use an item to get him back up ASAP!"''
|powername=Turbocharge<br><small>Range: 13m - Duration: 1 turn - Cooldown: 3 turns</small>
*''"Did you know that some blocks are practically invisible? You gotta look real close to spot 'em."''
|bonusname=Physical Protector
*''"If you up your STACHE stat, you'll get more LUCKY results in battle."''
|power1=Allies within range deal 20% more damage with attacks and movement abilities.
*''"You can equip one each of gloves and accessories, so choose wisely."''
|power2=Allies within range deal 30% more damage with attacks and movement abilities.
*''"If you can't dodge, use an Emergency Guard. It'll at least reduce the damage taken."''
|power3=Allies within range deal 40% more damage with attacks and movement abilities.
*''"Look, sometimes surviving is winning. Don't forget that you can run away from a battle with the Flee command."''
|power4=Allies within range deal 50% more damage with attacks and movement abilities.
*''"If an enemy sneak attacks you from behind, you'll start the battle in an exposed position. Try not to do that."''
|power5=Allies within range deal 60% more damage with attacks and movement abilities.
*''"If you ever forget the controls, just open up Settings & Guide, then Snoutlet School."''
|bonus1=Incoming physical damage is reduced by 15%.
*''"So it turns out that there are talking turnips. Who knew? Maybe they know something useful?"''
|bonus2=Incoming physical damage is reduced by 20%.
*''"Find any islets yet? You can check those out with a trip in the big cannon."''
|bonus3=Incoming physical damage is reduced by 25%.
*''"Look, a battle just goes better if you remember to set your Battle Plugs beforehand."''
|bonus4=Incoming physical damage is reduced by 30%.
*''"Watch out when the enemy is guarding—you might take some damage when you jump on 'em."''
|bonus5=Incoming physical damage is reduced by 35%.
*''"Watch your HP and BP gauges! Try to keep some recovery items on hand in case they get low."''
|powerup2=
*''"If you don't know where to go, head toward the red mark on the map. Always trust a red mark."''
|powerup3=
*''"Have you revisited any islands you already linked? There might be new stuff to see and do there!"''
|powerup4=
*''"If you go fishing from Shipshape, you might catch something other than fish!"''
|powerup5=
*''"You can't set a Battle Plug that's recharging. Keep fighting and wait until it's recharged."''
|bonusup2=
|bonusup3=
|bonusup4=
|bonusup5=
}}}}</onlyinclude>
===[[Reflector]]===
<onlyinclude>{{#ifeq:{{{transcludesection|Reflector}}}|Reflector|
{{M+RSOH Spark
|image=[[File:Reflector icon MRSOH.png|30px]]
|title=Reflector
|powername=Reflect<br><small>Duration: 1 turn - Cooldown: 3 turns</small>
|bonusname=Attack Master
|power1=20% of damage intended for the Hero is redirected towards the enemy.
|power2=30% of damage intended for the Hero is redirected towards the enemy.
|power3=40% of damage intended for the Hero is redirected towards the enemy.
|power4=50% of damage intended for the Hero is redirected towards the enemy.
|power5=60% of damage intended for the Hero is redirected towards the enemy.
|bonus1=Increases weapon-based attacks damage by 10%.
|bonus2=Increases weapon-based attacks damage by 15%.
|bonus3=Increases weapon-based attacks damage by 20%.
|bonus4=Increases weapon-based attacks damage by 25%.
|bonus5=Increases weapon-based attacks damage by 30%.
|powerup2=+10% DMG Boost
|powerup3=+10% DMG Boost
|powerup4=+10% DMG Boost
|powerup5=+10% DMG Boost
|bonusup2=+5% DMG
|bonusup3=+5% DMG
|bonusup4=+5% DMG
|bonusup5=+5% DMG
}}}}</onlyinclude>
===[[Pyrostar]]===
<onlyinclude>{{#ifeq:{{{transcludesection|Pyrostar}}}|Pyrostar|
{{M+RSOH Spark
|image=[[File:Pyrostar icon 2 MRSOH.png|30px]]
|title=Pyrostar
|powername=[[File:Burn icon MRSOH.png|13px]] Burn Attack<br><small>Duration: 1 turn - Cooldown: 3 turns</small>
|bonusname=Burn Protector
|power1=All weapon-based attacks are charged with the [[File:Burn icon MRSOH.png|13px]] Burn Super Effect and deal 120% damage.
|power2=All weapon-based attacks are charged with the [[File:Burn icon MRSOH.png|13px]] Burn Super Effect and deal 130% damage.
|power3=All weapon-based attacks are charged with the [[File:Burn icon MRSOH.png|13px]] Burn Super Effect and deal 140% damage.
|power4=All weapon-based attacks are charged with the [[File:Burn icon MRSOH.png|13px]] Burn Super Effect and deal 150% damage.
|power5=All weapon-based attacks are charged with the [[File:Burn icon MRSOH.png|13px]] Burn Super Effect and deal 160% damage.
|bonus1=All Super Effect damage is reduced by 20%. Heroes are not effected by [[File:Burn icon MRSOH.png|13px]] Burn Super Effect.
|bonus2=All Super Effect damage is reduced by 25%. Heroes are not effected by [[File:Burn icon MRSOH.png|13px]] Burn Super Effect.
|bonus3=All Super Effect damage is reduced by 30%. Heroes are not effected by [[File:Burn icon MRSOH.png|13px]] Burn Super Effect.
|bonus4=All Super Effect damage is reduced by 35%. Heroes are not effected by [[File:Burn icon MRSOH.png|13px]] Burn Super Effect.
|bonus5=All Super Effect damage is reduced by 40%. Heroes are not effected by [[File:Burn icon MRSOH.png|13px]] Burn Super Effect.
|powerup2=+10% Weapon DMG Usage
|powerup3=+10% Weapon DMG Usage
|powerup4=+10% Weapon DMG Usage
|powerup5=+10% Weapon DMG Usage
|bonusup2=-5% DMG
|bonusup3=-5% DMG
|bonusup4=-5% DMG
|bonusup5=-5% DMG
}}}}</onlyinclude>
 
===[[Exosphere]]===
<onlyinclude>{{#ifeq:{{{transcludesection|Exosphere}}}|Exosphere|
{{M+RSOH Spark
|image=[[File:Exosphere icon MRSOH.png|30px]]
|title=Exosphere
|powername=Fortify<br><small>Range: 13m - Duration: 2 turns - Cooldown: 4 turns</small>
|bonusname=Athlete
|power1=
|power2=
|power3=
|power4=Allies within range take -45% less damage, including Super Effects.
|power5=Allies within range take -55% less damage, including Super Effects.
|bonus1=Increases all move ability damage by 15%.
|bonus2=Increases all move ability damage by 20%.
|bonus3=Increases all move ability damage by 25%.
|bonus4=Increases all move ability damage by 30%.
|bonus5=Increases all move ability damage by 35%.
|powerup2=
|powerup3=
|powerup4=
|powerup5=
|bonusup2=
|bonusup3=
|bonusup4=
|bonusup5=
}}}}</onlyinclude>
===[[Aquanox]]===
<onlyinclude>{{#ifeq:{{{transcludesection|Aquanox}}}|Aquanox|
{{M+RSOH Spark
|image=[[File:Aquanox icon 2 MRSOH.png|30px]]
|title=Aquanox
|powername=[[File:Splash icon MRSOH.png|13px]] Splash Attack<br><small>Duration: 1 turn - Cooldown: 3 turns</small>
|bonusname=Splash Protector
|power1=All weapon-based attacks are charged with the [[File:Splash icon MRSOH.png|13px]] Splash Super Effect and deal 120% damage.
|power2=All weapon-based attacks are charged with the [[File:Splash icon MRSOH.png|13px]] Splash Super Effect and deal 130% damage.
|power3=All weapon-based attacks are charged with the [[File:Splash icon MRSOH.png|13px]] Splash Super Effect and deal 145% damage.
|power4=
|power5=All weapon-based attacks are charged with the [[File:Splash icon MRSOH.png|13px]] Splash Super Effect and deal 160% damage.
|bonus1=All Super Effect damage is reduced by 20%. Heroes are not effected by [[File:Splash icon MRSOH.png|13px]] Splash Super Effect.
|bonus2=All Super Effect damage is reduced by 25%. Heroes are not effected by [[File:Splash icon MRSOH.png|13px]] Splash Super Effect.
|bonus3=All Super Effect damage is reduced by 30%. Heroes are not effected by [[File:Splash icon MRSOH.png|13px]] Splash Super Effect.
|bonus4=All Super Effect damage is reduced by 35%. Heroes are not effected by [[File:Splash icon MRSOH.png|13px]] Splash Super Effect.
|bonus5=All Super Effect damage is reduced by 40%. Heroes are not effected by [[File:Splash icon MRSOH.png|13px]] Splash Super Effect.
|powerup2=+10% Weapon DMG Usage
|powerup3=+15% Weapon DMG Usage
|powerup4=
|powerup5=
|bonusup2=-5% DMG
|bonusup3=-5% DMG
|bonusup4=-5% DMG
|bonusup5=-5% DMG
}}}}</onlyinclude>
===[[Toxiquake]]===
<onlyinclude>{{#ifeq:{{{transcludesection|Toxiquake}}}|Toxiquake|
{{M+RSOH Spark
|image=[[File:Toxiquake icon MRSOH.png|30px]]
|title=Toxiquake
|powername=[[File:Ooze icon MRSOH.png|13px]] Shockwave Ooze<br><small>Range: 13m - Cooldown: 3 turns</small>
|bonusname=Ooze Protector
|power1=Casts 3 shockwaves of [[File:Ooze icon MRSOH.png|13px]] Ooze Super Effect, each one deals [[File:Ooze icon MRSOH.png|13px]] 47 damage.
|power2=
|power3=
|power4=
|power5=
|bonus1=All Super Effect damage is reduced by 20%. Heroes are not effected by [[File:Ooze icon MRSOH.png|13px]] Ooze Super Effect.
|bonus2=All Super Effect damage is reduced by 25%. Heroes are not effected by [[File:Ooze icon MRSOH.png|13px]] Ooze Super Effect.
|bonus3=All Super Effect damage is reduced by 30%. Heroes are not effected by [[File:Ooze icon MRSOH.png|13px]] Ooze Super Effect.
|bonus4=All Super Effect damage is reduced by 35%. Heroes are not effected by [[File:Ooze icon MRSOH.png|13px]] Ooze Super Effect.
|bonus5=All Super Effect damage is reduced by 40%. Heroes are not effected by [[File:Ooze icon MRSOH.png|13px]] Ooze Super Effect.
|powerup2=+10% DMG (10%)
|powerup3=+10% DMG (20%)
|powerup4=+10% DMG (30%)
|powerup5=+10% DMG (40%)
|bonusup2=-5% DMG
|bonusup3=-5% DMG
|bonusup4=-5% DMG
|bonusup5=-5% DMG
}}}}</onlyinclude>
===[[Electrodash]]===
<onlyinclude>{{#ifeq:{{{transcludesection|Electrodash}}}|Electrodash|
{{M+RSOH Spark
|image=[[File:Electrodash icon 2 MRSOH.png|30px]]
|title=Electrodash
|powername=[[File:Shock icon MRSOH.png|13px]] Shock Dash<br><small>Duration: 1 turn - Cooldown: 2 turns</small>
|bonusname=Shock Protector
|power1=All Dashes are charged with the [[File:Shock icon MRSOH.png|13px]] Shock Super Effect and deal 150% damage.
|power2=
|power3=
|power4=
|power5=
|bonus1=All Super Effect damage is reduced by 20%. Heroes are not effected by [[File:Shock icon MRSOH.png|13px]] Shock Super Effect.
|bonus2=All Super Effect damage is reduced by 25%. Heroes are not effected by [[File:Shock icon MRSOH.png|13px]] Shock Super Effect.
|bonus3=All Super Effect damage is reduced by 30%. Heroes are not effected by [[File:Shock icon MRSOH.png|13px]] Shock Super Effect.
|bonus4=All Super Effect damage is reduced by 35%. Heroes are not effected by [[File:Shock icon MRSOH.png|13px]] Shock Super Effect.
|bonus5=All Super Effect damage is reduced by 40%. Heroes are not effected by [[File:Shock icon MRSOH.png|13px]] Shock Super Effect.
|powerup2=
|powerup3=
|powerup4=
|powerup5=
|bonusup2=
|bonusup3=
|bonusup4=
|bonusup5=
}}}}</onlyinclude>
===[[Aquadash]]===
<onlyinclude>{{#ifeq:{{{transcludesection|Aquadash}}}|Aquadash|
{{M+RSOH Spark
|image=[[File:Aquadash icon MRSOH.png|30px]]
|title=Aquadash
|powername=[[File:Splash icon MRSOH.png|13px]] Splash Dash<br><small>Duration: 1 turn - Cooldown: 2 turns</small>
|bonusname=Splash Protector
|power1=All Dashes are charged with the [[File:Splash icon MRSOH.png|13px]] Splash Super Effect and deal 150% damage.
|power2=All Dashes are charged with the [[File:Splash icon MRSOH.png|13px]] Splash Super Effect and deal 160% damage.
|power3=All Dashes are charged with the [[File:Splash icon MRSOH.png|13px]] Splash Super Effect and deal 170% damage.
|power4=
|power5=
|bonus1=All Super Effect damage is reduced by 20%. Heroes are not effected by [[File:Splash icon MRSOH.png|13px]] Splash Super Effect.
|bonus2=All Super Effect damage is reduced by 25%. Heroes are not effected by [[File:Splash icon MRSOH.png|13px]] Splash Super Effect.
|bonus3=All Super Effect damage is reduced by 30%. Heroes are not effected by [[File:Splash icon MRSOH.png|13px]] Splash Super Effect.
|bonus4=All Super Effect damage is reduced by 35%. Heroes are not effected by [[File:Splash icon MRSOH.png|13px]] Splash Super Effect.
|bonus5=All Super Effect damage is reduced by 40%. Heroes are not effected by [[File:Splash icon MRSOH.png|13px]] Splash Super Effect.
|powerup2=+10% DMG
|powerup3=+10% DMG
|powerup4=
|powerup5=
|bonusup2=-5% DMG
|bonusup3=-5% DMG
|bonusup4=-5% DMG
|bonusup5=-5% DMG
}}}}</onlyinclude>
===[[Screech (Mario + Rabbids Sparks of Hope)|Screech]]===
<onlyinclude>{{#ifeq:{{{transcludesection|Screech}}}|Screech|
{{M+RSOH Spark
|image=[[File:Screech icon 2 MRSOH.png|30px]]
|title=Screech
|powername=Whoopsgottago<br><small>Range: 9/11/13/15/17m - Cooldown: 3 turns</small>
|bonusname=Critical Buddy
|power1=Enemies within range are repelled from the Hero's position. [Range: 9m]
|power2=Enemies within range are repelled from the Hero's position. [Range: 11m]
|power3=Enemies within range are repelled from the Hero's position. [Range: 13m]
|power4=Enemies within range are repelled from the Hero's position. [Range: 15m]
|power5=Enemies within range are repelled from the Hero's position. [Range: 17m]
|bonus1=Increases the chance of critical hits from weapons by 10%.
|bonus2=Increases the chance of critical hits from weapons by 15%.
|bonus3=Increases the chance of critical hits from weapons by 20%.
|bonus4=Increases the chance of critical hits from weapons by 25%.
|bonus5=Increases the chance of critical hits from weapons by 30%.
|powerup2=
|powerup3=
|powerup4=
|powerup5=
|bonusup2=
|bonusup3=
|bonusup4=
|bonusup5=
}}}}</onlyinclude>
===[[Cryobolide]]===
<onlyinclude>{{#ifeq:{{{transcludesection|Cryobolide}}}|Cryobolide|
{{M+RSOH Spark
|image=[[File:Cryobolide icon 2 MRSOH.png|30px]]
|title=Cryobolide
|powername=[[File:Frostbite icon MRSOH.png|13px]] Frostbite Attack<br><small>Duration: 1 turn - Cooldown: 3 turns</small>
|bonusname=Frostbite Protector
|power1=All weapon-based attacks are charged with the [[File:Frostbite icon MRSOH.png|13px]] Frostbite Super Effect and deal 120% damage.
|power2=All weapon-based attacks are charged with the [[File:Frostbite icon MRSOH.png|13px]] Frostbite Super Effect and deal 130% damage.
|power3=All weapon-based attacks are charged with the [[File:Frostbite icon MRSOH.png|13px]] Frostbite Super Effect and deal 140% damage.
|power4=All weapon-based attacks are charged with the [[File:Frostbite icon MRSOH.png|13px]] Frostbite Super Effect and deal 150% damage.
|power5=All weapon-based attacks are charged with the [[File:Frostbite icon MRSOH.png|13px]] Frostbite Super Effect and deal 160% damage.
|bonus1=All Super Effect damage is reduced by 20%. Heroes are not effected by [[File:Frostbite icon MRSOH.png|13px]] Frostbite Super Effect.
|bonus2=All Super Effect damage is reduced by 25%. Heroes are not effected by [[File:Frostbite icon MRSOH.png|13px]] Frostbite Super Effect.
|bonus3=All Super Effect damage is reduced by 30%. Heroes are not effected by [[File:Frostbite icon MRSOH.png|13px]] Frostbite Super Effect.
|bonus4=All Super Effect damage is reduced by 35%. Heroes are not effected by [[File:Frostbite icon MRSOH.png|13px]] Frostbite Super Effect.
|bonus5=All Super Effect damage is reduced by 40%. Heroes are not effected by [[File:Frostbite icon MRSOH.png|13px]] Frostbite Super Effect.
|powerup2=+10% Weapon DMG Usage
|powerup3=+10% Weapon DMG Usage
|powerup4=+10% Weapon DMG Usage
|powerup5=+10% Weapon DMG Usage
|bonusup2=-5% DMG
|bonusup3=-5% DMG
|bonusup4=-5% DMG
|bonusup5=-5% DMG
}}}}</onlyinclude>
===[[Ethering]]===
<onlyinclude>{{#ifeq:{{{transcludesection|Ethering}}}|Ethering|
{{M+RSOH Spark
|image=[[File:Ethering icon MRSOH.png|30px]]
|title=Ethering
|powername=Unseen<br><small>Duration: 1/1/2/2/2 turns - Cooldown: 6/5/5/4/3 turns</small>
|bonusname=Athlete
|power1=The Hero turns Invisible for 1 turn can't be directly targeted, however they are still vulnerable to damage and Super Effects. [6 turns]
|power2=The Hero turns Invisible for 1 turn can't be directly targeted, however they are still vulnerable to damage and Super Effects. [5 turns]
|power3=The Hero turns Invisible for 2 turns can't be directly targeted, however they are still vulnerable to damage and Super Effects. [5 turns]
|power4=The Hero turns Invisible for 2 turns can't be directly targeted, however they are still vulnerable to damage and Super Effects. [4 turns]
|power5=The Hero turns Invisible for 2 turns can't be directly targeted, however they are still vulnerable to damage and Super Effects. [3 turns]
|bonus1=Increases all move ability damage by 15%.
|bonus2=Increases all move ability damage by 20%.
|bonus3=Increases all move ability damage by 25%.
|bonus4=Increases all move ability damage by 30%.
|bonus5=Increases all move ability damage by 35%.
|powerup2=-1 Turn (Cooldown)
|powerup3=+1 Turn (Duration)
|powerup4=-1 Turn (Cooldown)
|powerup5=-1 Turn (Cooldown)
|bonusup2=+5% DMG
|bonusup3=+5% DMG
|bonusup4=+5% DMG
|bonusup5=+5% DMG
}}}}</onlyinclude>
 
===[[Electroid (character)|Electroid]]===
<onlyinclude>{{#ifeq:{{{transcludesection|Electroid}}}|Electroid|
{{M+RSOH Spark
|image=[[File:Electroid icon 2 MRSOH.png|30px]]
|title=Electroid
|powername=[[File:Shock icon MRSOH.png|13px]] Shock Attack<br><small>Duration: 1 turn - Cooldown: 3 turns</small>
|bonusname=Shock Protector
|power1=All weapon-based attacks are charged with the [[File:Shock icon MRSOH.png|13px]] Shock Super Effect and deal 120% damage.
|power2=All weapon-based attacks are charged with the [[File:Shock icon MRSOH.png|13px]] Shock Super Effect and deal 130% damage.
|power3=All weapon-based attacks are charged with the [[File:Shock icon MRSOH.png|13px]] Shock Super Effect and deal 140% damage.
|power4=All weapon-based attacks are charged with the [[File:Shock icon MRSOH.png|13px]] Shock Super Effect and deal 150% damage.
|power5=All weapon-based attacks are charged with the [[File:Shock icon MRSOH.png|13px]] Shock Super Effect and deal 160% damage.
|bonus1=All Super Effect damage is reduced by 20%. Heroes are not effected by [[File:Shock icon MRSOH.png|13px]] Shock Super Effect.
|bonus2=All Super Effect damage is reduced by 25%. Heroes are not effected by [[File:Shock icon MRSOH.png|13px]] Shock Super Effect.
|bonus3=All Super Effect damage is reduced by 30%. Heroes are not effected by [[File:Shock icon MRSOH.png|13px]] Shock Super Effect.
|bonus4=All Super Effect damage is reduced by 35%. Heroes are not effected by [[File:Shock icon MRSOH.png|13px]] Shock Super Effect.
|bonus5=All Super Effect damage is reduced by 40%. Heroes are not effected by [[File:Shock icon MRSOH.png|13px]] Shock Super Effect.
|powerup2=+10% Weapon DMG Usage
|powerup3=+10% Weapon DMG Usage
|powerup4=+10% Weapon DMG Usage
|powerup5=+10% Weapon DMG Usage
|bonusup2=-5% DMG
|bonusup3=-5% DMG
|bonusup4=-5% DMG
|bonusup5=-5% DMG
}}}}</onlyinclude>
===[[Zephystar]]===
<onlyinclude>{{#ifeq:{{{transcludesection|Electroid}}}|Electroid|
{{M+RSOH Spark
|image=[[File:Zephystar icon 2 MRSOH.png|30px]]
|title=Zephystar
|powername=[[File:Gust icon MRSOH.png|13px]] Gust Attack<br><small>Duration: 1 turn - Cooldown: 3 turns</small>
|bonusname=Gust Protector
|power1=All weapon-based attacks are charged with the [[File:Gust icon MRSOH.png|13px]] Gust Super Effect and deal 120% damage.
|power2=All weapon-based attacks are charged with the [[File:Gust icon MRSOH.png|13px]] Gust Super Effect and deal 130% damage.
|power3=All weapon-based attacks are charged with the [[File:Gust icon MRSOH.png|13px]] Gust Super Effect and deal 140% damage.
|power4=All weapon-based attacks are charged with the [[File:Gust icon MRSOH.png|13px]] Gust Super Effect and deal 150% damage.
|power5=All weapon-based attacks are charged with the [[File:Gust icon MRSOH.png|13px]] Gust Super Effect and deal 160% damage.
|bonus1=All Super Effect damage is reduced by 20%. Heroes are not effected by [[File:Gust icon MRSOH.png|13px]] Gust Super Effect.
|bonus2=All Super Effect damage is reduced by 25%. Heroes are not effected by [[File:Gust icon MRSOH.png|13px]] Gust Super Effect.
|bonus3=All Super Effect damage is reduced by 30%. Heroes are not effected by [[File:Gust icon MRSOH.png|13px]] Gust Super Effect.
|bonus4=All Super Effect damage is reduced by 35%. Heroes are not effected by [[File:Gust icon MRSOH.png|13px]] Gust Super Effect.
|bonus5=All Super Effect damage is reduced by 40%. Heroes are not effected by [[File:Gust icon MRSOH.png|13px]] Gust Super Effect.
|powerup2=+10% Weapon DMG Usage
|powerup3=+10% Weapon DMG Usage
|powerup4=+10% Weapon DMG Usage
|powerup5=+10% Weapon DMG Usage
|bonusup2=-5% DMG
|bonusup3=-5% DMG
|bonusup4=-5% DMG
|bonusup5=-5% DMG
}}}}</onlyinclude>
 
===[[Regenesis]]===
<onlyinclude>{{#ifeq:{{{transcludesection|Regenesis}}}|Regenesis|
{{M+RSOH Spark
|image=[[File:Regenesis icon 2 MRSOH.png|30px]]
|title=Regenesis
|powername=[[File:HP Recover icon MRSOH.png|13px]] Regen<br><small>Duration: 2/2/2/3/3 turns - Cooldown: 5/4/4/4/4 turns</small>
|bonusname=Healing Booster
|power1=Once activated, a Hero regenerates 20% of their max HP at the start of the next 2 turns. [5 turns]
|power2=Once activated, a Hero regenerates 20% of their max HP at the start of the next 2 turns. [4 turns]
|power3=Once activated, a Hero regenerates 30% of their max HP at the start of the next 2 turns. [4 turns]
|power4=Once activated, a Hero regenerates 30% of their max HP at the start of the next 3 turns. [4 turns]
|power5=Once activated, a Hero regenerates 40% of their max HP at the start of the next 3 turns. [4 turns]
|bonus1=Increases the Hero's Max HP by 15%.
|bonus2=Increases the Hero's Max HP by 20%.
|bonus3=Increases the Hero's Max HP by 25%.
|bonus4=Increases the Hero's Max HP by 30%.
|bonus5=Increases the Hero's Max HP by 35%.
|powerup2=-1 Turn (Cooldown)
|powerup3=Regen +10% HP
|powerup4=+1 turn (Duration)
|powerup5=Regen +10% HP
|bonusup2=+5% Max Health
|bonusup3=+5% Max Health
|bonusup4=+5% Max Health
|bonusup5=+5% Max Health
}}}}</onlyinclude>
 
===[[Vampastra]]===
<onlyinclude>{{#ifeq:{{{transcludesection|Vampastra}}}|Vampastra|
{{M+RSOH Spark
|image=[[File:Vampastra icon 2 MRSOH.png|30px]]
|title=Vampastra
|powername=[[File:Vamp icon MRSOH.png|13px]] Vamp Attack<br><small>Duration: 1 turn - Cooldown: 3 turns</small>
|bonusname=Critical Buddy
|power1=All weapon-based attacks deal [[File:Vamp icon MRSOH.png|13px]] 120% damage, and heal the Hero by 30% of the damage dealt.
|power2=All weapon-based attacks deal [[File:Vamp icon MRSOH.png|13px]] 130% damage, and heal the Hero by 30% of the damage dealt.
|power3=All weapon-based attacks deal [[File:Vamp icon MRSOH.png|13px]] 140% damage, and heal the Hero by 30% of the damage dealt.
|power4=All weapon-based attacks deal [[File:Vamp icon MRSOH.png|13px]] 150% damage, and heal the Hero by 30% of the damage dealt.
|power5=All weapon-based attacks deal [[File:Vamp icon MRSOH.png|13px]] 160% damage, and heal the Hero by 30% of the damage dealt.
|bonus1=Increases the chance of critical hits from weapons by 10%.
|bonus2=Increases the chance of critical hits from weapons by 15%.
|bonus3=Increases the chance of critical hits from weapons by 20%.
|bonus4=Increases the chance of critical hits from weapons by 25%.
|bonus5=Increases the chance of critical hits from weapons by 30%.
|powerup2=
|powerup3=
|powerup4=
|powerup5=
|bonusup2=
|bonusup3=
|bonusup4=
|bonusup5=
}}}}</onlyinclude>
===[[Toxicomet]]===
<onlyinclude>{{#ifeq:{{{transcludesection|Toxicomet}}}|Toxicomet|
{{M+RSOH Spark
|image=[[File:Toxicomet icon 2 MRSOH.png|30px]]
|title=Toxicomet
|powername=[[File:Ooze icon MRSOH.png|13px]] Ooze Attack<br><small>Duration: 1 turn - Cooldown: 3 turns</small>
|bonusname=Ooze Protector
|power1=All weapon-based attacks are charged with the [[File:Ooze icon MRSOH.png|13px]] Ooze Super Effect and deal 120% damage.
|power2=All weapon-based attacks are charged with the [[File:Ooze icon MRSOH.png|13px]] Ooze Super Effect and deal 130% damage.
|power3=All weapon-based attacks are charged with the [[File:Ooze icon MRSOH.png|13px]] Ooze Super Effect and deal 140% damage.
|power4=All weapon-based attacks are charged with the [[File:Ooze icon MRSOH.png|13px]] Ooze Super Effect and deal 150% damage.
|power5=All weapon-based attacks are charged with the [[File:Ooze icon MRSOH.png|13px]] Ooze Super Effect and deal 160% damage.
|bonus1=All Super Effect damage is reduced by 20%. Heroes are not effected by [[File:Ooze icon MRSOH.png|13px]] Ooze Super Effect.
|bonus2=All Super Effect damage is reduced by 25%. Heroes are not effected by [[File:Ooze icon MRSOH.png|13px]] Ooze Super Effect.
|bonus3=All Super Effect damage is reduced by 30%. Heroes are not effected by [[File:Ooze icon MRSOH.png|13px]] Ooze Super Effect.
|bonus4=All Super Effect damage is reduced by 35%. Heroes are not effected by [[File:Ooze icon MRSOH.png|13px]] Ooze Super Effect.
|bonus5=All Super Effect damage is reduced by 40%. Heroes are not effected by [[File:Ooze icon MRSOH.png|13px]] Ooze Super Effect.
|powerup2=+10% Weapon DMG Usage
|powerup3=+10% Weapon DMG Usage
|powerup4=+10% Weapon DMG Usage
|powerup5=+10% Weapon DMG Usage
|bonusup2=-5% DMG
|bonusup3=-5% DMG
|bonusup4=-5% DMG
|bonusup5=-5% DMG
}}
}}</onlyinclude>
 
==Template:M+RSOH bestiary==
{{M+RSOH bestiary
|image=[[File:Stooge icon MRSOH.png|35px]]
|title=STOOGE
|description=Simple-minded, it limits itself to attacking opponents from behind cover.
|flippable=
|undashable=
|neutral=Neutral
|weakonly=
|weaksuper=
|resistonly=
|resistsuper=
|supereffects=
|weak=
|resist=
|location=[[Darkmess Manta]]<br>[[Beacon Beach]]<br>[[Palette Prime]]<br>[[Barrendale Mesa]]<br>[[Cursa's stronghold]]
}}


==PDSMBE level up progressions==
==PDSMBE level up progressions==

Latest revision as of 20:36, November 3, 2024

Active projects I work on here. For other projects in "queue", see: User:Zootalo/Sandbox

List of Snoutlet School hints

“This is where I'll be giving you useful hints and whatnot to help you on your way. So listen up!”
Snoutlet, Mario & Luigi: Brothership

List of hints

  • "You can tell if it's Mario or Luigi getting attacked by watching the bad guy's moves real carefully."
  • "You ever want to look at the whole area map? If so, tilt Right Stick on the Main Menu!"
  • "When the game's autosaving, there'll be a little twirly thing in the upper right."
  • "If either bro. gets KO'd in battle, be sure to use an item to get him back up ASAP!"
  • "Did you know that some blocks are practically invisible? You gotta look real close to spot 'em."
  • "If you up your STACHE stat, you'll get more LUCKY results in battle."
  • "You can equip one each of gloves and accessories, so choose wisely."
  • "If you can't dodge, use an Emergency Guard. It'll at least reduce the damage taken."
  • "Look, sometimes surviving is winning. Don't forget that you can run away from a battle with the Flee command."
  • "If an enemy sneak attacks you from behind, you'll start the battle in an exposed position. Try not to do that."
  • "If you ever forget the controls, just open up Settings & Guide, then Snoutlet School."
  • "So it turns out that there are talking turnips. Who knew? Maybe they know something useful?"
  • "Find any islets yet? You can check those out with a trip in the big cannon."
  • "Look, a battle just goes better if you remember to set your Battle Plugs beforehand."
  • "Watch out when the enemy is guarding—you might take some damage when you jump on 'em."
  • "Watch your HP and BP gauges! Try to keep some recovery items on hand in case they get low."
  • "If you don't know where to go, head toward the red mark on the map. Always trust a red mark."
  • "Have you revisited any islands you already linked? There might be new stuff to see and do there!"
  • "If you go fishing from Shipshape, you might catch something other than fish!"
  • "You can't set a Battle Plug that's recharging. Keep fighting and wait until it's recharged."

PDSMBE level up progressions

Empty

Goomba
Max Lv. HP ATK RCV XP Weight
25 Min Min Min To Max. Lv. Min.
Max Max Max Min. XP reward () Max.
Ranking ★★☆☆☆☆ Ranking ★☆☆☆☆☆ Ranking ★☆☆☆☆☆ Max. XP reward ()
Level up progressions
Lv. HP + ATK + RCV + XP XP to next XP reward Weight
1 ()

Goomba

Goomba
Max Lv. HP ATK RCV XP Weight
25 Min 380 Min 260 Min 30 To Max. Lv. 17082 Min. 100
Max 1140 Max 780 Max 90 Min. XP reward 66 (99) Max. 300
Ranking ★★☆☆☆☆ Ranking ★☆☆☆☆☆ Ranking ★☆☆☆☆☆ Max. XP reward 1650 (2475)
Level up progressions
Lv. HP + ATK + RCV + XP XP to next XP reward Weight
1 380 0 260 0 30 0 0 8 66 (99) 100
2 412 32 282 22 33 3 8 36 132 (198) 108.6
3 ()
4 ()
5 ()
6 ()
7 ()
8 ()
9 ()
10 ()
11 ()
12 ()
13 ()
14 ()
15 ()
16 ()
17 ()
18 ()
19 ()
20 ()
21 ()
22 ()
23 ()
24 ()
25 ()

PDSMBE Infobox

Enemy

Puzzle & Dragons: Super Mario Bros. Edition Enemy
Goomba
The sprite of a Goomba from Paper Mario: The Thousand-Year Door.
Attribute Sprite of a Wood Orb, from Puzzle & Dragons: Super Mario Bros. Edition. Wood
Weak Sprite of a Fire Orb, from Puzzle & Dragons: Super Mario Bros. Edition. Fire
Moves Bash
Item Drops
Random Wood Block Wood Block
Goomba Coin Goomba Coin
10+ Combo Goomba Coin Goomba Coin
Locations XP Dropped Coins
World 1-1 8 0
World 1-2 8 0
World 1-5 16 0
World 1-Tower 46 1
World 1-6 16 0
World 1-Airship 58 0

Teammate

Puzzle & Dragons: Super Mario Bros. Edition teammate
Sprite of Boo Luigi, from Puzzle & Dragons: Super Mario Bros. Edition.
Boo Luigi
Card Sprite of Boo Luigi's card, from Puzzle & Dragons: Super Mario Bros. Edition.
Attribute Sprite of a Dark Orb, from Puzzle & Dragons: Super Mario Bros. Edition.Dark / Sprite of a Wood Orb, from Puzzle & Dragons: Super Mario Bros. Edition.Wood
No. 17
Max lvl. 99
HP ★★★
ATK ★★★★★
RCV ★★★
Plus bonus N/A
Skill Ghost Trick
Default turns 10
Description Lets you move any Orbs anywhere for 6 seconds. No effect in Score Attack.
Skill Items needed Green Star Coin (x3, x5, x7)
Grand Green Star Coin (x3, x5, x7)
Helper/Leader/Awoken Skill Ghost Aura
Description Raises your team's ATK by 2.5x after attacking with 3+ attributes at once.
Transformations N/A