Shroom City (Paper Mario: The Origami King): Difference between revisions

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{{new subject}} {{italic title|Shroom City (''Paper Mario: The Origami King'')}}
{{italic title|id=yes}}
{{construction}}
{{PMTOK location infobox
{{quote|Welcome to Shroom City, previously known as Snif City, previously known as Shroom City!|Yellow Toad|Paper Mario: The Origami King}}
|title=Shroom City / Snif City
{{location-infobox
|image=PMTOK Snif City.png
|name=Shroom City
|caption=Snif City
|image=Shroomcitydaytimeview.png
|toads=23
|width=250px
|holes=6
|greaterloc=[[Mushroom Kingdom]]
|treasures=6
|inhabitants=[[Toad]]s, [[Snifit]]s
|blocks=8
|first_appearance=''[[Paper Mario: The Origami King]]'' ([[List of games by date#2020|2020]])
|enemies=[[Scaredy Rat]]s
|latest_appearance=
|streamer=EBED4E
}}
}}
'''Shroom City''', also known as '''Snif City''', is a location in ''[[Paper Mario: The Origami King]]'', a city located in the center of the [[Scorching Sandpaper Desert]]. A major landmark of the town is its large, Arabian-esque hotel. Many ancient coded texts are found around Shroom City, and only [[Professor Toad]] can decipher them. Shroom City is known as Snif City while taken over by [[Snifit]]s, although after Mario defeats [[Hole Punch]], [[Toad (species)|Toads]] live peacefully along the Snifits and restore its previous name of Shroom City.
{{quote|Welcome to Shroom City, previously known as Snif City, previously known as Shroom City!|[[Toad (species)|Yellow Toad]]|[[Paper Mario: The Origami King]]}}
'''Shroom City''', also known as '''Snif City''', is a location in ''[[Paper Mario: The Origami King]]'', a city located in the center of the [[Scorching Sandpaper Desert]]. A major landmark of the town is its large, Arabian-esque hotel. Many ancient coded texts are found around Shroom City, and only [[Professor Toad]] can decipher them. Shroom City is known as Snif City while taken over by [[Snifit]]s, although after Mario defeats [[Hole Punch]], the large number of yellow [[Toad (species)|Toads]] that Hole Punch had supposedly kidnapped manage to live peacefully alongside the Snifits and restore its previous name of Shroom City.
 
==Layout==
Once [[Mario]] and [[Olivia]] reach Snif City, the former is instructed to park his [[Boot Car]], getting a coin if he does so perfectly. They then enter the hotel and ask the bellhop for a person who can read ancient texts. Believing they work for Professor Toad, the bellhop gives Mario a key to his room. In his room, the duo find his journal, leading them to the Sun Altar. When they get back to the lobby, the bellhop reveals Professor Toad was asking for an object they had on display, and gives Mario one of the object: a [[Sun Incense]].
 
The duo return with Professor Toad and he deciphers the murals written on the second floor. However, an important piece is inside the suite, which is occupied by [[Luigi]]. A staff member directs them to the market booths, and the trio finds a booth with a lamp on top. The Snifit running it is running a game where the player must guess the emotion simply from his sniff, and possibly win 10,000 coins. Mario gives 100 coins to play, giving him three tries. If he fails, the Snifit reveals losing causes the player to lose their freedom, and offers one last round of three more turns for 1,000 coins.
 
After Mario wins the game, the Snifit runs away without giving Mario his reward, in the process revealing a [[Magic Circle]]. Mario uses it to rub the lamp, releasing Luigi. He gives Mario the [[Suite Key]], believing it to be the key to [[Peach's Castle]]. After realizing he was wrong again, Luigi runs off to find the correct key.
 
With the key in hand, the trio enters the suite and inspects the rest of the mural, revealing an ancient ritual. Professor Toad, realizing the mural is very specific over who performs the incantation, teaches Olivia, believing her to fit the requirements. With the knowledge in hand, the trio heads off to perform the ritual.
 
==Shop==
A shop is located next to DJ Toad's Groovy Sound Discs, in the east end of the area. Mario must hammer the sign for the disc shop to release a crumpled Toad, who after returning to normal will open the shop.
[[File:PMTOK Shroom City Shop Display.jpg|thumb|640px]]
{| class=wikitable border=1
!Image
!Item
!Price
|-
|[[File:Ice Flower PMTOK icon.png|50px]]
|[[Ice Flower]]
|240
|-
|[[File:Shiny Mushroom 3-Pack PMTOK icon.png|50px]]
|[[Shiny Mushroom 3-Pack]]
|840
|-
|[[File:Snif City Royal Hotel PMTOK icon.png|50px]]
|[[Musée_Champignon#Treasure_Gallery|Snif City Royal Hotel]]
|16800
|-
|[[File:Shiny Hurlhammer PMTOK icon.png|50px]]
|[[Shiny Hurlhammer]]{{footnote|main|1}}
|1380
|-
|[[File:Flashy Boots PMTOK icon.png|50px]]
|[[Flashy Boots]]
|1000
|-
|[[File:Flashy Hammer PMTOK icon.png|50px]]
|[[Flashy Hammer]]
|1420
|-
|[[File:Flashy Iron Boots PMTOK icon.png|50px]]
|[[Flashy Iron Boots]]
|1100
|}
{{footnote|note|1|Available after buying Snif City Royal Hotel}}
 
==Miscellaneous buildings==
A building can be found next to a seesaw. Both of the rooms in the building only provide dialogue. Another building can be found to the right of the Royal Shroom Hotel. The first room contains the Shroom City Shop, though, Mario must first find the Toad that owns the shop to buy its contents. A second room contains DJ Toad's Groovy Sound Discs, though it seems there is no purpose to this room. There is a folded [[Toad]] on a shelf in the bottom right of the room, and a hole leading to the third room on the left wall. The third room in this building contains a treasure.
 
The '''Singing Café''' can be found behind the [[Fun, Funky, and Functional]] booth and can only be accessed once the [[Hole Punch]] has been defeated. [[Mario]] can sit on the empty stool, and buy a Sombrero Blend for 100 [[coin]]s. This will enter a cutscene, where a [[Sombrero Guy]] starts to play his guitar and a [[Ptooie]] and a [[Dino Rhino]] begin to sing along.
 
==Collectibles==
'''NOTE''': Some collectibles are found in areas that are inaccessible until returning later; these entries are highlighted in beige.
===Hidden Toads===
{| style="text-align: center; width: 100%; margin: 0 auto; border: #cbc689; border-collapse: collapse;" border="1" cellpadding="4" cellspacing="1"
|-style="background: #bf9b1c;font-size:14pt;color:white"
!width="5%"|Form
!width="75%"|Description
!width="20%"|Image
|-style="background: #cbc689;font-size:120%;color:#202122"
!colspan=3|[[List of hidden Toads in Paper Mario: The Origami King|{{color|#202122|23 Hidden Toads}}]]
|-
![[File:Musee Origami Toad 20.png|75px]]<br># 1
|A Toad is folded into a beetle on a [[Snifit]] pillar above a building near the entrance. Mario can access the rooftop of the building by walking behind it from the right, and then hammer the beetle to rescue the Toad.
|[[File:PMTOK Shroom City Hidden Toad 1.png|250px]]
|-
![[File:Musee Origami Toad 15.png|75px]]<br># 2
|Inside the spotlight to the left of the hotel entrance there is a yellow origami mushroom. Mario must jump onto the railing from the barrels in the raised middle section of town then whack it out of the spotlight.
|[[File:PMTOK Shroom City Hidden Toad 2.jpg|250px]]
|-
![[File:Musee Origami Toad 5.png|75px]]<br># 3
|An origami tulip Toad can be found resting on one of the barrels north of the lake.
|[[File:PMTOK Shroom City Hidden Toad 3.jpg|250px]]
|-
![[File:PMTOK Yellow Toad Artwork.png|75px]]<br># 4
|The [[Master Toad]] is stuck to the entrance sign. Mario must jump from the rooftop of a nearby building onto a see-saw, catapulting a Snifit into the back of the sign. This knocks the Toad and some items loose.
|[[File:PMTOK Master Toad rescued.jpg|250px]]
|-
![[File:PMTOK Yellow Toad Artwork.png|75px]]<br># 5
|Near the northside of the lake is a set of crates, which when broken reveal a hole. Hammering the wall will release a Toad from this hole.
|[[File:PMTOK Shroom City Hidden Toad 5.jpg|250px]]
|-
![[File:PMTOK Yellow Toad Artwork.png|75px]]<br># 6
|A crumpled yellow Toad rests on a palm tree, which can be reached by hitting a [[Hidden Block]] by the stall north of the lake.
|[[File:PMTOK Shroom City Hidden Toad 6.jpg|250px]]
|-
![[File:PMTOK Yellow Toad Artwork.png|75px]]<br># 7
|The crumpled item shop owner of Shroom City is stuck in the sign for the record shop. Hitting the sign will release the Toad.
|[[File:PMTOK Shroom City Hidden Toad 7.jpg|250px]]
|-
![[File:PMTOK Yellow Toad Artwork.png|75px]]<br># 8
|Inside DJ Toad's Groovy Sound Discs shop, a folded Yellow Toad sits atop a record shelf on the right wall.
|[[File:PMTOK Shroom City Hidden Toad 8.jpg|250px]]
|-
![[File:PMTOK Origami Toad 58 (Red Pennant).png|75px]]<br># 9
|This Toad is being used as a surfboard by a Snifit in the hotel pool. Mario must defeat a [[Scaredy Rat]] hiding in a crate to the left of the pool, then shut off the valve using the [[1,000-Fold Arms]] to reach them.
|[[File:PMTOK Shroom City Hidden Toad 9.jpg|250px]]
|-
![[File:PMTOK Yellow Toad Artwork.png|75px]]<br># 10
|A yellow Toad can be found sandwiched between two crates to the right of the pool.
|[[File:PMTOK Shroom City Hidden Toad 10.jpg|250px]]
|-
![[File:PMTOK Yellow Toad Artwork.png|75px]]<br># 11
|A yellow Toad is stuck under the baggage trolley in the hotel lobby, which can be pushed off with Mario's hammer.
|[[File:PMTOK Shroom City Hidden Toad 11.jpg|250px]]
|-
![[File:Musee Origami Toad 20.png|75px]]<br># 12
|An origami beetle Toad can be found inside a vase, at the end of the right wing of the hotel.
|[[File:PMTOK Shroom City Hidden Toad 12.jpg|250px]]
|-style="background:beige;"|
![[File:Musee Origami Toad 20.png|75px]]<br># 13
|''Required'': ''Lamp Booth completed''<br><br>An origami beetle Toad can be found beneath some crates accessed from behind the booth with a large lamp.
|[[File:PMTOK Shroom City Hidden Toad 13.jpg|250px]]
|-style="background:beige;"|
![[File:PMTOK Toads.png|75px]]<br># 14 to 23
|''Required'': ''Yellow Streamer destroyed''<br><br>There is a stack of Toads tied up in an area behind the [[Fun, Funky, and Functional|accessory shop]], southwest of the oasis.
|[[File:PMTOK Shroom City Hidden Toad 14.png|250px]]
|}
 
===Not-Bottomless Holes===
{| style="text-align: center; width: 100%; margin: 0 auto; border: #cbc689; border-collapse: collapse;" border="1" cellpadding="4" cellspacing="1"
|-style="background: #bf9b1c;font-size:14pt;color:white"
!Description
!width="20%"|Image
|-style="background: #cbc689;font-size:120%;color:#202122"
!colspan=3|[[Not-Bottomless Hole|{{color|#202122|6 Holes}}]]
|-
|Right of the Save Block.
|[[File:PMTOK Shroom City Not-Bottomless Hole 1.png|250px]]
|-
|Right of the first stairs leading to the hotel.
|[[File:PMTOK Shroom City Not-Bottomless Hole 2.png|250px]]
|-
|Between first and second stairs leading to the hotel.
|[[File:PMTOK Shroom City Not-Bottomless Hole 3.png|250px]]
|-
|Going left from the reception and then into the left door, seen next to the bed on the wall.
|[[File:PMTOK Shroom City Not-Bottomless Hole 4.png|250px]]
|-
|Going right from the reception and then into the right door, seen next to the bed on the wall.
|[[File:PMTOK Shroom City Not-Bottomless Hole 5.png|250px]]
|-
|-style="background:beige"
|''Required'': ''Destroy the yellow streamer.''<br><br>In the area behind the accessory shop is a hole that when filled is transformed into a café.
|[[File:PMTOK Shroom City Hidden Toad 14.png|250px]]
|}
 
===Collectible Treasures===
{| style="text-align: center; width: 100%; margin: 0 auto; border: #cbc689; border-collapse: collapse;" border="1" cellpadding="4" cellspacing="1"
|-style="background: #bf9b1c;font-size:14pt;color:white"
!width=10%|Treasure
!Description
!width=20%|Image
|-style="background: #cbc689;font-size:120%;color:#202122"
!colspan=3|[[List of Collectible Treasures in Paper Mario: The Origami King|{{color|#202122|6 treasures}}]]
|-
!style="background-color:#372500;"|[[File:PMTOK Collectible Treasure 65 (Snif City Royal Hotel).jpg|80px|Shroom City]]<br><br>{{color|white|Snif City Royal Hotel}}
|Bought in the item shop for 13440 Coins.
|[[File:PMTOK Shroom City Collectible Treasure 1.png|250px]]
|-
!style="background-color:#372500;"|[[File:PMTOK Collectible Treasure 66 (Bag of Confetti).jpg|80px|link=Confetti]]<br><br>[[Confetti|{{color|white|Bag of Confetti}}]]
|In the DJ Toad's Groovy Sound Discs shop, there is a poster in the left corner that can be rolled up to reveal a hole in the wall. By going through, Mario reaches the empty house next door with treasure chest on top of some crates.
|[[File:PMTOK Shroom City Collectible Treasure 2.png|250px]]
|-
!style="background-color:#372500;"|[[File:PMTOK Collectible Treasure 67 (Ring Trainer).jpg|80px|link=Battle Lab#Ring Trainer]]<br><br>[[Battle Lab#Ring Trainer|{{color|white|Ring Trainer}}]]
|Going left from the reception and then into the right door, seen in front of the bed.
|[[File:PMTOK Shroom City Collectible Treasure 3.png|250px]]
|-
|-style="background:beige"
!style="background-color:#372500;"|[[File:PMTOK Collectible Treasure 68 (Golden Snifit Statue).jpg|80px|link=Snifit]]<br><br>[[Snifit|{{color|white|Golden Snifit Statue}}]]
|''Required'': ''[[Professor Toad]] rescued''<br><br>Use several crates to reach an area left of the railing of the second stairs leading to the hotel, there is a patch of grass in the middle. Professor Toad will dig up treasure from it.
|[[File:PMTOK Shroom City Collectible Treasure 4.png|250px]]
|-
|-style="background:beige"
!style="background-color:#372500;"|[[File:PMTOK Collectible Treasure 69 (Desert Tower).jpg|80px|link=Scorching Sandpaper Desert]]<br><br>[[Scorching Sandpaper Desert|{{color|white|Desert Tower}}]]
|''Required'': ''[[Suite Key]]''<br><br>In front of the right table in the suite's bedroom.
|[[File:PMTOK Shroom City Collectible Treasure 5.png|250px]]
|-
|-style="background:beige"
!style="background-color:#372500;"|[[File:PMTOK Collectible Treasure 70 (Lamp Scam).jpg|80px]]<br><br>{{color|white|Lamp Scam}}
|''Required'': ''Yellow streamer destroyed''<br><br>Given by Yellow Toad in the lamp stall.
|[[File:PMTOK Shroom City Collectible Treasure 6.png|250px]]
|}
 
===? Blocks===
{| style="text-align: center; width: 100%; margin: 0 auto; border: #cbc689; border-collapse: collapse;" border="1" cellpadding="4" cellspacing="1"
|-style="background: #bf9b1c;font-size:14pt;color:white"
!width=10%|Hidden
!width=10%|Item
!Description
!width=20%|Image
|-style="background: #cbc689;font-size:120%;color:#202122"
!colspan=4|[[List of ? Blocks in Paper Mario: The Origami King|{{color|#202122|8 blocks}}]]
|-
|[[File:Hidden Block Alert PMTOK icon.png|48px]]
|[[File:PMTOK 100-Coin leaf icon.png|48px]]<br>[[100-Coin]]
|There is a square patch lacking grass near two small crates, indicating a Hidden Block.
|[[File:PMTOK Shroom City Question Block 1.png|250px]]
|-
|[[File:Hidden Block Alert PMTOK icon.png|48px]]
|[[File:PMTOK Coin Bag leaf icon.png|48px]]<br>[[Coin|Coin Bag]]
|Another block is hidden on the left railing of the second stairs leading to the Royal Shroom Hotel.
|[[File:PMTOK Shroom City Question Block 2.png|250px]]
|-
|
|[[File:PMTOK 100-Coin leaf icon.png|48px]]<br>[[100-Coin]]
|Left of the broken stairs, on a ledge above the local bench, there is a ? Block.
|[[File:PMTOK Shroom City Question Block 3.png|250px]]
|-
|[[File:Hidden Block Alert PMTOK icon.png|48px]]
|[[File:PMTOK 100-Coin leaf icon.png|48px]]<br>[[100-Coin]]
|A block is hidden in the corner to the right of the stairs leading to the Royal Shroom Hotel.
|[[File:PMTOK Shroom City Question Block 4.png|250px]]
|-
|
|[[File:POW Block PMTOK icon.png|48px]]<br>[[POW Block]]
|This block rests on the roof of the item shop, behind the sign.
|[[File:PMTOK Shroom City Question Block 5.png|250px]]
|-
|[[File:Hidden Block Alert PMTOK icon.png|48px]]
|[[File:Ice Flower PMTOK icon.png|48px]]<br>[[Ice Flower]]
|After entering the right door to the house near the city entrance, a hidden block can be found above the table.
|[[File:PMTOK Shroom City Question Block 6.png|250px]]
|-
|
|[[File:PMTOK Coin Bag leaf icon.png|48px]]<br>[[Coin|Coin Bag]]
|Entering the white wooden gate to the right of the Royal Shroom Hotel pool, Mario accesses a storage area. The shelves here provide a path to the window, leading outside to a ledge with a ? Block.
|[[File:PMTOK Shroom City Question Block 7.png|250px]]
|-style="background:beige;"|
|[[File:Hidden Block Alert PMTOK icon.png|48px]]
|[[File:Shiny Mushroom PMTOK icon.png|48px]]<br>[[Shiny Mushroom]]
|''Required'': ''[[Suite Key]]''<br><br>Hidden above the left table in the hotel suite bedroom, there is one more block.
|[[File:PMTOK Shroom City Question Block 8.png|250px]]
|}
 
==Gallery==
<gallery>
PMTOK Snif City arrival.png|Mario and Olivia arrive in Snif City
PMTOK credits image 7.png|Party scene at Shroom City during the credits
</gallery>


==Names in other languages==
==Names in other languages==
===Shroom City===
{{foreign names
{{foreign names
|Fra=Champibourg
|Jap=キノピサンドリア
|FraM=Mushroom Village
|JapR=Kinopi-sandoria
|JapM=Portmanteau of「キノピオ」(''Kinopio'', [[Toad]]) and "[[Wikipedia:Alexandria|Alexandria]]"
|Spa=Cuidad Champi
|Spa=Cuidad Champi
|SpaM=Mushroom City
|SpaM=Shroom City; "champi" is a shortened form of "champiñón" (mushroom)
|Fre=Champibourg
|FreM=Portmanteau of "champignon" (mushroom) and "-bourg" (a suffix commonly used for city names)
|Ger=Cham City
|GerM=Mushroom City; "Chamses" is the German name for Shroomses
|Dut=Zwamstad
|DutM=Fungus City
|Ita=Città di Fungis
|ItaM=Shroomses's City; "Fungis" is the Italian name for Shroomses
|Chi=奇诺比山卓 (Simplified)<br>奇諾比山卓 (Traditional)
|ChiR=Qínuòbǐ Shānzhuó
|ChiM=Portmanteau of "[[Toad|Kinopio]]" and "[[Wikipedia:Alexandria|Alexandria]]"
|Kor=키노피산드리아
|KorR=Kinopi-sandeuria
|KorM=Portmanteau of "키노피오" (''Kinopio'', Toad) and "Alexandria"
}}
 
===Snif City===
{{foreign names
|Jap=ムーチョサンドリア
|JapR=Mūcho-sandoria
|JapM=Portmanteau of「ムーチョ」(''Mūcho'', [[Snifit]]) and "Alexandria"
|Chi=木乔山卓 (Simplified)<br>木喬山卓 (Traditional)
|ChiR=Mùqiáo Shānzhuó
|ChiM=Portmanteau of "[[Snifit|Mūcho]]" and "Alexandria"
|Dut=Snufstad
|DutM=Snif City
|FreA=Maskrandria
|FreAM=Portmanteau of "Maskrache" (Snifit) and "Alexandria"
|FreE=Snifbourg
|FreEM=Portmeanteau of "Snifit" and "-bourg" (a suffix commonly used for city names)
|Ger=Snif City
|Ita=Città Snifit
|ItaM=Snifit City
|Kor=무우쵸산드리아
|KorR=Muuchyo-sandeuria
|KorM=Portmanteau of "무우쵸" (''Muuchyo'', Snifit) and "Alexandria"
|Spa=Ciudad Olfiti
|SpaM=Snifit City
}}
}}
==Media==
{{media table
|file4=PMTOK Shroom City.oga
|title4=Shroom City
|description4=Plays in Shroom City after it is reclaimed by the Toads.
|file5=PMTOK Snif City.oga
|title5=Snif City
|description5=Plays in Shroom City while it is taken over by the Snifits.
|file6=PMTOK Snif City Royal Hotel.oga
|title6=Snif City Royal Hotel
|description6=Plays in the Snif City Royal Hotel.
|file7=PMTOK Hotel Mural.oga
|title7=Hotel Mural
|description7=Plays when first examining the final mural in the Snif City Royal Hotel.
|file8=PMTOK Snif City Royal Hotel Pool.oga
|title8=Snif City Royal Hotel - Pool
|description8=Played by the DJ at the pool in the Snif City Royal Hotel. The song's corresponding sound disc is titled "Pool Party (Jump In)".
}}
==Trivia==
*It was possible to [[Unwinnable state#Impossible 100% Completion|not be able to achieve 100% completion]] by turning off the water before unfolding the Toad the Snifit is surfing on, although the bug has since been patched as of version 1.0.1.


{{PMTOK}}
{{PMTOK}}
[[Category:City]]
[[Category:Cities]]
[[Category:Paper Mario: The Origami King Places]]
[[Category:Paper Mario: The Origami King locations]]

Latest revision as of 19:40, September 13, 2024

Shroom City / Snif City
A Snifit desert town in Paper Mario: The Origami King
Snif City
Toads 23
Not-Bottomless Holes 6
Collectible Treasures 6
? Blocks 8
Enemies Scaredy Rats
“Welcome to Shroom City, previously known as Snif City, previously known as Shroom City!”
Yellow Toad, Paper Mario: The Origami King

Shroom City, also known as Snif City, is a location in Paper Mario: The Origami King, a city located in the center of the Scorching Sandpaper Desert. A major landmark of the town is its large, Arabian-esque hotel. Many ancient coded texts are found around Shroom City, and only Professor Toad can decipher them. Shroom City is known as Snif City while taken over by Snifits, although after Mario defeats Hole Punch, the large number of yellow Toads that Hole Punch had supposedly kidnapped manage to live peacefully alongside the Snifits and restore its previous name of Shroom City.

Layout[edit]

Once Mario and Olivia reach Snif City, the former is instructed to park his Boot Car, getting a coin if he does so perfectly. They then enter the hotel and ask the bellhop for a person who can read ancient texts. Believing they work for Professor Toad, the bellhop gives Mario a key to his room. In his room, the duo find his journal, leading them to the Sun Altar. When they get back to the lobby, the bellhop reveals Professor Toad was asking for an object they had on display, and gives Mario one of the object: a Sun Incense.

The duo return with Professor Toad and he deciphers the murals written on the second floor. However, an important piece is inside the suite, which is occupied by Luigi. A staff member directs them to the market booths, and the trio finds a booth with a lamp on top. The Snifit running it is running a game where the player must guess the emotion simply from his sniff, and possibly win 10,000 coins. Mario gives 100 coins to play, giving him three tries. If he fails, the Snifit reveals losing causes the player to lose their freedom, and offers one last round of three more turns for 1,000 coins.

After Mario wins the game, the Snifit runs away without giving Mario his reward, in the process revealing a Magic Circle. Mario uses it to rub the lamp, releasing Luigi. He gives Mario the Suite Key, believing it to be the key to Peach's Castle. After realizing he was wrong again, Luigi runs off to find the correct key.

With the key in hand, the trio enters the suite and inspects the rest of the mural, revealing an ancient ritual. Professor Toad, realizing the mural is very specific over who performs the incantation, teaches Olivia, believing her to fit the requirements. With the knowledge in hand, the trio heads off to perform the ritual.

Shop[edit]

A shop is located next to DJ Toad's Groovy Sound Discs, in the east end of the area. Mario must hammer the sign for the disc shop to release a crumpled Toad, who after returning to normal will open the shop.

The full display of weapons and battle-related items available for purchase at the shop in Shroom City.
Image Item Price
An item from Paper Mario: The Origami King. Ice Flower 240
An item from Paper Mario: The Origami King. Shiny Mushroom 3-Pack 840
An item from Paper Mario: The Origami King. Snif City Royal Hotel 16800
A weapon from Paper Mario: The Origami King. Shiny Hurlhammer1 1380
A weapon/battle item in Paper Mario: The Origami King. Flashy Boots 1000
A weapon from Paper Mario: The Origami King. Flashy Hammer 1420
A weapon/battle item in Paper Mario: The Origami King. Flashy Iron Boots 1100

1 - Available after buying Snif City Royal Hotel

Miscellaneous buildings[edit]

A building can be found next to a seesaw. Both of the rooms in the building only provide dialogue. Another building can be found to the right of the Royal Shroom Hotel. The first room contains the Shroom City Shop, though, Mario must first find the Toad that owns the shop to buy its contents. A second room contains DJ Toad's Groovy Sound Discs, though it seems there is no purpose to this room. There is a folded Toad on a shelf in the bottom right of the room, and a hole leading to the third room on the left wall. The third room in this building contains a treasure.

The Singing Café can be found behind the Fun, Funky, and Functional booth and can only be accessed once the Hole Punch has been defeated. Mario can sit on the empty stool, and buy a Sombrero Blend for 100 coins. This will enter a cutscene, where a Sombrero Guy starts to play his guitar and a Ptooie and a Dino Rhino begin to sing along.

Collectibles[edit]

NOTE: Some collectibles are found in areas that are inaccessible until returning later; these entries are highlighted in beige.

Hidden Toads[edit]

Form Description Image
23 Hidden Toads
An origami Toad
# 1
A Toad is folded into a beetle on a Snifit pillar above a building near the entrance. Mario can access the rooftop of the building by walking behind it from the right, and then hammer the beetle to rescue the Toad. Mario rescuing one of the Hidden Toads of Shroom City in Paper Mario: The Origami King
An origami Toad
# 2
Inside the spotlight to the left of the hotel entrance there is a yellow origami mushroom. Mario must jump onto the railing from the barrels in the raised middle section of town then whack it out of the spotlight. The second hidden Toad in Shroom City, disguised as an origami mushroom and stuck in a spotlight.
An origami Toad
# 3
An origami tulip Toad can be found resting on one of the barrels north of the lake. The third hidden Toad in Shroom City, disguised as a yellow origami tulip north of the oasis.
Artwork of a yellow Toad from Paper Mario: The Origami King
# 4
The Master Toad is stuck to the entrance sign. Mario must jump from the rooftop of a nearby building onto a see-saw, catapulting a Snifit into the back of the sign. This knocks the Toad and some items loose. Master Toad is found and rescued
Artwork of a yellow Toad from Paper Mario: The Origami King
# 5
Near the northside of the lake is a set of crates, which when broken reveal a hole. Hammering the wall will release a Toad from this hole. The fifth hidden Toad in Shroom City, rolled into a hole covered by crates.
Artwork of a yellow Toad from Paper Mario: The Origami King
# 6
A crumpled yellow Toad rests on a palm tree, which can be reached by hitting a Hidden Block by the stall north of the lake. The sixth hidden Toad in Shroom City, crumpled and stranded on the leaf of a palm tree.
Artwork of a yellow Toad from Paper Mario: The Origami King
# 7
The crumpled item shop owner of Shroom City is stuck in the sign for the record shop. Hitting the sign will release the Toad. The local shop owner of Shroom City, crumpled and stuffed between the sign in front of a building.
Artwork of a yellow Toad from Paper Mario: The Origami King
# 8
Inside DJ Toad's Groovy Sound Discs shop, a folded Yellow Toad sits atop a record shelf on the right wall. The eighth hidden Toad in Shroom City, folded and resting on a shelf.
Origami Toad #58: Red Pennant
# 9
This Toad is being used as a surfboard by a Snifit in the hotel pool. Mario must defeat a Scaredy Rat hiding in a crate to the left of the pool, then shut off the valve using the 1,000-Fold Arms to reach them. The ninth hidden Toad in the Shroom City Royal Hotel, folded into origami and used by a Snifit as a surfboard.
Artwork of a yellow Toad from Paper Mario: The Origami King
# 10
A yellow Toad can be found sandwiched between two crates to the right of the pool. The tenth hidden Toad in Shroom City, stuck between crates near the pool of the Royal Hotel.
Artwork of a yellow Toad from Paper Mario: The Origami King
# 11
A yellow Toad is stuck under the baggage trolley in the hotel lobby, which can be pushed off with Mario's hammer. The eleventh hidden Toad in Shroom City, beneath a cart in the Royal Hotel lobby.
An origami Toad
# 12
An origami beetle Toad can be found inside a vase, at the end of the right wing of the hotel. The twelfth hidden Toad in Shroom City, disguised as an origami beetle in one of the vases in the Royal Hotel.
An origami Toad
# 13
Required: Lamp Booth completed

An origami beetle Toad can be found beneath some crates accessed from behind the booth with a large lamp.
The thirteenth hidden Toad in Shroom City, disguised as an origami beetle and accessed from behind the booth with a large magic lamp.
Artwork of various Toads from Paper Mario: The Origami King.
# 14 to 23
Required: Yellow Streamer destroyed

There is a stack of Toads tied up in an area behind the accessory shop, southwest of the oasis.
The final Toads to be rescued in Shroom City

Not-Bottomless Holes[edit]

Description Image
6 Holes
Right of the Save Block. First Not-Bottomless Hole in Shroom City of The Origami King.
Right of the first stairs leading to the hotel. Second Not-Bottomless Hole in Shroom City of The Origami King.
Between first and second stairs leading to the hotel. Third Not-Bottomless Hole in Shroom City of The Origami King.
Going left from the reception and then into the left door, seen next to the bed on the wall. Fourth Not-Bottomless Hole in Shroom City of The Origami King.
Going right from the reception and then into the right door, seen next to the bed on the wall. Fifth Not-Bottomless Hole in Shroom City of The Origami King.
Required: Destroy the yellow streamer.

In the area behind the accessory shop is a hole that when filled is transformed into a café.
The final Toads to be rescued in Shroom City

Collectible Treasures[edit]

Treasure Description Image
6 treasures
Shroom City

Snif City Royal Hotel
Bought in the item shop for 13440 Coins. First Collectible Treasure in Shroom City of The Origami King.
Confetti

Bag of Confetti
In the DJ Toad's Groovy Sound Discs shop, there is a poster in the left corner that can be rolled up to reveal a hole in the wall. By going through, Mario reaches the empty house next door with treasure chest on top of some crates. Second Collectible Treasure in Shroom City of The Origami King.
Battle Lab

Ring Trainer
Going left from the reception and then into the right door, seen in front of the bed. Third Collectible Treasure in Shroom City of The Origami King.
Snifit

Golden Snifit Statue
Required: Professor Toad rescued

Use several crates to reach an area left of the railing of the second stairs leading to the hotel, there is a patch of grass in the middle. Professor Toad will dig up treasure from it.
Fourth Collectible Treasure in Shroom City of The Origami King.
Scorching Sandpaper Desert

Desert Tower
Required: Suite Key

In front of the right table in the suite's bedroom.
Fifth Collectible Treasure in Shroom City of The Origami King.
Collectible Treasure #70: Lamp Scam

Lamp Scam
Required: Yellow streamer destroyed

Given by Yellow Toad in the lamp stall.
Last Collectible Treasure in Shroom City of The Origami King.

? Blocks[edit]

Hidden Item Description Image
8 blocks
An item from Paper Mario: The Origami King. An icon from Paper Mario: The Origami King.
100-Coin
There is a square patch lacking grass near two small crates, indicating a Hidden Block. First ? Block in Shroom City of The Origami King.
An item from Paper Mario: The Origami King. An icon from Paper Mario: The Origami King.
Coin Bag
Another block is hidden on the left railing of the second stairs leading to the Royal Shroom Hotel. Second ? Block in Shroom City of The Origami King.
An icon from Paper Mario: The Origami King.
100-Coin
Left of the broken stairs, on a ledge above the local bench, there is a ? Block. Third ? Block in Shroom City of The Origami King.
An item from Paper Mario: The Origami King. An icon from Paper Mario: The Origami King.
100-Coin
A block is hidden in the corner to the right of the stairs leading to the Royal Shroom Hotel. Fourth ? Block in Shroom City of The Origami King.
An item from Paper Mario: The Origami King.
POW Block
This block rests on the roof of the item shop, behind the sign. Fifth ? Block in Shroom City of The Origami King.
An item from Paper Mario: The Origami King. An item from Paper Mario: The Origami King.
Ice Flower
After entering the right door to the house near the city entrance, a hidden block can be found above the table. Sixth ? Block in Shroom City of The Origami King.
An icon from Paper Mario: The Origami King.
Coin Bag
Entering the white wooden gate to the right of the Royal Shroom Hotel pool, Mario accesses a storage area. The shelves here provide a path to the window, leading outside to a ledge with a ? Block. Seventh ? Block in Shroom City of The Origami King.
An item from Paper Mario: The Origami King. An item from Paper Mario: The Origami King.
Shiny Mushroom
Required: Suite Key

Hidden above the left table in the hotel suite bedroom, there is one more block.
Last ? Block in Shroom City of The Origami King.

Gallery[edit]

Names in other languages[edit]

Shroom City[edit]

Language Name Meaning Notes
Japanese キノピサンドリア[?]
Kinopi-sandoria
Portmanteau of「キノピオ」(Kinopio, Toad) and "Alexandria"
Chinese 奇诺比山卓 (Simplified)
奇諾比山卓 (Traditional)
[?]

Qínuòbǐ Shānzhuó
Portmanteau of "Kinopio" and "Alexandria"
Dutch Zwamstad[?] Fungus City
French Champibourg[?] Portmanteau of "champignon" (mushroom) and "-bourg" (a suffix commonly used for city names)
German Cham City[?] Mushroom City; "Chamses" is the German name for Shroomses
Italian Città di Fungis[?] Shroomses's City; "Fungis" is the Italian name for Shroomses
Korean 키노피산드리아[?]
Kinopi-sandeuria
Portmanteau of "키노피오" (Kinopio, Toad) and "Alexandria"
Spanish Cuidad Champi[?] Shroom City; "champi" is a shortened form of "champiñón" (mushroom)

Snif City[edit]

Language Name Meaning Notes
Japanese ムーチョサンドリア[?]
Mūcho-sandoria
Portmanteau of「ムーチョ」(Mūcho, Snifit) and "Alexandria"
Chinese 木乔山卓 (Simplified)
木喬山卓 (Traditional)
[?]

Mùqiáo Shānzhuó
Portmanteau of "Mūcho" and "Alexandria"
Dutch Snufstad[?] Snif City
French (NOA) Maskrandria[?] Portmanteau of "Maskrache" (Snifit) and "Alexandria"
French (NOE) Snifbourg[?] Portmeanteau of "Snifit" and "-bourg" (a suffix commonly used for city names)
German Snif City[?] -
Italian Città Snifit[?] Snifit City
Korean 무우쵸산드리아[?]
Muuchyo-sandeuria
Portmanteau of "무우쵸" (Muuchyo, Snifit) and "Alexandria"
Spanish Ciudad Olfiti[?] Snifit City

Media[edit]

Audio.svg Shroom City - Plays in Shroom City after it is reclaimed by the Toads.
File infoMedia:PMTOK Shroom City.oga
Audio.svg Snif City - Plays in Shroom City while it is taken over by the Snifits.
File infoMedia:PMTOK Snif City.oga
Audio.svg Snif City Royal Hotel - Plays in the Snif City Royal Hotel.
File infoMedia:PMTOK Snif City Royal Hotel.oga
Audio.svg Hotel Mural - Plays when first examining the final mural in the Snif City Royal Hotel.
File infoMedia:PMTOK Hotel Mural.oga
Audio.svg Snif City Royal Hotel - Pool - Played by the DJ at the pool in the Snif City Royal Hotel. The song's corresponding sound disc is titled "Pool Party (Jump In)".
File infoMedia:PMTOK Snif City Royal Hotel Pool.oga
Help:MediaHaving trouble playing?

Trivia[edit]

  • It was possible to not be able to achieve 100% completion by turning off the water before unfolding the Toad the Snifit is surfing on, although the bug has since been patched as of version 1.0.1.