Shake It Up: Difference between revisions

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<!--This minigame is not a reference to the Disney show "Shake It Up" or anything that has to do with it, as the show came out after Mario Party 8.-->__NOTOC__
<!--This minigame is not a reference to the Disney show "Shake It Up" or anything that has to do with it, as the show came out after Mario Party 8.-->__NOTOC__
{{minigame infobox
{{minigame infobox
|image=[[File:ShakeItUp.png|260px]]<br>4-Player minigame version
|image=[[File:ShakeItUp.png|280px]]<br>4-Player<br>[[File:ShakethethingUP.png|280px]]<br>Duel<br>
|appears_in=''[[Mario Party 8]]''
|appears_in=''[[Mario Party 8]]''
|type=4-Player minigame <br> Duel minigame
|type=4-Player minigame <br> Duel minigame
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==Introduction==
==Introduction==
A character goes over to a cooler beside soda cans, grabs a can on it, and walks back while (the) other player(s) also walk to the place where they are gonna shake the soda can other player(s) is/are. The minigame starts shortly after that.
A character goes over to a cooler beside soda cans, grabs a can on it, and walks back to where the other player(s) is/are. The minigame starts shortly after that.


==Gameplay==
==Gameplay==
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==Ending==
==Ending==
The winning character has a glass of soda in their hand and then does a winning pose while still holding the soda. The loser(s) stand(s) behind them, doing their losing pose(s). If the minigame ends in a tie, the cans disappear and the players do their losing animations.
The winning character has a glass of soda in their hand and then does a winning pose while still holding the soda. The loser(s) stand(s) behind them, doing their losing animation(s). If the minigame ends in a tie, the cans disappear and the players do their losing animations.


==Controls==
==Controls==
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* '''Rules''' &ndash; ''"Shake your can of soda pop. After 5 seconds, everyone will open their cans. Make your can spew highest."''
* '''Rules''' &ndash; ''"Shake your can of soda pop. After 5 seconds, everyone will open their cans. Make your can spew highest."''
* '''Hint''' &ndash; ''"Don't get too crazy when shaking your can. Small, fast shakes do the trick better than big ones."''
* '''Hint''' &ndash; ''"Don't get too crazy when shaking your can. Small, fast shakes do the trick better than big ones."''
==Gallery==
<gallery>
ShakethethingUP.png|Duel minigame version
</gallery>


==Names in other languages==
==Names in other languages==
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|JapM=Shake and Fizz
|JapM=Shake and Fizz
|Spa=Propulsión a chorro
|Spa=Propulsión a chorro
|SpaM=Jet
|SpaM=Jet propulsion
|Ger=Dosenschütteln
|Ger=Dosenschütteln
|GerM=Shaking Cans
|GerM=Shaking Cans
|Fra=Soda-Shake
|Fre=Soda-Shake
|FraM=Soda Shake
|FreM=Soda Shake
|Ita=Lattine Zampillanti
|Ita=Lattine Zampillanti
|ItaM=Gushing Cans
|ItaM=Gushing Cans

Latest revision as of 01:36, August 28, 2024

Shake It Up
Wario shaking his noncarbonated lemonade in Shake It Up from Mario Party 8
4-Player
Shake It Up from Mario Party 8
Duel
Appears in Mario Party 8
Type 4-Player minigame
Duel minigame
Time limit 5 seconds
Music track Challenge!
Music sample

Shake It Up is a 4-Player and Duel minigame in Mario Party 8. The minigame takes place in some sort of city.

Introduction[edit]

A character goes over to a cooler beside soda cans, grabs a can on it, and walks back to where the other player(s) is/are. The minigame starts shortly after that.

Gameplay[edit]

The characters have to shake their soda cans (with the Wii Remote) as fast as they can for five seconds. The characters then open the cans, and soda comes flying up like a fountain. The character who shook their can the most makes the soda produce the biggest soda fountain of the two or four characters and wins the minigame. However, if no one shakes the cans, the minigame ends in a tie.

Ending[edit]

The winning character has a glass of soda in their hand and then does a winning pose while still holding the soda. The loser(s) stand(s) behind them, doing their losing animation(s). If the minigame ends in a tie, the cans disappear and the players do their losing animations.

Controls[edit]

  • Wii Remote: Shake can
  • Buttons: None

In-game text[edit]

  • Rules"Shake your can of soda pop. After 5 seconds, everyone will open their cans. Make your can spew highest."
  • Hint"Don't get too crazy when shaking your can. Small, fast shakes do the trick better than big ones."

Names in other languages[edit]

Language Name Meaning Notes
Japanese シェイクでプシュー[?]
Sheiku de pushū
Shake and Fizz
French Soda-Shake[?] Soda Shake
German Dosenschütteln[?] Shaking Cans
Italian Lattine Zampillanti[?] Gushing Cans
Korean 탄산수를 흔들어![?]
Tansansu-reul Heundeureo!
Shake Soda Water!
Spanish Propulsión a chorro[?] Jet propulsion