6 Wendy's Castle: Difference between revisions

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|world=[[Chocolate Island]]
|world=[[Chocolate Island]]
|limit=300 seconds
|limit=300 seconds
|boss=[[Wendy O. Koopa]]
|boss=[[Wendy|Wendy O. Koopa]]
|before=[[Chocolate Secret|**]] [[Chocolate Island 5|<<]]
|before=[[Chocolate Secret|**]] [[Chocolate Island 5|<<]]
|after=[[Sunken Ghost Ship|>>]]
|after=[[Sunken Ghost Ship|>>]]
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The player will first encounter a [[Dry Bones]] that throws bones at [[Mario]], and a Skewer that comes crushing down at full speed. There are two [[Trampoline|Jumping Board]]s for the player to get on the next block. After the block are [[Grinder]]s, with one little space provided for the player to avoid them. [[Lava Bubble]]s jump up and down in the next segment, and after that is a combination of Grinders and the Skewers. If the player manages to safely make it out of that part, there are small rock blocks and Grinders along the trail. There is a yellow [[! Block]], and shorter Skewers that come up and down even faster, so that the ground keeps shaking. Right after is a midpoint and the door to the next section.
The player will first encounter a [[Dry Bones]] that throws bones at [[Mario]], and a Skewer that comes crushing down at full speed. There are two [[Trampoline|Jumping Board]]s for the player to get on the next block. After the block are [[Grinder]]s, with one little space provided for the player to avoid them. [[Lava Bubble]]s jump up and down in the next segment, and after that is a combination of Grinders and the Skewers. If the player manages to safely make it out of that part, there are small rock blocks and Grinders along the trail. There is a yellow [[! Block]], and shorter Skewers that come up and down even faster, so that the ground keeps shaking. Right after is a midpoint and the door to the next section.


The next section involves moving blocks, [[Lil Sparky|Lil Sparkies]] and [[Hothead]]s. The player must be careful in the middle section of the second part in order to avoid getting crushed. At the end of the second part is a green [[! Block]], and behind it the boss door that leads to the battle against [[Wendy O. Koopa]].
The next section involves moving blocks, [[Lil Sparky|Lil Sparkies]] and [[Hothead]]s. The player must be careful in the middle section of the second part in order to avoid getting crushed. At the end of the second part is a green [[! Block]], and behind it the boss door that leads to the battle against [[Wendy|Wendy O. Koopa]].


[[File:SMW WendyBattle.png|left|thumb|Screenshot of the boss fight from ''Super Mario World'']]
[[File:SMW WendyBattle.png|left|thumb|Screenshot of the boss fight from ''Super Mario World'']]
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|count7=2
|count7=2
|image8=[[File:SMWWendyO.KoopaSprite.png]]
|image8=[[File:SMWWendyO.KoopaSprite.png]]
|name8=[[Wendy O. Koopa]]
|name8=[[Wendy|Wendy O. Koopa]]
|count8=1 (boss)
|count8=1 (boss)
}}
}}

Revision as of 22:24, October 4, 2024

Level
#6 Wendy's Castle
SMW WendyCastle.png
Screenshot from Super Mario World
Level code 6-Castle
World Chocolate Island
Game Super Mario World
Time limit 300 seconds
Boss Wendy O. Koopa
** << Directory of levels >>
“Wendy O. Koopa in castle #6 has sung her last song. Mario must meet the challenge that is now before him. There is a sunken ship that appears to be a gateway to the Valley of Bowser.”
In-game text, Super Mario World

#6 Wendy's Castle is a level in World 6 of Super Mario World. Introducing Skewers and Hotheads to the Super Mario franchise, this level can be accessed through the completion of either Chocolate Island 5 or the Chocolate Secret.

Layout

The player will first encounter a Dry Bones that throws bones at Mario, and a Skewer that comes crushing down at full speed. There are two Jumping Boards for the player to get on the next block. After the block are Grinders, with one little space provided for the player to avoid them. Lava Bubbles jump up and down in the next segment, and after that is a combination of Grinders and the Skewers. If the player manages to safely make it out of that part, there are small rock blocks and Grinders along the trail. There is a yellow ! Block, and shorter Skewers that come up and down even faster, so that the ground keeps shaking. Right after is a midpoint and the door to the next section.

The next section involves moving blocks, Lil Sparkies and Hotheads. The player must be careful in the middle section of the second part in order to avoid getting crushed. At the end of the second part is a green ! Block, and behind it the boss door that leads to the battle against Wendy O. Koopa.

Screenshot of the boss fight from Super Mario World

The fight against Wendy O. Koopa is similar to Lemmy's fight in the third castle, except the pipes are flatly leveled, and that there are two diagonal Lava Bubbles rather than just one. When Wendy is defeated, Mario wipes away the castle with a mop and rescues an egg. Mario then moves on to the Sunken Ghost Ship.

Enemies

Image Name Count
Skewer Skewer 11
Sprite of a Grinder in Super Mario World. Grinder 13
Li'lSparky SMW.png Lil Sparkies 5
Hothead SMW.png Hothead 4
SMWDB.png Dry Bones 6
Lava Bubble from Super Mario World Lava Bubble 2
Sprite of a diagonal Lava Bubble from Super Mario World Lava Bubble (zigzag) 2
Wendy O. Koopa in Super Mario World. Wendy O. Koopa 1 (boss)

Map

#6 Wendy's Castle

Gallery

Names in other languages

Language Name Meaning Notes
Japanese チョコレーとうのしろ[?]
Chokorē-tō no Shiro
Chocolate Island's Castle
French #6 Chateau de Wendy[?] #6 Wendy's Fortress
German 6. Wendys Festung[?] 6. Wendy's Fortress
Italian Castello della Cioccoisola[?] Chocolate Island Castle
Spanish Castillo 6º. Wendy[?] 6th Castle. Wendy

Trivia

  • In Super Mario World, there is an unused variant of the first half that is considerably more difficult. Most notably, there are more Skewers at the end, in the section where they move fast.[1]

References

  1. ^ Super Mario World (SNES): Unused Levels. The Cutting Room Floor (English). Retrieved September 3, 2020.