Fuse: Difference between revisions

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{{about|the obstacle from the Qix series|the developer of [[Mario Pinball Land]] formerly known as Fuse Games|[[Silverball Studios]]}}
{{Species infobox
{{Species infobox
|image=[[File:Fuse SML4.jpg|250px]]
|image=[[File:Fuse SML4.jpg|250px]]

Revision as of 09:37, October 4, 2024

This article is about the obstacle from the Qix series. For the developer of Mario Pinball Land formerly known as Fuse Games, see Silverball Studios.
Fuse
Peach about to be eliminated by a Fuse
First appearance Qix (arcade, 1982)
Qix (Game Boy, 1990, Super Mario-related media)
Latest appearance Super Mario Land 4 (1990, Super Mario-related media)
Qix++ (2009)
Relatives
Comparable

Fuses are obstacles of the Qix games. They are Sparx created on the player's line if the player stops for a long time while the line is being made. The fuse will depart from the attached line and will reach the Marker, causing a life loss if it manages to reach it.

In the first storyline of the Super Mario Land 4 manga, Mario and his friends are challenged by Qix Daiō into facing three minions in a real-life game of Qix. One singular Fuse appears in the story: during Template:Peach's turn, between escaping the Qix and the Sparx, she sits to catch her breath, only to be eliminated when a Fuse sneaks up on her, blowing her out of the arena. Like the Sparx, the Fuse is depicted with an angry expression, but with bigger eyes and a malicious smile.

Profile and statistics

  • Instruction booklet description:
    • English:
      When you are drawing a line, if you stop for a certain amount of time, a Fuse appears at the start of the line and will chase your Marker. If the Fuse touches your Marker, your Marker will be destroyed.[1]

Names in other languages

Language Name Meaning Notes
Italian Fuse[2] -

References

  1. ^ Qix (Game Boy) instruction manual, page 9.
  2. ^ Qix (Game Boy - Virtual Console) e-manual, page 7.