World 6-2 (New Super Mario Bros.): Difference between revisions
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{{level infobox | {{level infobox | ||
|image=[[File:6-2_NSMB.png]] | |image=[[File:6-2_NSMB.png|250px]] | ||
|code= | |code= | ||
|world=[[World 6 (New Super Mario Bros.)|World 6]] | |world=[[World 6 (New Super Mario Bros.)|World 6]] | ||
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'''World 6-2''' is the second level of [[World 6 (New Super Mario Bros.)|World 6]] in ''[[New Super Mario Bros.]]''. | '''World 6-2''' is the second level of [[World 6 (New Super Mario Bros.)|World 6]] in ''[[New Super Mario Bros.]]'' Excluding tower, castle, and ghost house levels, it is the longest level in the game. | ||
==Layout== | ==Layout== | ||
This level has rising water similar to [[Mondo]] from ''[[Super Mario World]]'' | This level has rising water similar to [[Mondo]] from ''[[Super Mario World]]''. After the Red [[Warp Pipe]], the player should see a [[? Block]] with two [[coin]]s above it. In between those coins are two [[Hidden Block|Invisible Block]]s, one containing a [[beanstalk|vine]]. Mario should climb it and press a [[P Switch]], jumping across some [[Flying ? Block]]s to get the first [[Star Coin]]. Soon after that, Mario should reach two tall cannons. One takes Mario to a bonus area with several Flying ? Blocks containing a total of eight [[1-Up Mushroom]]s and 120 coins, and the other is a [[Pipe Cannon]] that takes the player to the second [[Star Coin]]. Mario can get the last [[Star Coin]] by going past a few [[Spiny|Spinies]]. When Mario goes through the yellow Warp Pipe, he will reach the [[Goal Pole|pole]]. | ||
==Star Coins== | ==Star Coins== | ||
*'''Star Coin 1''': Mario should hit | *'''Star Coin 1''': Mario should hit an [[Hidden Block|Invisible Block]] containing a [[beanstalk|vine]], then hit a [[Brick Block|brick]] containing a [[P Switch]]. Then, he should run along the trail of [[Blue Coin]]s until it wears off. | ||
*'''Star Coin 2''': After the third green Pipe, Mario should wait for the water to rise, and then jump or [[Wall Jump]]. | *'''Star Coin 2''': After the third green [[Warp Pipe]], Mario should wait for the water to rise, and then jump or [[Wall Jump]]. | ||
*'''Star Coin 3''': There is a ? Block containing a [[Super Star]]. Mario should grab the | *'''Star Coin 3''': There is a ? Block containing a [[Super Star|Starman]]. Mario should grab the Starman, and when the water lowers, run through the Spinies and get the Star Coin. | ||
==Enemies== | ==Enemies== | ||
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==Level map== | ==Level map== | ||
{{wide image|NSMB W6-2 Map.png|6844|Map of World 6-2}} | {{wide image|NSMB W6-2 Map.png|6844|Map of World 6-2}} | ||
{{NSMB levels}} | {{NSMB levels}} | ||
[[Category:Beaches]] | |||
[[Category:Mountains]] | |||
[[Category:New Super Mario Bros. levels]] | [[Category:New Super Mario Bros. levels]] | ||
[[it:Mondo 6-2 (New Super Mario Bros.)]] |
Revision as of 01:28, August 22, 2024
Level | |
---|---|
World 6-2 | |
World | World 6 |
Game | New Super Mario Bros. |
Time limit | 500 seconds |
<< << Directory of levels >> |
World 6-2 is the second level of World 6 in New Super Mario Bros. Excluding tower, castle, and ghost house levels, it is the longest level in the game.
Layout
This level has rising water similar to Mondo from Super Mario World. After the Red Warp Pipe, the player should see a ? Block with two coins above it. In between those coins are two Invisible Blocks, one containing a vine. Mario should climb it and press a P Switch, jumping across some Flying ? Blocks to get the first Star Coin. Soon after that, Mario should reach two tall cannons. One takes Mario to a bonus area with several Flying ? Blocks containing a total of eight 1-Up Mushrooms and 120 coins, and the other is a Pipe Cannon that takes the player to the second Star Coin. Mario can get the last Star Coin by going past a few Spinies. When Mario goes through the yellow Warp Pipe, he will reach the pole.
Star Coins
- Star Coin 1: Mario should hit an Invisible Block containing a vine, then hit a brick containing a P Switch. Then, he should run along the trail of Blue Coins until it wears off.
- Star Coin 2: After the third green Warp Pipe, Mario should wait for the water to rise, and then jump or Wall Jump.
- Star Coin 3: There is a ? Block containing a Starman. Mario should grab the Starman, and when the water lowers, run through the Spinies and get the Star Coin.
Enemies
Sprite | Name | Count |
---|---|---|
Spiny | 22 | |
Spiny Egg | (when water touches the Spinies) |