Sassy Squatch: Difference between revisions

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{{character-infobox
{{character infobox
|bg=
|image=[[File:Sassy Squatch DKKoS artwork.png|200px]]<br>Artwork of Sassy Squatch from ''[[DK: King of Swing]]''
|image=[[File:SassySquatch.jpg|200px]]
|first_appearance= ''[[DK: King of Swing]]'' ([[List of games by date#2005|2005]])
|first_appearance= ''[[DK: King of Swing]]'' ([[List of games by date#2005|2005]])
|species=Yeti
|species={{wp|Yeti}}
}}
}}
'''Sassy Squatch''' is a massive, yeti-like monster and the fourth boss in the game ''[[DK: King of Swing]]''. During the events of the game, he is assigned by King K. Rool to take over the [[Ice World]] and guard a [[DK Coin|gold medal]]. Its name is a pun on "Sasquatch," a less used name for the legendary monster, Bigfoot.
[[File:SassySquatchLair.png|thumb|left|240px|Donkey Kong picks up a bomb to throw into Sassy Squatch's mouth]]
'''Sassy Squatch''' is an arctic yeti-like monster and the fourth boss of ''[[DK: King of Swing]]''. It is fought at the end of [[Ice World]] during the boss level, [[Sassy Squatch's Lair]]. Its name is a pun on {{wp|Bigfoot|Sasquatch}}, a legendary North American monster also known as Bigfoot. Sassy Squatch is only seen by the upper half of its body and its arms.


[[File:SassySquatchLair65.PNG|thumb|left|Donkey Kong throwing a bomb at '''Sassy Squatch'''.]]
==Overview==
Sassy Squatch is found in the level '''Sassy Squatch's Lair''', located in the Ice World. Due to the fact that Sassy is completely covered in an armor of ice, it is all but impenetrable to the [[Kong]]'s attacks. In order to injure Sassy, [[Donkey Kong]] (or [[Diddy Kong]] in Diddy mode) has to throw [[Bomb (item)|bomb]]s into the sub-zero monster's mouth, all while avoiding contact with Sassy as the monster's very touch can freeze the Kong solid. However, this can take some skill, as the boss often closes its mouth and moves around the bottom of the area.
Sassy Squatch is completely covered in icy armor, making it immune to [[Donkey Kong]]'s attacks. To damage Sassy Squatch, Donkey Kong must throw a [[Bomb (object)|bomb]] into its mouth, which it repeatedly opens and closes. Contact with Sassy Squatch will deal one heart of damage and freeze Donkey Kong in ice for a second. If Sassy Squatch opens and closes its mouth three times, it briefly moves its torso up towards Donkey Kong. Every time Sassy Squatch is hit, it spits out several spiked ice crystals, which turn into pegs for Donkey Kong to move on to the next area. Sassy Squatch follows behind Donkey Kong as he moves up. For each hit that Sassy Squatch takes, it moves around faster.


Each time Sassy Squatch is injured, it shoots out ice crystals that can hit the primate. However, the crystals soon turn into pegs that he can climb upwards with. The pegs that the yeti boss shoots throughout the level can be used to climb upwards to a different part of the level, where more bombs can be found. As these pegs, along with the many peg boards after them, are climbed, the boss chases the hero upwards, trying to attack with its icy-cold head. The Kong must climb to the top of the pegs to the next set of bombs before the yeti defeats him to be able to attack it again. As the battle progresses and Sassy Squatch takes more damage, its pace quickens and the enemy chases the primate up to the top of the stage faster.
Sassy Squatch is defeated after taking five hits, and Donkey Kong is rewarded with its [[Medal (DK: King of Swing)|golden medal]].
{{br|left}}


After a long, grueling battle, Donkey Kong or Diddy Kong manages to take down Sassy and claim the golden medal the monster yeti was guarding. The hero continues his adventure afterwards by traveling to King K. Rool's ship, the [[K. Kruizer III]], to obtain more medals. Along with other bosses in the game, if the player defeats Sassy Squatch again, they receive numerous [[banana]]s.
==Names in other languages==
{{BoxTop}}
{{foreign names
{{NIWA|DKWiki=1}}
|Jap=ビッグフリーザー
|JapR=Biggu Furīzā
|JapM=Big Freezer
|ChiS=制冷魔
|ChiSR=Zhìlěng Mó
|ChiSM=Refrigeration Demon
|Ger=Sassy Squatch
|Ita=Yeti
|Spa=(El) Yeti Gélido
|SpaM=(The) Icy Yeti
}}
 
{{DKKOS}}
[[Category:Kremling Krew]]
[[Category:Kremling Krew]]
[[Category:Donkey Kong Bosses]]
[[Category:Snowmen]]
[[Category:Donkey Kong Characters]]
[[Category:Primates]]
[[Category:Ice Creatures]]
[[Category:DK: King of Swing bosses]]
[[de:Sassy Squatch]]

Latest revision as of 21:16, August 28, 2024

Sassy Squatch
Sassy Squatch artwork from DK: King of Swing
Artwork of Sassy Squatch from DK: King of Swing
Species Yeti
First appearance DK: King of Swing (2005)
Sassy Squatch's Lair
Donkey Kong picks up a bomb to throw into Sassy Squatch's mouth

Sassy Squatch is an arctic yeti-like monster and the fourth boss of DK: King of Swing. It is fought at the end of Ice World during the boss level, Sassy Squatch's Lair. Its name is a pun on Sasquatch, a legendary North American monster also known as Bigfoot. Sassy Squatch is only seen by the upper half of its body and its arms.

Overview[edit]

Sassy Squatch is completely covered in icy armor, making it immune to Donkey Kong's attacks. To damage Sassy Squatch, Donkey Kong must throw a bomb into its mouth, which it repeatedly opens and closes. Contact with Sassy Squatch will deal one heart of damage and freeze Donkey Kong in ice for a second. If Sassy Squatch opens and closes its mouth three times, it briefly moves its torso up towards Donkey Kong. Every time Sassy Squatch is hit, it spits out several spiked ice crystals, which turn into pegs for Donkey Kong to move on to the next area. Sassy Squatch follows behind Donkey Kong as he moves up. For each hit that Sassy Squatch takes, it moves around faster.

Sassy Squatch is defeated after taking five hits, and Donkey Kong is rewarded with its golden medal.

Names in other languages[edit]

Language Name Meaning Notes
Japanese ビッグフリーザー[?]
Biggu Furīzā
Big Freezer
Chinese (simplified) 制冷魔[?]
Zhìlěng Mó
Refrigeration Demon
German Sassy Squatch[?] -
Italian Yeti[?] -
Spanish (El) Yeti Gélido[?] (The) Icy Yeti