Ōgon no Mario Zō: Difference between revisions
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[[File:Mario Demo Statue.jpg|150px|thumb|left|Photo of a gold Mario statue]] | [[File:Mario Demo Statue.jpg|150px|thumb|left|Photo of a gold Mario statue]] | ||
The '''gold Mario statue''' is a collectible in ''[[BS Super Mario USA]]''. It was also a physical toy statue that was given to players of the game that collected all in-game gold Mario statues, as well as given to the player with the highest cumulative score from all four of the game's broadcasts. It was actually used as part of [[Nintendo]] store displays in Japan, and in 1994, it was used as a 3D render in a [[Virtual Boy]] | The '''gold [[Mario]] statue''' is a collectible in ''[[BS Super Mario USA]]''. It was also a physical toy statue that was given to players of the game that collected all in-game gold Mario statues, as well as given to the player with the highest cumulative score from all four of the game's broadcasts. It was actually used as part of [[Nintendo]] store displays in Japan, and in 1994, it was used as a 3D render in a [[Virtual Boy]] [[Tech demo#Mario Demo|demo animation]] to demonstrate the Virtual Boy's stereoscopic 3D feature. | ||
[[Category:Super Mario items]] | [[Category:Super Mario items]] |
Revision as of 10:07, August 26, 2024
The title of this article is conjectural; an official name for the article's subject has not been found, so it has been given a fitting title by the editors. If an official name is found, then the article should be moved to its appropriate title.
Ōgon no Mario Zō | |
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A gold Mario statue in BS Super Mario USA | |
First appearance | Mario Demo (1994) |
Latest appearance | BS Super Mario USA (1996) |
The gold Mario statue is a collectible in BS Super Mario USA. It was also a physical toy statue that was given to players of the game that collected all in-game gold Mario statues, as well as given to the player with the highest cumulative score from all four of the game's broadcasts. It was actually used as part of Nintendo store displays in Japan, and in 1994, it was used as a 3D render in a Virtual Boy demo animation to demonstrate the Virtual Boy's stereoscopic 3D feature.