Bowser's Airship 1: Difference between revisions
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|code=29 ([[World-e]]) | |code=29 ([[World-e]]) | ||
|game=''[[Super Mario Advance 4: Super Mario Bros. 3]]'' | |game=''[[Super Mario Advance 4: Super Mario Bros. 3]]'' | ||
|track=Airship Theme | |track=Airship Theme | ||
|sample=[[File:SMA4 Airship.oga]] | |||
|before=[[Koopaling Confusion|<<]] | |before=[[Koopaling Confusion|<<]] | ||
|after=[[Bowser's Airship 2|>>]] | |after=[[Bowser's Airship 2|>>]] | ||
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[[File:SMA4 Bowser's Airship 1 Screenshot.png|thumb|left]] | [[File:SMA4 Bowser's Airship 1 Screenshot.png|thumb|left]] | ||
[[File:Bowser's Airship 1 map.png|thumb|Map of the level.]] | [[File:Bowser's Airship 1 map.png|thumb|Map of the level.]] | ||
This level takes place on airship fleet. The player starts outside the airship before entering via a door. Player must defeat [[Boom Boom]] to finish the level. The screen scrolls automatically left from right in outside part. | This level takes place on airship fleet. The player starts outside the airship before entering via a door. Player must defeat [[Boom Boom]] to finish the level. The screen scrolls automatically left from right in the outside part. | ||
{{br}} | {{br}} | ||
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==Trivia== | ==Trivia== | ||
*Not counting the [[Sunken Ghost Ship]], Bowser's Airship 1 and [[Bowser's Airship 2]] are the first airship levels in which the interior of the airship is explored outside of a boss fight. | *Not counting the [[Sunken Ghost Ship]] from ''[[Super Mario World]]'', Bowser's Airship 1 and [[Bowser's Airship 2]] are the first airship levels in which the interior of the airship is explored outside of a boss fight. | ||
*The pipe background in the interior of the airship is missing the leaking animation, instead showing a glitched airship tile. This is because the airship tileset overwrites the space in memory normally reserved for the pipe background's animation. The same also happens in the second half of [[Bombarded by Bob-ombs]]. | *The pipe background in the interior of the airship is missing the leaking animation, instead showing a glitched airship tile. This is because the airship tileset overwrites the space in memory normally reserved for the pipe background's animation. The same also happens in the second half of [[Bombarded by Bob-ombs]]. | ||
{{SMB3 levels}} | {{SMB3 levels}} | ||
[[Category:Airship areas]] | [[Category:Airship areas]] | ||
[[Category:World-e]] | [[Category:World-e]] |
Latest revision as of 21:06, August 12, 2024
Level | |||
---|---|---|---|
Bowser's Airship 1 | |||
Level code | 29 (World-e) | ||
Game | Super Mario Advance 4: Super Mario Bros. 3 | ||
Music track | Airship Theme | ||
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<< Directory of levels >> |
Bowser's Airship 1 is an e-Reader level for Super Mario Advance 4: Super Mario Bros. 3. The level contains three Advance Coins. This card was released in Series 2 in Japan. Its official difficulty rating is ★★★★☆. It was initially released only in Japan, but it eventually became available internationally starting with the Wii U Virtual Console release of the game and all its e-Reader levels in 2016. The key art features Bowser.
Level synopsis[edit]
This level takes place on airship fleet. The player starts outside the airship before entering via a door. Player must defeat Boom Boom to finish the level. The screen scrolls automatically left from right in the outside part.
Enemies[edit]
Name | Count |
---|---|
Cannon |
4 (↖) 1 (↗) |
Quartet-cannon |
1 |
Diagonal cannon |
2 (↘) 1 (↗) |
Giant cannon |
1 (→) |
Cannonball | Spawned by cannons |
Giant cannonball | Spawned by giant cannons |
Rocky Wrench |
15 |
Sledge Brother |
2 |
Boomerang Brother |
2 |
Rocket Engine | 1 (↑) 1 (↓) |
Boom Boom |
1 (boss) |
Flavor text[edit]
|
ガハハハ~! この飛行船(ひこうせん)の凄(すご)さは デカイだかじゃないぞ! 知(し)りたいなら まずは中(なか)に入(はい)ってこい! |
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | クッパのひこうせん ぜんぺん[?] Kuppa no Hikōsen Zenpen |
Bowser's Airship: Part 1 |
Trivia[edit]
- Not counting the Sunken Ghost Ship from Super Mario World, Bowser's Airship 1 and Bowser's Airship 2 are the first airship levels in which the interior of the airship is explored outside of a boss fight.
- The pipe background in the interior of the airship is missing the leaking animation, instead showing a glitched airship tile. This is because the airship tileset overwrites the space in memory normally reserved for the pipe background's animation. The same also happens in the second half of Bombarded by Bob-ombs.