Rotate Pipe: Difference between revisions
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==History== | ==History== | ||
===''Mario vs. Donkey Kong 2: March of the Minis''=== | ===''Mario vs. Donkey Kong 2: March of the Minis''=== | ||
Rotate Pipes first appear in ''[[Mario vs. Donkey Kong 2: March of the Minis]]''. They are introduced in [[Room 3-1]] in [[Pipe Works]]. They are enclosed in frames which feature an output on all four sides, as their main function is to connect two ends of a Warp Pipe. When swiped in a certain direction with the stylus, a Rotate Pipe will rotate 90°. If swiped left or down, they will rotate 90° clockwise; if swiped right or up, they will rotate 90° counterclockwise. There are two types of Rotate Pipes: one with a curved shape and a curved arrow, and a straight pipe with two arrows. | Rotate Pipes first appear in ''[[Mario vs. Donkey Kong 2: March of the Minis]]''. They are introduced in [[Room 3-1 (Mario vs. Donkey Kong 2: March of the Minis)|Room 3-1]] in [[Pipe Works]]. They are enclosed in frames which feature an output on all four sides, as their main function is to connect two ends of a Warp Pipe. When swiped in a certain direction with the stylus, a Rotate Pipe will rotate 90°. If swiped left or down, they will rotate 90° clockwise; if swiped right or up, they will rotate 90° counterclockwise. There are two types of Rotate Pipes: one with a curved shape and a curved arrow, and a straight pipe with two arrows. | ||
If a [[Mini]] enters a Warp Pipe with an unconnected Rotate Pipe segment, it will wait at the end of the Warp Pipe until it is connected to the Rotate Pipe segment. A Rotate Pipe can be rotated while Minis are inside; however, they will continue to move inside the Rotate Pipe until reaching an end connected to a Warp Pipe. | If a [[Mini]] enters a Warp Pipe with an unconnected Rotate Pipe segment, it will wait at the end of the Warp Pipe until it is connected to the Rotate Pipe segment. A Rotate Pipe can be rotated while Minis are inside; however, they will continue to move inside the Rotate Pipe until reaching an end connected to a Warp Pipe. |
Revision as of 15:21, September 27, 2024
Rotate Pipe | |
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First appearance | Mario vs. Donkey Kong 2: March of the Minis (2006) |
Latest appearance | Mario vs. Donkey Kong: Minis March Again! (2009) |
Rotate Pipes are rotatable Warp Pipe segments that appear in Mario vs. Donkey Kong 2: March of the Minis and Mario vs. Donkey Kong: Minis March Again!
History
Mario vs. Donkey Kong 2: March of the Minis
Rotate Pipes first appear in Mario vs. Donkey Kong 2: March of the Minis. They are introduced in Room 3-1 in Pipe Works. They are enclosed in frames which feature an output on all four sides, as their main function is to connect two ends of a Warp Pipe. When swiped in a certain direction with the stylus, a Rotate Pipe will rotate 90°. If swiped left or down, they will rotate 90° clockwise; if swiped right or up, they will rotate 90° counterclockwise. There are two types of Rotate Pipes: one with a curved shape and a curved arrow, and a straight pipe with two arrows.
If a Mini enters a Warp Pipe with an unconnected Rotate Pipe segment, it will wait at the end of the Warp Pipe until it is connected to the Rotate Pipe segment. A Rotate Pipe can be rotated while Minis are inside; however, they will continue to move inside the Rotate Pipe until reaching an end connected to a Warp Pipe.
Mario vs. Donkey Kong: Minis March Again!
Both types of Rotate Pipes return in Mario vs. Donkey Kong: Minis March Again! with the same function. They are introduced in the Plus Mode version of Sandstone Stroll in Room 2-6+. Template:MVDKMOTM
Mario vs. Donkey Kong: Minis March Again! | |
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Characters | Mario • Pauline • Donkey Kong • Toads |
Minis | Mini Mario • Mini Toad • Mini Peach • Mini Donkey Kong |
Floors | Mini Mayhem • Sandstone Stroll • Magnet Mania • Jungle Rumble • Rooftop • Basement |
Items and objects | Blue Spring • Box Spring • Cannon • Clock • Coin (large) • Color Switch • Conveyor Belt • Door • Girder • Hammer • Key • Key Door • Ladder • M-Token • Magnet • Mini Mario Card • Pink Block • Pokey Block • Pop-up Gate • Rotate Pipe • Shy Guy Block • Spike • Spin-bar magnet • Warp Pipe • Yellow Spring |
Enemies | Monkey robots (Capture Kong · Circus Kong) • Bird • Piranha Plant (fire) • Pokey • Polterguy • Snapjaw • Snifit • Spear Guy • Thwomp |
Miscellaneous | Media • Plus Mode • Staff • Super Mini Mario World |